[D3DCOMPILER_43]
[reactos.git] / reactos / dll / directx / wine / d3dcompiler_43 / asmshader.tab.h
index 145e947..3f76060 100644 (file)
@@ -1,19 +1,19 @@
-/* A Bison parser, made by GNU Bison 2.5.  */
+/* A Bison parser, made by GNU Bison 3.0.2.  */
 
 /* Bison interface for Yacc-like parsers in C
-   
-      Copyright (C) 1984, 1989-1990, 2000-2011 Free Software Foundation, Inc.
-   
+
+   Copyright (C) 1984, 1989-1990, 2000-2013 Free Software Foundation, Inc.
+
    This program is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.
-   
+
    This program is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.
-   
+
    You should have received a copy of the GNU General Public License
    along with this program.  If not, see <http://www.gnu.org/licenses/>.  */
 
    special exception, which will cause the skeleton and the resulting
    Bison output files to be licensed under the GNU General Public
    License without this special exception.
-   
+
    This special exception was added by the Free Software Foundation in
    version 2.2 of Bison.  */
 
+#ifndef YY_ASMSHADER_ASMSHADER_TAB_H_INCLUDED
+# define YY_ASMSHADER_ASMSHADER_TAB_H_INCLUDED
+/* Debug traces.  */
+#ifndef YYDEBUG
+# define YYDEBUG 0
+#endif
+#if YYDEBUG
+extern int asmshader_debug;
+#endif
 
-/* Tokens.  */
+/* Token type.  */
 #ifndef YYTOKENTYPE
 # define YYTOKENTYPE
-   /* Put the tokens into the symbol table, so that GDB and other debuggers
-      know about them.  */
-   enum yytokentype {
-     INSTR_ADD = 258,
-     INSTR_NOP = 259,
-     INSTR_MOV = 260,
-     INSTR_SUB = 261,
-     INSTR_MAD = 262,
-     INSTR_MUL = 263,
-     INSTR_RCP = 264,
-     INSTR_RSQ = 265,
-     INSTR_DP3 = 266,
-     INSTR_DP4 = 267,
-     INSTR_MIN = 268,
-     INSTR_MAX = 269,
-     INSTR_SLT = 270,
-     INSTR_SGE = 271,
-     INSTR_ABS = 272,
-     INSTR_EXP = 273,
-     INSTR_LOG = 274,
-     INSTR_EXPP = 275,
-     INSTR_LOGP = 276,
-     INSTR_DST = 277,
-     INSTR_LRP = 278,
-     INSTR_FRC = 279,
-     INSTR_POW = 280,
-     INSTR_CRS = 281,
-     INSTR_SGN = 282,
-     INSTR_NRM = 283,
-     INSTR_SINCOS = 284,
-     INSTR_M4x4 = 285,
-     INSTR_M4x3 = 286,
-     INSTR_M3x4 = 287,
-     INSTR_M3x3 = 288,
-     INSTR_M3x2 = 289,
-     INSTR_DCL = 290,
-     INSTR_DEF = 291,
-     INSTR_DEFB = 292,
-     INSTR_DEFI = 293,
-     INSTR_REP = 294,
-     INSTR_ENDREP = 295,
-     INSTR_IF = 296,
-     INSTR_ELSE = 297,
-     INSTR_ENDIF = 298,
-     INSTR_BREAK = 299,
-     INSTR_BREAKP = 300,
-     INSTR_CALL = 301,
-     INSTR_CALLNZ = 302,
-     INSTR_LOOP = 303,
-     INSTR_RET = 304,
-     INSTR_ENDLOOP = 305,
-     INSTR_LABEL = 306,
-     INSTR_SETP = 307,
-     INSTR_TEXLDL = 308,
-     INSTR_LIT = 309,
-     INSTR_MOVA = 310,
-     INSTR_CND = 311,
-     INSTR_CMP = 312,
-     INSTR_DP2ADD = 313,
-     INSTR_TEXCOORD = 314,
-     INSTR_TEXCRD = 315,
-     INSTR_TEXKILL = 316,
-     INSTR_TEX = 317,
-     INSTR_TEXLD = 318,
-     INSTR_TEXBEM = 319,
-     INSTR_TEXBEML = 320,
-     INSTR_TEXREG2AR = 321,
-     INSTR_TEXREG2GB = 322,
-     INSTR_TEXREG2RGB = 323,
-     INSTR_TEXM3x2PAD = 324,
-     INSTR_TEXM3x2TEX = 325,
-     INSTR_TEXM3x3PAD = 326,
-     INSTR_TEXM3x3SPEC = 327,
-     INSTR_TEXM3x3VSPEC = 328,
-     INSTR_TEXM3x3TEX = 329,
-     INSTR_TEXDP3TEX = 330,
-     INSTR_TEXM3x2DEPTH = 331,
-     INSTR_TEXDP3 = 332,
-     INSTR_TEXM3x3 = 333,
-     INSTR_TEXDEPTH = 334,
-     INSTR_BEM = 335,
-     INSTR_DSX = 336,
-     INSTR_DSY = 337,
-     INSTR_TEXLDP = 338,
-     INSTR_TEXLDB = 339,
-     INSTR_TEXLDD = 340,
-     INSTR_PHASE = 341,
-     REG_TEMP = 342,
-     REG_OUTPUT = 343,
-     REG_INPUT = 344,
-     REG_CONSTFLOAT = 345,
-     REG_CONSTINT = 346,
-     REG_CONSTBOOL = 347,
-     REG_TEXTURE = 348,
-     REG_SAMPLER = 349,
-     REG_TEXCRDOUT = 350,
-     REG_OPOS = 351,
-     REG_OFOG = 352,
-     REG_OPTS = 353,
-     REG_VERTEXCOLOR = 354,
-     REG_FRAGCOLOR = 355,
-     REG_FRAGDEPTH = 356,
-     REG_VPOS = 357,
-     REG_VFACE = 358,
-     REG_ADDRESS = 359,
-     REG_LOOP = 360,
-     REG_PREDICATE = 361,
-     REG_LABEL = 362,
-     VER_VS10 = 363,
-     VER_VS11 = 364,
-     VER_VS20 = 365,
-     VER_VS2X = 366,
-     VER_VS30 = 367,
-     VER_PS10 = 368,
-     VER_PS11 = 369,
-     VER_PS12 = 370,
-     VER_PS13 = 371,
-     VER_PS14 = 372,
-     VER_PS20 = 373,
-     VER_PS2X = 374,
-     VER_PS30 = 375,
-     SHIFT_X2 = 376,
-     SHIFT_X4 = 377,
-     SHIFT_X8 = 378,
-     SHIFT_D2 = 379,
-     SHIFT_D4 = 380,
-     SHIFT_D8 = 381,
-     MOD_SAT = 382,
-     MOD_PP = 383,
-     MOD_CENTROID = 384,
-     COMP_GT = 385,
-     COMP_LT = 386,
-     COMP_GE = 387,
-     COMP_LE = 388,
-     COMP_EQ = 389,
-     COMP_NE = 390,
-     SMOD_BIAS = 391,
-     SMOD_SCALEBIAS = 392,
-     SMOD_DZ = 393,
-     SMOD_DW = 394,
-     SMOD_ABS = 395,
-     SMOD_NOT = 396,
-     SAMPTYPE_1D = 397,
-     SAMPTYPE_2D = 398,
-     SAMPTYPE_CUBE = 399,
-     SAMPTYPE_VOLUME = 400,
-     USAGE_POSITION = 401,
-     USAGE_BLENDWEIGHT = 402,
-     USAGE_BLENDINDICES = 403,
-     USAGE_NORMAL = 404,
-     USAGE_PSIZE = 405,
-     USAGE_TEXCOORD = 406,
-     USAGE_TANGENT = 407,
-     USAGE_BINORMAL = 408,
-     USAGE_TESSFACTOR = 409,
-     USAGE_POSITIONT = 410,
-     USAGE_COLOR = 411,
-     USAGE_FOG = 412,
-     USAGE_DEPTH = 413,
-     USAGE_SAMPLE = 414,
-     COMPONENT = 415,
-     IMMVAL = 416,
-     IMMBOOL = 417
-   };
+  enum yytokentype
+  {
+    INSTR_ADD = 258,
+    INSTR_NOP = 259,
+    INSTR_MOV = 260,
+    INSTR_SUB = 261,
+    INSTR_MAD = 262,
+    INSTR_MUL = 263,
+    INSTR_RCP = 264,
+    INSTR_RSQ = 265,
+    INSTR_DP3 = 266,
+    INSTR_DP4 = 267,
+    INSTR_MIN = 268,
+    INSTR_MAX = 269,
+    INSTR_SLT = 270,
+    INSTR_SGE = 271,
+    INSTR_ABS = 272,
+    INSTR_EXP = 273,
+    INSTR_LOG = 274,
+    INSTR_EXPP = 275,
+    INSTR_LOGP = 276,
+    INSTR_DST = 277,
+    INSTR_LRP = 278,
+    INSTR_FRC = 279,
+    INSTR_POW = 280,
+    INSTR_CRS = 281,
+    INSTR_SGN = 282,
+    INSTR_NRM = 283,
+    INSTR_SINCOS = 284,
+    INSTR_M4x4 = 285,
+    INSTR_M4x3 = 286,
+    INSTR_M3x4 = 287,
+    INSTR_M3x3 = 288,
+    INSTR_M3x2 = 289,
+    INSTR_DCL = 290,
+    INSTR_DEF = 291,
+    INSTR_DEFB = 292,
+    INSTR_DEFI = 293,
+    INSTR_REP = 294,
+    INSTR_ENDREP = 295,
+    INSTR_IF = 296,
+    INSTR_ELSE = 297,
+    INSTR_ENDIF = 298,
+    INSTR_BREAK = 299,
+    INSTR_BREAKP = 300,
+    INSTR_CALL = 301,
+    INSTR_CALLNZ = 302,
+    INSTR_LOOP = 303,
+    INSTR_RET = 304,
+    INSTR_ENDLOOP = 305,
+    INSTR_LABEL = 306,
+    INSTR_SETP = 307,
+    INSTR_TEXLDL = 308,
+    INSTR_LIT = 309,
+    INSTR_MOVA = 310,
+    INSTR_CND = 311,
+    INSTR_CMP = 312,
+    INSTR_DP2ADD = 313,
+    INSTR_TEXCOORD = 314,
+    INSTR_TEXCRD = 315,
+    INSTR_TEXKILL = 316,
+    INSTR_TEX = 317,
+    INSTR_TEXLD = 318,
+    INSTR_TEXBEM = 319,
+    INSTR_TEXBEML = 320,
+    INSTR_TEXREG2AR = 321,
+    INSTR_TEXREG2GB = 322,
+    INSTR_TEXREG2RGB = 323,
+    INSTR_TEXM3x2PAD = 324,
+    INSTR_TEXM3x2TEX = 325,
+    INSTR_TEXM3x3PAD = 326,
+    INSTR_TEXM3x3SPEC = 327,
+    INSTR_TEXM3x3VSPEC = 328,
+    INSTR_TEXM3x3TEX = 329,
+    INSTR_TEXDP3TEX = 330,
+    INSTR_TEXM3x2DEPTH = 331,
+    INSTR_TEXDP3 = 332,
+    INSTR_TEXM3x3 = 333,
+    INSTR_TEXDEPTH = 334,
+    INSTR_BEM = 335,
+    INSTR_DSX = 336,
+    INSTR_DSY = 337,
+    INSTR_TEXLDP = 338,
+    INSTR_TEXLDB = 339,
+    INSTR_TEXLDD = 340,
+    INSTR_PHASE = 341,
+    REG_TEMP = 342,
+    REG_OUTPUT = 343,
+    REG_INPUT = 344,
+    REG_CONSTFLOAT = 345,
+    REG_CONSTINT = 346,
+    REG_CONSTBOOL = 347,
+    REG_TEXTURE = 348,
+    REG_SAMPLER = 349,
+    REG_TEXCRDOUT = 350,
+    REG_OPOS = 351,
+    REG_OFOG = 352,
+    REG_OPTS = 353,
+    REG_VERTEXCOLOR = 354,
+    REG_FRAGCOLOR = 355,
+    REG_FRAGDEPTH = 356,
+    REG_VPOS = 357,
+    REG_VFACE = 358,
+    REG_ADDRESS = 359,
+    REG_LOOP = 360,
+    REG_PREDICATE = 361,
+    REG_LABEL = 362,
+    VER_VS10 = 363,
+    VER_VS11 = 364,
+    VER_VS20 = 365,
+    VER_VS2X = 366,
+    VER_VS30 = 367,
+    VER_PS10 = 368,
+    VER_PS11 = 369,
+    VER_PS12 = 370,
+    VER_PS13 = 371,
+    VER_PS14 = 372,
+    VER_PS20 = 373,
+    VER_PS2X = 374,
+    VER_PS30 = 375,
+    SHIFT_X2 = 376,
+    SHIFT_X4 = 377,
+    SHIFT_X8 = 378,
+    SHIFT_D2 = 379,
+    SHIFT_D4 = 380,
+    SHIFT_D8 = 381,
+    MOD_SAT = 382,
+    MOD_PP = 383,
+    MOD_CENTROID = 384,
+    COMP_GT = 385,
+    COMP_LT = 386,
+    COMP_GE = 387,
+    COMP_LE = 388,
+    COMP_EQ = 389,
+    COMP_NE = 390,
+    SMOD_BIAS = 391,
+    SMOD_SCALEBIAS = 392,
+    SMOD_DZ = 393,
+    SMOD_DW = 394,
+    SMOD_ABS = 395,
+    SMOD_NOT = 396,
+    SAMPTYPE_1D = 397,
+    SAMPTYPE_2D = 398,
+    SAMPTYPE_CUBE = 399,
+    SAMPTYPE_VOLUME = 400,
+    USAGE_POSITION = 401,
+    USAGE_BLENDWEIGHT = 402,
+    USAGE_BLENDINDICES = 403,
+    USAGE_NORMAL = 404,
+    USAGE_PSIZE = 405,
+    USAGE_TEXCOORD = 406,
+    USAGE_TANGENT = 407,
+    USAGE_BINORMAL = 408,
+    USAGE_TESSFACTOR = 409,
+    USAGE_POSITIONT = 410,
+    USAGE_COLOR = 411,
+    USAGE_FOG = 412,
+    USAGE_DEPTH = 413,
+    USAGE_SAMPLE = 414,
+    COMPONENT = 415,
+    IMMVAL = 416,
+    IMMBOOL = 417
+  };
 #endif
 
-
-
+/* Value type.  */
 #if ! defined YYSTYPE && ! defined YYSTYPE_IS_DECLARED
-typedef union YYSTYPE
+typedef union YYSTYPE YYSTYPE;
+union YYSTYPE
 {
-
-/* Line 2068 of yacc.c  */
-#line 70 "asmshader.y"
+#line 70 "asmshader.y" /* yacc.c:1909  */
 
     struct {
         float           val;
@@ -242,16 +248,15 @@ typedef union YYSTYPE
     struct rel_reg      rel_reg;
     struct src_regs     sregs;
 
-
-
-/* Line 2068 of yacc.c  */
-#line 249 "asmshader.tab.h"
-} YYSTYPE;
+#line 252 "asmshader.tab.h" /* yacc.c:1909  */
+};
 # define YYSTYPE_IS_TRIVIAL 1
-# define yystype YYSTYPE /* obsolescent; will be withdrawn */
 # define YYSTYPE_IS_DECLARED 1
 #endif
 
+
 extern YYSTYPE asmshader_lval;
 
+int asmshader_parse (void);
 
+#endif /* !YY_ASMSHADER_ASMSHADER_TAB_H_INCLUDED  */