}
if (Status == SOCKET_ERROR)
{
- LostCount++;
if (WSAGetLastError() == WSAEHOSTUNREACH)
printf("Destination host unreachable.\n");
else
while ((NeverStop) || (Count < PingCount))
{
Ping();
- Sleep(Timeout);
Count++;
+ if((NeverStop) || (Count < PingCount))
+ Sleep(Timeout);
};
Cleanup();