#define FOREGROUND_YELLOW (FOREGROUND_INTENSITY | FOREGROUND_RED | FOREGROUND_GREEN)
#define BACKGROUND_WHITE (BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE)
+/* Text style */
+#define TEXT_STYLE_NORMAL 0x00000001
+#define TEXT_STYLE_HIGHLIGHT 0x00000002
+#define TEXT_STYLE_UNDERLINE 0x00000004
+
+/* Text type */
+#define TEXT_TYPE_REGULAR 0x00000008
+#define TEXT_TYPE_STATUS 0x00000010
+
+/* Text align */
+#define TEXT_ALIGN_DEFAULT 0x00000020
+#define TEXT_ALIGN_RIGHT 0x00000040
+#define TEXT_ALIGN_LEFT 0x00000080
+#define TEXT_ALIGN_CENTER 0x00000100
+
+/* Text padding */
+#define TEXT_PADDING_SMALL 0x00000200
+#define TEXT_PADDING_BIG 0x00000400
+
extern HANDLE StdInput, StdOutput;
extern SHORT xScreen, yScreen;
IN SHORT y,
IN LPCSTR Text);
+VOID
+CONSOLE_SetStyledText(
+ IN SHORT x,
+ IN SHORT y,
+ IN INT Flags,
+ IN LPCSTR Text);
+
#endif /* __CONSOLE_H__*/
/* EOF */