#pragma once
-BOOL WINAPI
+BOOL
+WINAPI
AllocConsole(VOID);
-BOOL WINAPI
+BOOL
+WINAPI
AttachConsole(
- IN DWORD dwProcessId);
+ IN DWORD dwProcessId);
-BOOL WINAPI
+BOOL
+WINAPI
FillConsoleOutputAttribute(
- IN HANDLE hConsoleOutput,
- IN WORD wAttribute,
- IN DWORD nLength,
- IN COORD dwWriteCoord,
- OUT LPDWORD lpNumberOfAttrsWritten);
-
-BOOL WINAPI
+ IN HANDLE hConsoleOutput,
+ IN WORD wAttribute,
+ IN DWORD nLength,
+ IN COORD dwWriteCoord,
+ OUT LPDWORD lpNumberOfAttrsWritten);
+
+BOOL
+WINAPI
FillConsoleOutputCharacterA(
- IN HANDLE hConsoleOutput,
- IN CHAR cCharacter,
- IN DWORD nLength,
- IN COORD dwWriteCoord,
- OUT LPDWORD lpNumberOfCharsWritten);
-
-BOOL WINAPI
+ IN HANDLE hConsoleOutput,
+ IN CHAR cCharacter,
+ IN DWORD nLength,
+ IN COORD dwWriteCoord,
+ OUT LPDWORD lpNumberOfCharsWritten);
+
+BOOL
+WINAPI
FreeConsole(VOID);
-BOOL WINAPI
+BOOL
+WINAPI
GetConsoleScreenBufferInfo(
- IN HANDLE hConsoleOutput,
- OUT PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
+ IN HANDLE hConsoleOutput,
+ OUT PCONSOLE_SCREEN_BUFFER_INFO lpConsoleScreenBufferInfo);
-HANDLE WINAPI
+HANDLE
+WINAPI
GetStdHandle(
- IN DWORD nStdHandle);
+ IN DWORD nStdHandle);
-BOOL WINAPI
+BOOL
+WINAPI
ReadConsoleInput(
- IN HANDLE hConsoleInput,
- OUT PINPUT_RECORD lpBuffer,
- IN DWORD nLength,
- OUT LPDWORD lpNumberOfEventsRead);
+ IN HANDLE hConsoleInput,
+ OUT PINPUT_RECORD lpBuffer,
+ IN DWORD nLength,
+ OUT LPDWORD lpNumberOfEventsRead);
-BOOL WINAPI
+BOOL
+WINAPI
SetConsoleCursorInfo(
- IN HANDLE hConsoleOutput,
- IN const CONSOLE_CURSOR_INFO* lpConsoleCursorInfo);
+ IN HANDLE hConsoleOutput,
+ IN const CONSOLE_CURSOR_INFO *lpConsoleCursorInfo);
-BOOL WINAPI
+BOOL
+WINAPI
SetConsoleCursorPosition(
- IN HANDLE hConsoleOutput,
- IN COORD dwCursorPosition);
+ IN HANDLE hConsoleOutput,
+ IN COORD dwCursorPosition);
-BOOL WINAPI
+BOOL
+WINAPI
SetConsoleTextAttribute(
- IN HANDLE hConsoleOutput,
- IN WORD wAttributes);
+ IN HANDLE hConsoleOutput,
+ IN WORD wAttributes);
-BOOL WINAPI
+BOOL
+WINAPI
WriteConsole(
- IN HANDLE hConsoleOutput,
- IN const VOID* lpBuffer,
- IN DWORD nNumberOfCharsToWrite,
- OUT LPDWORD lpNumberOfCharsWritten,
- IN LPVOID lpReserved);
-
-BOOL WINAPI
+ IN HANDLE hConsoleOutput,
+ IN const VOID *lpBuffer,
+ IN DWORD nNumberOfCharsToWrite,
+ OUT LPDWORD lpNumberOfCharsWritten,
+ IN LPVOID lpReserved);
+
+BOOL
+WINAPI
WriteConsoleOutputCharacterA(
- HANDLE hConsoleOutput,
- IN LPCSTR lpCharacter,
- IN DWORD nLength,
- IN COORD dwWriteCoord,
- OUT LPDWORD lpNumberOfCharsWritten);
-
-BOOL WINAPI
+ HANDLE hConsoleOutput,
+ IN LPCSTR lpCharacter,
+ IN DWORD nLength,
+ IN COORD dwWriteCoord,
+ OUT LPDWORD lpNumberOfCharsWritten);
+
+BOOL
+WINAPI
WriteConsoleOutputCharacterW(
- HANDLE hConsoleOutput,
- IN LPCSTR lpCharacter,
- IN DWORD nLength,
- IN COORD dwWriteCoord,
- OUT LPDWORD lpNumberOfCharsWritten);
-
-BOOL WINAPI
+ HANDLE hConsoleOutput,
+ IN LPCSTR lpCharacter,
+ IN DWORD nLength,
+ IN COORD dwWriteCoord,
+ OUT LPDWORD lpNumberOfCharsWritten);
+
+BOOL
+WINAPI
SetConsoleOutputCP(
- IN UINT wCodePageID
+ IN UINT wCodePageID
);
/* EOF */