set(CMAKE_SKIP_ASSEMBLY_SOURCE_RULES TRUE)
set(CMAKE_COLOR_MAKEFILE OFF)
#set_property(GLOBAL PROPERTY RULE_MESSAGES OFF)
+set(CMAKE_SKIP_INSTALL_RULES ON)
+
+if(NOT CMAKE_VERSION STREQUAL "2.8.12.1-ReactOS")
+ set(CMAKE_DISABLE_NINJA_DEPSLOG TRUE)
+endif()
if(NOT ARCH)
set(ARCH i386)
endif()
+# Now the ARCH variable will be in lowercase.
+# It is needed because STREQUAL comparison
+# is case-sensitive.
+# See http://cmake.3232098.n2.nabble.com/Case-insensitive-string-compare-td7580269.html
+# for more information.
string(TOLOWER ${ARCH} ARCH)
# Compile options
-if(ARCH MATCHES i386)
+if(ARCH STREQUAL "i386")
include(cmake/config.cmake)
-elseif(ARCH MATCHES amd64)
+elseif(ARCH STREQUAL "amd64")
include(cmake/config-amd64.cmake)
-elseif(ARCH MATCHES arm)
+elseif(ARCH STREQUAL "arm")
include(cmake/config-arm.cmake)
endif()
add_definitions(-DTARGET_${ARCH})
if(MSVC)
- if(ARCH MATCHES i386)
+ if(ARCH STREQUAL "i386")
add_definitions(/D_X86_ /DWIN32 /D_WINDOWS)
endif()
add_definitions(/Dinline=__inline)
include_directories(include/host)
+ if(NOT MSVC)
+ add_subdirectory(dll/win32/dbghelp)
+ endif()
add_subdirectory(tools)
add_subdirectory(lib)
if(NOT MSVC)
- export(TARGETS widl gendib cabman cdmake mkhive obj2bin spec2def geninc rsym mkshelllink FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
+ export(TARGETS bin2c widl gendib cabman cdmake mkhive obj2bin spec2def geninc rsym mkshelllink FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
else()
- export(TARGETS widl gendib cabman cdmake mkhive obj2bin spec2def geninc mkshelllink FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
+ export(TARGETS bin2c widl gendib cabman cdmake mkhive obj2bin spec2def geninc mkshelllink FILE ${CMAKE_BINARY_DIR}/ImportExecutables.cmake NAMESPACE native- )
endif()
else()
#useful stuff!
include(CMakeParseArguments)
- # this is needed as well
- link_directories(${REACTOS_SOURCE_DIR}/importlibs)
-
if(ENABLE_CCACHE)
set(CMAKE_C_USE_RESPONSE_FILE_FOR_INCLUDES OFF)
set(CMAKE_CXX_USE_RESPONSE_FILE_FOR_INCLUDES OFF)
endif()
+ # Default to Debug for the build type
+ set(CMAKE_BUILD_TYPE "Debug" CACHE STRING
+"Choose the type of build, options are: None(CMAKE_CXX_FLAGS or CMAKE_C_FLAGS used) Debug Release RelWithDebInfo MinSizeRel." FORCE)
+
# Do some cleanup
file(REMOVE
${REACTOS_BINARY_DIR}/dependencies.graphml
add_definitions(-D_WINKD_=1)
endif()
+ if((NOT DEFINED PCH) AND (CMAKE_VERSION STREQUAL "2.8.12.1-ReactOS") AND (NOT CMAKE_C_COMPILER_ID STREQUAL "Clang"))
+ set(PCH 1)
+ else()
+ set(PCH 0)
+ endif()
+
# Version Options
add_definitions(-DWINVER=0x502
-D_WIN32_IE=0x600
-D_SETUPAPI_VER=0x502)
# Arch Options
- if(ARCH MATCHES i386)
- add_definitions(-D_M_IX86 -D_X86_ -D__i386__)
- elseif(ARCH MATCHES amd64)
+ if(ARCH STREQUAL "i386")
+ add_definitions(-D_M_IX86 -D_X86_ -D__i386__ -Di386)
+ elseif(ARCH STREQUAL "amd64")
add_definitions(-D_M_AMD64 -D_AMD64_ -D__x86_64__ -D_WIN64)
- elseif(ARCH MATCHES arm)
+ elseif(ARCH STREQUAL "arm")
# _M_ARM is already defined by toolchain
add_definitions(-D_ARM_ -D__arm__)
endif()
# Other
- if(ARCH MATCHES i386)
+ if(ARCH STREQUAL "i386")
add_definitions(-DUSE_COMPILER_EXCEPTIONS -D_USE_32BIT_TIME_T)
- elseif(ARCH MATCHES amd64)
+ elseif(ARCH STREQUAL "amd64")
add_definitions(-DUSE_COMPILER_EXCEPTIONS -DNO_UNDERSCORE_PREFIX)
- elseif(ARCH MATCHES arm)
+ elseif(ARCH STREQUAL "arm")
add_definitions(-DUSE_COMPILER_EXCEPTIONS)
endif()
# We're using widl now for both MSVC and GCC builds
include(cmake/widl-support.cmake)
- if(MSVC AND USE_WDK_HEADERS)
- include_directories(
- include
- $ENV{SDK_INC_PATH}
- include/dxsdk
- ${REACTOS_BINARY_DIR}/include
- ${REACTOS_BINARY_DIR}/include/dxsdk
- ${REACTOS_BINARY_DIR}/include/psdk
- ${REACTOS_BINARY_DIR}/include/reactos
- $ENV{CRT_INC_PATH}
- $ENV{DDK_INC_PATH}
- include/ndk
- include/reactos
- include/reactos/libs)
- else()
- include_directories(
- include
- include/psdk
- include/dxsdk
- ${REACTOS_BINARY_DIR}/include
- ${REACTOS_BINARY_DIR}/include/dxsdk
- ${REACTOS_BINARY_DIR}/include/psdk
- ${REACTOS_BINARY_DIR}/include/reactos
- include/crt
- include/ddk
- include/ndk
- include/reactos
- include/reactos/libs)
- endif()
-
-
- if(ARCH MATCHES arm)
+ include_directories(
+ include
+ include/psdk
+ include/dxsdk
+ ${REACTOS_BINARY_DIR}/include
+ ${REACTOS_BINARY_DIR}/include/psdk
+ ${REACTOS_BINARY_DIR}/include/dxsdk
+ ${REACTOS_BINARY_DIR}/include/reactos
+ include/crt
+ include/ddk
+ include/ndk
+ include/reactos
+ include/reactos/libs)
+
+ if(ARCH STREQUAL "arm")
include_directories(${REACTOS_SOURCE_DIR}/include/reactos/arm)
endif()
- if(MSVC)
- include_directories(include/crt/msc)
- else()
- include_directories(include/crt/mingw32)
- endif()
-
add_dependency_header()
add_subdirectory(include/psdk)
include(cmake/baseaddress.cmake)
+ # For MSVC builds, this puts all debug symbols file in the same directory.
+ set(CMAKE_PDB_OUTPUT_DIRECTORY "${REACTOS_BINARY_DIR}/msvc_pdb")
+
#begin with boot so reactos_cab target is defined before all other modules
add_subdirectory(boot)
add_subdirectory(base)
add_subdirectory(modules)
add_subdirectory(ntoskrnl)
add_subdirectory(subsystems)
+ add_subdirectory(tools/wpp)
add_subdirectory(win32ss)
+ # Create {bootcd, livecd, bootcdregtest}.lst
+ create_iso_lists()
+
file(MAKE_DIRECTORY ${REACTOS_BINARY_DIR}/include/reactos)
add_dependency_footer()