#ifndef __WINE_D3D9_PRIVATE_H
#define __WINE_D3D9_PRIVATE_H
+#define WIN32_NO_STATUS
+#define _INC_WINDOWS
+#define COM_NO_WINDOWS_H
+
#include <assert.h>
#include <stdarg.h>
#define NONAMELESSUNION
#define NONAMELESSSTRUCT
#define COBJMACROS
-#include "windef.h"
-#include "winbase.h"
-#include "wingdi.h"
-#include "winuser.h"
-#include "wine/debug.h"
-#include "wine/unicode.h"
-
-#include "d3d9.h"
-#include "wine/wined3d.h"
+#include <windef.h>
+#include <winbase.h>
+#include <wingdi.h>
+//#include "winuser.h"
+#include <wine/debug.h>
+//#include "wine/unicode.h"
+
+#include <d3d9.h>
+#include <wine/wined3d.h>
extern HRESULT vdecl_convert_fvf(DWORD FVF, D3DVERTEXELEMENT9 **ppVertexElements) DECLSPEC_HIDDEN;
D3DFORMAT d3dformat_from_wined3dformat(enum wined3d_format_id format) DECLSPEC_HIDDEN;