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Delete all Trailing spaces in code.
[reactos.git]
/
reactos
/
dll
/
3rdparty
/
mesa32
/
src
/
swrast
/
s_depth.c
diff --git
a/reactos/dll/3rdparty/mesa32/src/swrast/s_depth.c
b/reactos/dll/3rdparty/mesa32/src/swrast/s_depth.c
index
b9d7d89
..
6a95b69
100644
(file)
--- a/
reactos/dll/3rdparty/mesa32/src/swrast/s_depth.c
+++ b/
reactos/dll/3rdparty/mesa32/src/swrast/s_depth.c
@@
-516,7
+516,7
@@
depth_test_span( GLcontext *ctx, struct sw_span *span)
ASSERT((span->arrayMask & SPAN_XY) == 0);
ASSERT(span->arrayMask & SPAN_Z);
-
+
if (rb->GetPointer(ctx, rb, 0, 0)) {
/* Directly access buffer */
if (ctx->DrawBuffer->Visual.depthBits <= 16) {