-#ifndef SOLITAIRE_INCLUDED
-#define SOLITAIRE_INCLUDED
+#pragma once
extern CardWindow SolWnd;
extern TCHAR szAppName[];
extern DWORD dwOptions;
-void CreateSol();
+void CreateSol(void);
void NewGame(void);
#define NUM_ROW_STACKS 7
void CARDLIBPROC PileDblClickProc(CardRegion &stackobj, int iNumClicked);
void CARDLIBPROC PileRemoveProc(CardRegion &stackobj, int iRemoved);
-
-#endif