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Delete all Trailing spaces in code.
[reactos.git]
/
reactos
/
dll
/
3rdparty
/
mesa32
/
src
/
shader
/
nvfragprog.h
diff --git
a/reactos/dll/3rdparty/mesa32/src/shader/nvfragprog.h
b/reactos/dll/3rdparty/mesa32/src/shader/nvfragprog.h
index
a7149cf
..
1fc1723
100644
(file)
--- a/
reactos/dll/3rdparty/mesa32/src/shader/nvfragprog.h
+++ b/
reactos/dll/3rdparty/mesa32/src/shader/nvfragprog.h
@@
-149,7
+149,7
@@
struct fp_dst_register
struct fp_instruction
{
GLuint Opcode:6;
- GLuint Saturate:1;
+ GLuint Saturate:1;
GLuint UpdateCondRegister:1; /* NV */
GLuint Precision:2; /* NV: unused/unneeded? */
GLuint TexSrcUnit:4; /* texture unit for TEX, TXD, TXP instructions */