extern BOOL UserInterfaceUp; // Tells us if the user interface is displayed
extern BOOL UiUseSpecialEffects; // Tells us if we should use fade effects
+extern BOOL UiCenterMenu;
+extern BOOL UiMenuBox;
+extern BOOL UiMinimal;
+extern CHAR UiTimeText[];
-extern CHAR UiMonthNames[12][15];
+extern const CHAR UiMonthNames[12][15];
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//
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BOOL UiInitialize(BOOLEAN ShowGui); // Initialize User-Interface
BOOL SetupUiInitialize(VOID); // Initialize User-Interface
-VOID UiUnInitialize(PCHAR BootText); // Un-initialize User-Interface
+VOID UiUnInitialize(PCSTR BootText); // Un-initialize User-Interface
VOID UiDrawBackdrop(VOID); // Fills the entire screen with a backdrop
VOID UiFillArea(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, CHAR FillChar, UCHAR Attr /* Color Attributes */); // Fills the area specified with FillChar and Attr
VOID UiDrawShadow(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom); // Draws a shadow on the bottom and right sides of the area specified
VOID UiDrawBox(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, UCHAR VertStyle, UCHAR HorzStyle, BOOL Fill, BOOL Shadow, UCHAR Attr); // Draws a box around the area specified
-VOID UiDrawText(ULONG X, ULONG Y, PCHAR Text, UCHAR Attr); // Draws text at coordinates specified
-VOID UiDrawCenteredText(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, PCHAR TextString, UCHAR Attr); // Draws centered text at the coordinates specified and clips the edges
-VOID UiDrawStatusText(PCHAR StatusText); // Draws text at the very bottom line on the screen
+VOID UiDrawText(ULONG X, ULONG Y, PCSTR Text, UCHAR Attr); // Draws text at coordinates specified
+VOID UiDrawCenteredText(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, PCSTR TextString, UCHAR Attr); // Draws centered text at the coordinates specified and clips the edges
+VOID UiDrawStatusText(PCSTR StatusText); // Draws text at the very bottom line on the screen
VOID UiUpdateDateTime(VOID); // Updates the date and time
-VOID UiInfoBox(PCHAR MessageText); // Displays a info box on the screen
-VOID UiMessageBox(PCHAR MessageText); // Displays a message box on the screen with an ok button
-VOID UiMessageBoxCritical(PCHAR MessageText); // Displays a message box on the screen with an ok button using no system resources
+VOID UiInfoBox(PCSTR MessageText); // Displays a info box on the screen
+VOID UiMessageBox(PCSTR MessageText); // Displays a message box on the screen with an ok button
+VOID UiMessageBoxCritical(PCSTR MessageText); // Displays a message box on the screen with an ok button using no system resources
VOID UiDrawProgressBarCenter(ULONG Position, ULONG Range, PCHAR ProgressText); // Draws the progress bar showing nPos percent filled
VOID UiDrawProgressBar(ULONG Left, ULONG Top, ULONG Right, ULONG Bottom, ULONG Position, ULONG Range, PCHAR ProgressText); // Draws the progress bar showing nPos percent filled
-VOID UiShowMessageBoxesInSection(PCHAR SectionName); // Displays all the message boxes in a given section
+VOID UiShowMessageBoxesInSection(PCSTR SectionName); // Displays all the message boxes in a given section
VOID UiEscapeString(PCHAR String); // Processes a string and changes all occurances of "\n" to '\n'
-BOOL UiEditBox(PCHAR MessageText, PCHAR EditTextBuffer, ULONG Length);
+BOOL UiEditBox(PCSTR MessageText, PCHAR EditTextBuffer, ULONG Length);
-UCHAR UiTextToColor(PCHAR ColorText); // Converts the text color into it's equivalent color value
-UCHAR UiTextToFillStyle(PCHAR FillStyleText); // Converts the text fill into it's equivalent fill value
+UCHAR UiTextToColor(PCSTR ColorText); // Converts the text color into it's equivalent color value
+UCHAR UiTextToFillStyle(PCSTR FillStyleText); // Converts the text fill into it's equivalent fill value
VOID UiTruncateStringEllipsis(PCHAR StringText, ULONG MaxChars); // Truncates a string to MaxChars by adding an ellipsis on the end '...'
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typedef BOOL (*UiMenuKeyPressFilterCallback)(ULONG KeyPress);
-BOOL UiDisplayMenu(PCHAR MenuItemList[], ULONG MenuItemCount, ULONG DefaultMenuItem, LONG MenuTimeOut, ULONG* SelectedMenuItem, BOOL CanEscape, UiMenuKeyPressFilterCallback KeyPressFilter);
+BOOL UiDisplayMenu(PCSTR MenuItemList[], ULONG MenuItemCount, ULONG DefaultMenuItem, LONG MenuTimeOut, ULONG* SelectedMenuItem, BOOL CanEscape, UiMenuKeyPressFilterCallback KeyPressFilter);