UINT count = 1;
UINT i;
- TRACE("d3d9_elements %p, wined3d_elements %p\n", d3d9_elements, wined3d_elements);
+ TRACE("d3d9_elements %p, wined3d_elements %p, element_count %p\n", d3d9_elements, wined3d_elements, element_count);
element = d3d9_elements;
while (element++->Stream != 0xff && count++ < 128);