#include <windows.h> // Header File For Windows
#include <math.h> // Header File For Windows Math Library
-#include <gl/gl.h> // Header File For The OpenGL32 Library
-#include <gl/glu.h> // Header File For The GLu32 Library
+#include <GL/gl.h> // Header File For The OpenGL32 Library
+#include <GL/glu.h> // Header File For The GLu32 Library
#include <tchar.h>
#include "resource.h"