Sync to trunk r38250
[reactos.git] / reactos / dll / directx / ddraw / ddraw.rbuild
index ab1a4c7..97a5d89 100644 (file)
@@ -1,49 +1,75 @@
-<module name="ddraw" type="win32dll" installbase="system32" installname="ddraw.dll">
-  <importlibrary definition="ddraw.def" />
-       <include base="ddraw">.</include>       
-       <define name="UNICODE" />
-       <define name="__USE_W32API" />
-       <define name="WINVER">0x0600</define>
-       <define name="_WIN32_WINNT">0x0501</define>
-           
-       <library>ntdll</library>
+<?xml version="1.0"?>
+<!DOCTYPE module SYSTEM "../../../tools/rbuild/project.dtd">
+<module name="ddraw" type="win32dll" installbase="system32" installname="ddraw.dll" allowwarnings ="true" unicode="yes" crt="msvcrt">
+       <importlibrary definition="ddraw.spec" />
+       <include base="ddraw">.</include>
        <library>kernel32</library>
+       <library>user32</library>
        <library>gdi32</library>
        <library>d3d8thk</library>
        <library>dxguid</library>
        <library>ole32</library>
-      <library>user32</library>
+       <library>user32</library>
+       <library>advapi32</library>
+       <library>pseh</library>
 
        <file>ddraw.rc</file>
        <file>main.c</file>
-       <file>regsvr.c</file>
-      <file>helinterface.c</file>
+       <file>startup.c</file>
+       <file>cleanup.c</file>
 
-      <file>clipper.c</file>
-       <file>color.c</file>
-       <file>gamma.c</file>
-       <file>palette.c</file>
-       <file>videoport.c</file>
-       <file>kernel.c</file>
-
-       <directory name="hal">
-               <file>ddraw_hal.c</file>
-               <file>surface_hal.c</file>
-       </directory>
-
-       <directory name="main">
+       <directory name="Ddraw">
                <file>ddraw_main.c</file>
-               <file>surface_main.c</file>                             
+               <file>ddraw_displaymode.c</file>
+               <file>ddraw_setcooperativelevel.c</file>
+               <file>GetCaps.c</file>
+               <file>GetDeviceIdentifier.c</file>
+               <file>ddraw_stubs.c</file>
+               <file>callbacks_dd_hel.c</file>
        </directory>
-
-       <directory name="soft">
-               <file>ddraw_hel.c</file>
-               <file>surface_hel.c</file>
-            <file>surface_callbacks_hel.c</file>
+       <directory name="Surface">
+               <file>surface_stubs.c</file>
+               <file>surface_main.c</file>
+               <file>callbacks_surf_hel.c</file>
+               <file>createsurface.c</file>
        </directory>
-
-       <directory name="thunks">
-               <file>ddraw_thunk.c</file>
-               <file>surface_thunk.c</file>
+       <directory name="Clipper">
+               <file>clipper_stubs.c</file>
+               <file>clipper_main.c</file>
+       </directory>
+       <directory name="Color">
+               <file>color_stubs.c</file>
+       </directory>
+       <directory name="d3d">
+               <file>DirectD3D_main.c</file>
+       </directory>
+       <directory name="Gamma">
+               <file>gamma_stubs.c</file>
+       </directory>
+       <directory name="Kernel">
+               <file>kernel_stubs.c</file>
+       </directory>
+       <directory name="Palette">
+               <file>palette_stubs.c</file>
+       </directory>
+       <directory name="Videoport">
+               <file>videoport_stubs.c</file>
+       </directory>
+       <directory name="Vtable">
+               <file>DirectDraw7_Vtable.c</file>
+               <file>DirectDraw4_Vtable.c</file>
+               <file>DirectDraw2_Vtable.c</file>
+               <file>DirectDraw_Vtable.c</file>
+               <file>DirectDrawSurface7_Vtable.c</file>
+               <file>DirectDrawSurface4_Vtable.c</file>
+               <file>DirectDrawSurface3_Vtable.c</file>
+               <file>DirectDrawSurface2_Vtable.c</file>
+               <file>DirectDrawSurface_Vtable.c</file>
+               <file>DirectD3D_Vtable.c</file>
+               <file>DirectD3D2_Vtable.c</file>
+               <file>DirectD3D3_Vtable.c</file>
+               <file>DirectD3D7_Vtable.c</file>
        </directory>
+       <!-- See http://gcc.gnu.org/bugzilla/show_bug.cgi?id=38054#c7 -->
+       <compilerflag>-fno-unit-at-a-time</compilerflag>
 </module>