*/
#include "precomp.h"
+
#include <d3d9.h>
BOOL
break;
pContext->hDisplayWnd = hDlgs;
- hwndDlg = CreateDialogParamW(hInst, MAKEINTRESOURCEW(IDD_DISPLAY_DIALOG), pContext->hMainDialog, DisplayPageWndProc, (LPARAM)pContext);
+ hwndDlg = CreateDialogParamW(hInst, MAKEINTRESOURCEW(IDD_DISPLAY_DIALOG), pContext->hMainDialog, DisplayPageWndProc, (LPARAM)pContext); EnableDialogTheme(hwndDlg);
if (!hwndDlg)
break;