/* Used wine Redraw test for proof in principle. */
+#define WMPAINT_COUNT_THRESHOLD 10
+
/* Global variables to trigger exit from loop */
static int redrawComplete, WMPAINT_count;
switch (msg)
{
case WM_PAINT:
- trace("doing WM_PAINT %d\n", WMPAINT_count);
WMPAINT_count++;
+ trace("Doing WM_PAINT %d/%d\n", WMPAINT_count, WMPAINT_COUNT_THRESHOLD);
- if (WMPAINT_count > 10 && redrawComplete == 0)
+ if (WMPAINT_count > WMPAINT_COUNT_THRESHOLD && redrawComplete == 0)
{
PAINTSTRUCT ps;
+ trace("Calling *Paint()\n");
BeginPaint(hwnd, &ps);
EndPaint(hwnd, &ps);
return 1;
// This will force one stack corruption "ret" fault with normal window
// procedure callback.
#ifdef __MINGW32__
+ trace("Executing __MINGW32__ stack corruption code\n");
asm ("movl $0, %eax\n\t"
"leave\n\t"
"ret");
#elif defined(_M_IX86)
//#ifdef _MSC_VER
+ trace("Executing MSVC x86 stack corruption code\n");
__asm
{
mov eax, 0
ret
}
#else
- trace("unimplemented\n");
+ ok(FALSE, "FIXME: stack corruption code is unimplemented\n");
#endif
+
+ break;
+ default:
+ trace("Doing empty default: msg = %u\n", msg);
}
+ trace("Calling DefWindowProc()\n");
return DefWindowProc(hwnd, msg, wparam, lparam);
}
static void test_wndproc(void)
{
WNDCLASSA cls;
+ ATOM clsAtom;
HWND hwndMain;
cls.style = CS_DBLCLKS;
cls.lpszMenuName = NULL;
cls.lpszClassName = "RedrawWindowClass";
- if (!RegisterClassA(&cls))
+ clsAtom = RegisterClassA(&cls);
+ ok(clsAtom != 0, "RegisterClassA() failed: LastError = %lu\n", GetLastError());
+
+ if (clsAtom == 0)
{
- trace("Register failed %d\n", (int)GetLastError());
+ skip("No Class atom\n");
return;
}
- hwndMain = CreateWindowA("RedrawWindowClass", "Main Window", WS_OVERLAPPEDWINDOW,
+ hwndMain = CreateWindowA(cls.lpszClassName, "Main Window", WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, 100, 100, NULL, NULL, NULL, NULL);
+ ok(hwndMain != NULL, "CreateWindowA() failed: LastError = %lu\n", GetLastError());
+
+ ok(WMPAINT_count == 0,
+ "Multiple unexpected WM_PAINT calls = %d\n", WMPAINT_count);
+
+ if (hwndMain == NULL)
+ {
+ skip("No Window\n");
+ ok(UnregisterClassA(cls.lpszClassName, cls.hInstance) != 0,
+ "UnregisterClassA() failed: LastError = %lu\n", GetLastError());
+ return;
+ }
- ok(WMPAINT_count == 0, "Multiple unexpected WM_PAINT calls %d\n", WMPAINT_count);
ShowWindow(hwndMain, SW_SHOW);
- ok(WMPAINT_count == 0, "Multiple unexpected WM_PAINT calls %d\n", WMPAINT_count);
+ ok(WMPAINT_count == 0,
+ "Multiple unexpected WM_PAINT calls = %d\n", WMPAINT_count);
+
RedrawWindow(hwndMain, NULL, NULL, RDW_UPDATENOW | RDW_ALLCHILDREN);
ok(WMPAINT_count == 1 || broken(WMPAINT_count == 0), /* sometimes on win9x */
- "Multiple unexpected WM_PAINT calls %d\n", WMPAINT_count);
+ "Multiple unexpected WM_PAINT calls = %d\n", WMPAINT_count);
+
redrawComplete = TRUE;
- ok(WMPAINT_count < 10, "RedrawWindow (RDW_UPDATENOW) never completed (%d)\n", WMPAINT_count);
+ ok(WMPAINT_count < WMPAINT_COUNT_THRESHOLD,
+ "RedrawWindow (RDW_UPDATENOW) never completed (%d/%d)\n",
+ WMPAINT_count, WMPAINT_COUNT_THRESHOLD);
+
+ ok(DestroyWindow(hwndMain) != 0,
+ "DestroyWindow() failed: LastError = %lu\n", GetLastError());
- /* clean up */
- DestroyWindow(hwndMain);
+ ok(UnregisterClassA(cls.lpszClassName, cls.hInstance) != 0,
+ "UnregisterClassA() failed: LastError = %lu\n", GetLastError());
}
START_TEST(WndProc)
{
#ifdef __RUNTIME_CHECKS__
- skip("This test breaks MSVC runtime checks!");
+ skip("This test breaks MSVC runtime checks!\n");
return;
#endif /* __RUNTIME_CHECKS__ */