UNICODE_STRING ExeName;
ExeName.Length = ExeName.MaximumLength = ReadConsoleRequest->ExeLength;
ExeName.Buffer = (PWCHAR)ReadConsoleRequest->StaticBuffer;
- DPRINT1("IntReadConsole(ExeName = %wZ)\n", &ExeName);
+ DPRINT("IntReadConsole(ExeName = %wZ)\n", &ExeName);
}
/******************************/
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleW(IN HANDLE hConsoleInput,
OUT LPVOID lpBuffer,
IN DWORD nNumberOfCharsToRead,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleA(IN HANDLE hConsoleInput,
OUT LPVOID lpBuffer,
IN DWORD nNumberOfCharsToRead,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
PeekConsoleInputW(IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
PeekConsoleInputA(IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleInputW(IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleInputA(IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleInputExW(IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleInputExA(IN HANDLE hConsoleInput,
OUT PINPUT_RECORD lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleOutputW(IN HANDLE hConsoleOutput,
OUT PCHAR_INFO lpBuffer,
IN COORD dwBufferSize,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleOutputA(IN HANDLE hConsoleOutput,
OUT PCHAR_INFO lpBuffer,
IN COORD dwBufferSize,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleOutputCharacterW(IN HANDLE hConsoleOutput,
OUT LPWSTR lpCharacter,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleOutputCharacterA(IN HANDLE hConsoleOutput,
OUT LPSTR lpCharacter,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ReadConsoleOutputAttribute(IN HANDLE hConsoleOutput,
OUT LPWORD lpAttribute,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleW(IN HANDLE hConsoleOutput,
IN CONST VOID *lpBuffer,
IN DWORD nNumberOfCharsToWrite,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleA(IN HANDLE hConsoleOutput,
IN CONST VOID *lpBuffer,
IN DWORD nNumberOfCharsToWrite,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleInputW(IN HANDLE hConsoleInput,
IN CONST INPUT_RECORD *lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleInputA(IN HANDLE hConsoleInput,
IN CONST INPUT_RECORD *lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleInputVDMW(IN HANDLE hConsoleInput,
IN CONST INPUT_RECORD *lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleInputVDMA(IN HANDLE hConsoleInput,
IN CONST INPUT_RECORD *lpBuffer,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleOutputW(IN HANDLE hConsoleOutput,
IN CONST CHAR_INFO *lpBuffer,
IN COORD dwBufferSize,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleOutputA(IN HANDLE hConsoleOutput,
IN CONST CHAR_INFO *lpBuffer,
IN COORD dwBufferSize,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleOutputCharacterW(IN HANDLE hConsoleOutput,
IN LPCWSTR lpCharacter,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleOutputCharacterA(IN HANDLE hConsoleOutput,
IN LPCSTR lpCharacter,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
WriteConsoleOutputAttribute(IN HANDLE hConsoleOutput,
IN CONST WORD *lpAttribute,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
FillConsoleOutputCharacterW(IN HANDLE hConsoleOutput,
IN WCHAR cCharacter,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
FillConsoleOutputCharacterA(IN HANDLE hConsoleOutput,
IN CHAR cCharacter,
IN DWORD nLength,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
FillConsoleOutputAttribute(IN HANDLE hConsoleOutput,
IN WORD wAttribute,
IN DWORD nLength,