TRACE("(%p) : ReleaseRef to %d\n", This, ref);
if (ref == 0) {
- wined3d_mutex_lock();
+ EnterCriticalSection(&d3d8_cs);
IWineD3DVolume_Release(This->wineD3DVolume);
- wined3d_mutex_unlock();
-
+ LeaveCriticalSection(&d3d8_cs);
HeapFree(GetProcessHeap(), 0, This);
}
IDirect3DVolume8Impl *This = (IDirect3DVolume8Impl *)iface;
IWineD3DDevice *myDevice = NULL;
- wined3d_mutex_lock();
+ EnterCriticalSection(&d3d8_cs);
IWineD3DVolume_GetDevice(This->wineD3DVolume, &myDevice);
IWineD3DDevice_GetParent(myDevice, (IUnknown **)ppDevice);
IWineD3DDevice_Release(myDevice);
- wined3d_mutex_unlock();
-
+ LeaveCriticalSection(&d3d8_cs);
return D3D_OK;
}
HRESULT hr;
TRACE("(%p) Relay\n", This);
- wined3d_mutex_lock();
+ EnterCriticalSection(&d3d8_cs);
hr = IWineD3DVolume_SetPrivateData(This->wineD3DVolume, refguid, pData, SizeOfData, Flags);
- wined3d_mutex_unlock();
-
+ LeaveCriticalSection(&d3d8_cs);
return hr;
}
HRESULT hr;
TRACE("(%p) Relay\n", This);
- wined3d_mutex_lock();
+ EnterCriticalSection(&d3d8_cs);
hr = IWineD3DVolume_GetPrivateData(This->wineD3DVolume, refguid, pData, pSizeOfData);
- wined3d_mutex_unlock();
-
+ LeaveCriticalSection(&d3d8_cs);
return hr;
}
HRESULT hr;
TRACE("(%p) Relay\n", This);
- wined3d_mutex_lock();
+ EnterCriticalSection(&d3d8_cs);
hr = IWineD3DVolume_FreePrivateData(This->wineD3DVolume, refguid);
- wined3d_mutex_unlock();
-
+ LeaveCriticalSection(&d3d8_cs);
return hr;
}
TRACE("(%p) Relay\n", This);
- wined3d_mutex_lock();
+ /* As d3d8 and d3d9 structures differ, pass in ptrs to where data needs to go */
+ wined3ddesc.Format = (WINED3DFORMAT *)&pDesc->Format;
+ wined3ddesc.Type = (WINED3DRESOURCETYPE *)&pDesc->Type;
+ wined3ddesc.Usage = &pDesc->Usage;
+ wined3ddesc.Pool = (WINED3DPOOL *) &pDesc->Pool;
+ wined3ddesc.Size = &pDesc->Size;
+ wined3ddesc.Width = &pDesc->Width;
+ wined3ddesc.Height = &pDesc->Height;
+ wined3ddesc.Depth = &pDesc->Depth;
+
+ EnterCriticalSection(&d3d8_cs);
hr = IWineD3DVolume_GetDesc(This->wineD3DVolume, &wined3ddesc);
- wined3d_mutex_unlock();
-
- if (SUCCEEDED(hr))
- {
- pDesc->Format = d3dformat_from_wined3dformat(wined3ddesc.Format);
- pDesc->Type = wined3ddesc.Type;
- pDesc->Usage = wined3ddesc.Usage;
- pDesc->Pool = wined3ddesc.Pool;
- pDesc->Size = wined3ddesc.Size;
- pDesc->Width = wined3ddesc.Width;
- pDesc->Height = wined3ddesc.Height;
- pDesc->Depth = wined3ddesc.Depth;
- }
+ LeaveCriticalSection(&d3d8_cs);
+
+ if (SUCCEEDED(hr)) pDesc->Format = d3dformat_from_wined3dformat(pDesc->Format);
return hr;
}
HRESULT hr;
TRACE("(%p) relay %p %p %p %d\n", This, This->wineD3DVolume, pLockedVolume, pBox, Flags);
- wined3d_mutex_lock();
+ EnterCriticalSection(&d3d8_cs);
hr = IWineD3DVolume_LockBox(This->wineD3DVolume, (WINED3DLOCKED_BOX *) pLockedVolume, (CONST WINED3DBOX *) pBox, Flags);
- wined3d_mutex_unlock();
-
+ LeaveCriticalSection(&d3d8_cs);
return hr;
}
HRESULT hr;
TRACE("(%p) relay %p\n", This, This->wineD3DVolume);
- wined3d_mutex_lock();
+ EnterCriticalSection(&d3d8_cs);
hr = IWineD3DVolume_UnlockBox(This->wineD3DVolume);
- wined3d_mutex_unlock();
-
+ LeaveCriticalSection(&d3d8_cs);
return hr;
}