/* */
/* Type 1 objects manager (body). */
/* */
-/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007 by */
+/* Copyright 1996-2001, 2002, 2003, 2004, 2005, 2006, 2007, 2008, 2009 by */
/* David Turner, Robert Wilhelm, and Werner Lemberg. */
/* */
/* This file is part of the FreeType project, and may only be used, */
#include <ft2build.h>
+#include FT_INTERNAL_CALC_H
#include FT_INTERNAL_DEBUG_H
#include FT_INTERNAL_STREAM_H
#include FT_TRUETYPE_IDS_H
FT_LOCAL_DEF( FT_Error )
T1_Size_Init( T1_Size size )
{
- FT_Error error = 0;
+ FT_Error error = T1_Err_Ok;
PSH_Globals_Funcs funcs = T1_Size_Get_Globals_Funcs( size );
FT_LOCAL_DEF( void )
T1_Face_Done( T1_Face face )
{
- if ( face )
- {
- FT_Memory memory = face->root.memory;
- T1_Font type1 = &face->type1;
+ FT_Memory memory;
+ T1_Font type1;
+
+
+ if ( !face )
+ return;
+ memory = face->root.memory;
+ type1 = &face->type1;
#ifndef T1_CONFIG_OPTION_NO_MM_SUPPORT
- /* release multiple masters information */
- FT_ASSERT( ( face->len_buildchar == 0 ) == ( face->buildchar == NULL ) );
+ /* release multiple masters information */
+ FT_ASSERT( ( face->len_buildchar == 0 ) == ( face->buildchar == NULL ) );
- if ( face->buildchar )
- {
- FT_FREE( face->buildchar );
+ if ( face->buildchar )
+ {
+ FT_FREE( face->buildchar );
- face->buildchar = NULL;
- face->len_buildchar = 0;
- }
+ face->buildchar = NULL;
+ face->len_buildchar = 0;
+ }
- T1_Done_Blend( face );
- face->blend = 0;
+ T1_Done_Blend( face );
+ face->blend = 0;
#endif
- /* release font info strings */
- {
- PS_FontInfo info = &type1->font_info;
+ /* release font info strings */
+ {
+ PS_FontInfo info = &type1->font_info;
- FT_FREE( info->version );
- FT_FREE( info->notice );
- FT_FREE( info->full_name );
- FT_FREE( info->family_name );
- FT_FREE( info->weight );
- }
+ FT_FREE( info->version );
+ FT_FREE( info->notice );
+ FT_FREE( info->full_name );
+ FT_FREE( info->family_name );
+ FT_FREE( info->weight );
+ }
- /* release top dictionary */
- FT_FREE( type1->charstrings_len );
- FT_FREE( type1->charstrings );
- FT_FREE( type1->glyph_names );
+ /* release top dictionary */
+ FT_FREE( type1->charstrings_len );
+ FT_FREE( type1->charstrings );
+ FT_FREE( type1->glyph_names );
- FT_FREE( type1->subrs );
- FT_FREE( type1->subrs_len );
+ FT_FREE( type1->subrs );
+ FT_FREE( type1->subrs_len );
- FT_FREE( type1->subrs_block );
- FT_FREE( type1->charstrings_block );
- FT_FREE( type1->glyph_names_block );
+ FT_FREE( type1->subrs_block );
+ FT_FREE( type1->charstrings_block );
+ FT_FREE( type1->glyph_names_block );
- FT_FREE( type1->encoding.char_index );
- FT_FREE( type1->encoding.char_name );
- FT_FREE( type1->font_name );
+ FT_FREE( type1->encoding.char_index );
+ FT_FREE( type1->encoding.char_name );
+ FT_FREE( type1->font_name );
#ifndef T1_CONFIG_OPTION_NO_AFM
- /* release afm data if present */
- if ( face->afm_data )
- T1_Done_Metrics( memory, (AFM_FontInfo)face->afm_data );
+ /* release afm data if present */
+ if ( face->afm_data )
+ T1_Done_Metrics( memory, (AFM_FontInfo)face->afm_data );
#endif
- /* release unicode map, if any */
+ /* release unicode map, if any */
#if 0
- FT_FREE( face->unicode_map_rec.maps );
- face->unicode_map_rec.num_maps = 0;
- face->unicode_map = NULL;
+ FT_FREE( face->unicode_map_rec.maps );
+ face->unicode_map_rec.num_maps = 0;
+ face->unicode_map = NULL;
#endif
- face->root.family_name = 0;
- face->root.style_name = 0;
- }
+ face->root.family_name = NULL;
+ face->root.style_name = NULL;
}
FT_UNUSED( num_params );
FT_UNUSED( params );
- FT_UNUSED( face_index );
FT_UNUSED( stream );
goto Exit;
/* check the face index */
- if ( face_index != 0 )
+ if ( face_index > 0 )
{
FT_ERROR(( "T1_Face_Init: invalid face index\n" ));
error = T1_Err_Invalid_Argument;
root->num_glyphs = type1->num_glyphs;
- root->face_index = face_index;
+ root->face_index = 0;
root->face_flags = FT_FACE_FLAG_SCALABLE |
FT_FACE_FLAG_HORIZONTAL |
/* XXX: TODO -- add kerning with .afm support */
+
+ /* The following code to extract the family and the style is very */
+ /* simplistic and might get some things wrong. For a full-featured */
+ /* algorithm you might have a look at the whitepaper given at */
+ /* */
+ /* http://blogs.msdn.com/text/archive/2007/04/23/wpf-font-selection-model.aspx */
+
/* get style name -- be careful, some broken fonts only */
/* have a `/FontName' dictionary entry! */
root->family_name = info->family_name;
- /* assume "Regular" style if we don't know better */
- root->style_name = (char *)"Regular";
+ root->style_name = NULL;
+
if ( root->family_name )
{
char* full = info->full_name;
if ( full )
{
+ FT_Bool the_same = TRUE;
+
+
while ( *full )
{
if ( *full == *family )
family++;
else
{
+ the_same = FALSE;
+
if ( !*family )
root->style_name = full;
break;
}
}
}
+
+ if ( the_same )
+ root->style_name = (char *)"Regular";
}
}
else
root->family_name = type1->font_name;
}
+ if ( !root->style_name )
+ {
+ if ( info->weight )
+ root->style_name = info->weight;
+ else
+ /* assume `Regular' style because we don't know better */
+ root->style_name = (char *)"Regular";
+ }
+
/* compute style flags */
root->style_flags = 0;
if ( info->italic_angle )
root->num_fixed_sizes = 0;
root->available_sizes = 0;
- root->bbox.xMin = type1->font_bbox.xMin >> 16;
- root->bbox.yMin = type1->font_bbox.yMin >> 16;
- root->bbox.xMax = ( type1->font_bbox.xMax + 0xFFFFU ) >> 16;
- root->bbox.yMax = ( type1->font_bbox.yMax + 0xFFFFU ) >> 16;
+ root->bbox.xMin = type1->font_bbox.xMin >> 16;
+ root->bbox.yMin = type1->font_bbox.yMin >> 16;
+ /* no `U' suffix here to 0xFFFF! */
+ root->bbox.xMax = ( type1->font_bbox.xMax + 0xFFFF ) >> 16;
+ root->bbox.yMax = ( type1->font_bbox.yMax + 0xFFFF ) >> 16;
/* Set units_per_EM if we didn't set it in parse_font_matrix. */
if ( !root->units_per_EM )
/* in case of error, keep the standard width */
if ( !error )
- root->max_advance_width = (FT_Short)max_advance;
+ root->max_advance_width = (FT_Short)FIXED_TO_INT( max_advance );
else
- error = 0; /* clear error */
+ error = T1_Err_Ok; /* clear error */
}
root->max_advance_height = root->height;
charmap.face = root;
- /* first of all, try to synthetize a Unicode charmap */
- charmap.platform_id = 3;
- charmap.encoding_id = 1;
+ /* first of all, try to synthesize a Unicode charmap */
+ charmap.platform_id = TT_PLATFORM_MICROSOFT;
+ charmap.encoding_id = TT_MS_ID_UNICODE_CS;
charmap.encoding = FT_ENCODING_UNICODE;
- FT_CMap_New( cmap_classes->unicode, NULL, &charmap, NULL );
+ error = FT_CMap_New( cmap_classes->unicode, NULL, &charmap, NULL );
+ if ( error && FT_Err_No_Unicode_Glyph_Name != error )
+ goto Exit;
+ error = FT_Err_Ok;
/* now, generate an Adobe Standard encoding when appropriate */
- charmap.platform_id = 7;
+ charmap.platform_id = TT_PLATFORM_ADOBE;
clazz = NULL;
switch ( type1->encoding_type )
}
if ( clazz )
- FT_CMap_New( clazz, NULL, &charmap, NULL );
+ error = FT_CMap_New( clazz, NULL, &charmap, NULL );
#if 0
/* Select default charmap */