<library>uuid</library>
<library>wine</library>
<library>user32</library>
- <library>opengl32</library>
<library>gdi32</library>
<library>advapi32</library>
- <library>kernel32</library>
<library>wined3d</library>
- <file>basetexture.c</file>
<file>cubetexture.c</file>
<file>d3d8_main.c</file>
<file>device.c</file>
<file>directx.c</file>
<file>indexbuffer.c</file>
<file>pixelshader.c</file>
- <file>resource.c</file>
<file>stateblock.c</file>
<file>surface.c</file>
<file>swapchain.c</file>