+++ /dev/null
-/*
- * Copyright 1997-2000 Marcus Meissner
- * Copyright 1998-2000 Lionel Ulmer
- * Copyright 2000-2001 TransGaming Technologies Inc.
- * Copyright 2006 Stefan Dösinger
- * Copyright 2008 Denver Gingerich
- * Copyright 2007-2008, 2011, 2013 Stefan Dösinger for CodeWeavers
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
-
-#include "ddraw_private.h"
-
-#include <wine/exception.h>
-
-static const struct ddraw *exclusive_ddraw;
-static HWND exclusive_window;
-
-/* Device identifier. Don't relay it to WineD3D */
-static const DDDEVICEIDENTIFIER2 deviceidentifier =
-{
- "vga.dll", /* default 2D driver */
- "DirectDraw HAL",
- { { 0x00010001, 0x00010001 } },
- 0, 0, 0, 0,
- /* a8373c10-7ac4-4deb-849a-009844d08b2d */
- {0xa8373c10,0x7ac4,0x4deb, {0x84,0x9a,0x00,0x98,0x44,0xd0,0x8b,0x2d}},
- 0
-};
-
-static struct enum_device_entry
-{
- char interface_name[100];
- char device_name[100];
- const GUID *device_guid;
- DWORD remove_caps;
-} device_list7[] =
-{
- /* T&L HAL device */
- {
- "WINE Direct3D7 Hardware Transform and Lighting acceleration using WineD3D",
- "Wine D3D7 T&L HAL",
- &IID_IDirect3DTnLHalDevice,
- 0,
- },
-
- /* HAL device */
- {
- "WINE Direct3D7 Hardware acceleration using WineD3D",
- "Direct3D HAL",
- &IID_IDirect3DHALDevice,
- 0,
- },
-
- /* RGB device */
- {
- "WINE Direct3D7 RGB Software Emulation using WineD3D",
- "Wine D3D7 RGB",
- &IID_IDirect3DRGBDevice,
- D3DDEVCAPS_HWTRANSFORMANDLIGHT,
- },
-};
-
-static void STDMETHODCALLTYPE ddraw_null_wined3d_object_destroyed(void *parent) {}
-
-const struct wined3d_parent_ops ddraw_null_wined3d_parent_ops =
-{
- ddraw_null_wined3d_object_destroyed,
-};
-
-static inline struct ddraw *impl_from_IDirectDraw(IDirectDraw *iface)
-{
- return CONTAINING_RECORD(iface, struct ddraw, IDirectDraw_iface);
-}
-
-static inline struct ddraw *impl_from_IDirectDraw2(IDirectDraw2 *iface)
-{
- return CONTAINING_RECORD(iface, struct ddraw, IDirectDraw2_iface);
-}
-
-static inline struct ddraw *impl_from_IDirectDraw4(IDirectDraw4 *iface)
-{
- return CONTAINING_RECORD(iface, struct ddraw, IDirectDraw4_iface);
-}
-
-static inline struct ddraw *impl_from_IDirectDraw7(IDirectDraw7 *iface)
-{
- return CONTAINING_RECORD(iface, struct ddraw, IDirectDraw7_iface);
-}
-
-static inline struct ddraw *impl_from_IDirect3D(IDirect3D *iface)
-{
- return CONTAINING_RECORD(iface, struct ddraw, IDirect3D_iface);
-}
-
-static inline struct ddraw *impl_from_IDirect3D2(IDirect3D2 *iface)
-{
- return CONTAINING_RECORD(iface, struct ddraw, IDirect3D2_iface);
-}
-
-static inline struct ddraw *impl_from_IDirect3D3(IDirect3D3 *iface)
-{
- return CONTAINING_RECORD(iface, struct ddraw, IDirect3D3_iface);
-}
-
-static inline struct ddraw *impl_from_IDirect3D7(IDirect3D7 *iface)
-{
- return CONTAINING_RECORD(iface, struct ddraw, IDirect3D7_iface);
-}
-
-static HRESULT WINAPI ddraw7_QueryInterface(IDirectDraw7 *iface, REFIID riid, void **out)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
-
- TRACE("iface %p, riid %s, out %p.\n", iface, debugstr_guid(riid), out);
-
- if (!riid)
- {
- *out = NULL;
- return DDERR_INVALIDPARAMS;
- }
-
- /* The refcount unit test revealed that an IDirect3D7 interface can only
- * be queried from a DirectDraw object that was created as an IDirectDraw7
- * interface. The older interfaces can query any IDirect3D version except
- * 7, because they are all initially created as IDirectDraw. This isn't
- * really crucial behavior, and messy to implement with the common
- * creation function, so it has been left out here. */
- if (IsEqualGUID(&IID_IDirectDraw7, riid)
- || IsEqualGUID(&IID_IUnknown, riid))
- {
- *out = &ddraw->IDirectDraw7_iface;
- TRACE("Returning IDirectDraw7 interface %p.\n", *out);
- }
- else if (IsEqualGUID(&IID_IDirectDraw4, riid))
- {
- *out = &ddraw->IDirectDraw4_iface;
- TRACE("Returning IDirectDraw4 interface %p.\n", *out);
- }
- else if (IsEqualGUID(&IID_IDirectDraw2, riid))
- {
- *out = &ddraw->IDirectDraw2_iface;
- TRACE("Returning IDirectDraw2 interface %p.\n", *out);
- }
- else if (IsEqualGUID(&IID_IDirectDraw, riid))
- {
- *out = &ddraw->IDirectDraw_iface;
- TRACE("Returning IDirectDraw interface %p.\n", *out);
- }
- else if (IsEqualGUID(&IID_IDirect3D7, riid))
- {
- ddraw->d3dversion = 7;
- *out = &ddraw->IDirect3D7_iface;
- TRACE("Returning Direct3D7 interface %p.\n", *out);
- }
- else if (IsEqualGUID(&IID_IDirect3D3, riid))
- {
- ddraw->d3dversion = 3;
- *out = &ddraw->IDirect3D3_iface;
- TRACE("Returning Direct3D3 interface %p.\n", *out);
- }
- else if (IsEqualGUID(&IID_IDirect3D2, riid))
- {
- ddraw->d3dversion = 2;
- *out = &ddraw->IDirect3D2_iface;
- TRACE("Returning Direct3D2 interface %p.\n", *out);
- }
- else if (IsEqualGUID(&IID_IDirect3D, riid))
- {
- ddraw->d3dversion = 1;
- *out = &ddraw->IDirect3D_iface;
- TRACE("Returning Direct3D interface %p.\n", *out);
- }
- /* Unknown interface */
- else
- {
- WARN("%s not implemented, returning E_NOINTERFACE.\n", debugstr_guid(riid));
- *out = NULL;
- return E_NOINTERFACE;
- }
-
- IUnknown_AddRef((IUnknown *)*out);
- return S_OK;
-}
-
-static HRESULT WINAPI ddraw4_QueryInterface(IDirectDraw4 *iface, REFIID riid, void **object)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
-
- return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object);
-}
-
-static HRESULT WINAPI ddraw2_QueryInterface(IDirectDraw2 *iface, REFIID riid, void **object)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
-
- return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object);
-}
-
-static HRESULT WINAPI ddraw1_QueryInterface(IDirectDraw *iface, REFIID riid, void **object)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
-
- return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object);
-}
-
-static HRESULT WINAPI d3d7_QueryInterface(IDirect3D7 *iface, REFIID riid, void **object)
-{
- struct ddraw *ddraw = impl_from_IDirect3D7(iface);
-
- TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
-
- return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object);
-}
-
-static HRESULT WINAPI d3d3_QueryInterface(IDirect3D3 *iface, REFIID riid, void **object)
-{
- struct ddraw *ddraw = impl_from_IDirect3D3(iface);
-
- TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
-
- return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object);
-}
-
-static HRESULT WINAPI d3d2_QueryInterface(IDirect3D2 *iface, REFIID riid, void **object)
-{
- struct ddraw *ddraw = impl_from_IDirect3D2(iface);
-
- TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
-
- return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object);
-}
-
-static HRESULT WINAPI d3d1_QueryInterface(IDirect3D *iface, REFIID riid, void **object)
-{
- struct ddraw *ddraw = impl_from_IDirect3D(iface);
-
- TRACE("iface %p, riid %s, object %p.\n", iface, debugstr_guid(riid), object);
-
- return ddraw7_QueryInterface(&ddraw->IDirectDraw7_iface, riid, object);
-}
-
-/*****************************************************************************
- * IDirectDraw7::AddRef
- *
- * Increases the interfaces refcount, basically
- *
- * DDraw refcounting is a bit tricky. The different DirectDraw interface
- * versions have individual refcounts, but the IDirect3D interfaces do not.
- * All interfaces are from one object, that means calling QueryInterface on an
- * IDirectDraw7 interface for an IDirectDraw4 interface does not create a new
- * ddraw object.
- *
- * That means all AddRef and Release implementations of IDirectDrawX work
- * with their own counter, and IDirect3DX::AddRef thunk to IDirectDraw (1),
- * except of IDirect3D7 which thunks to IDirectDraw7
- *
- * Returns: The new refcount
- *
- *****************************************************************************/
-static ULONG WINAPI ddraw7_AddRef(IDirectDraw7 *iface)
-{
- struct ddraw *This = impl_from_IDirectDraw7(iface);
- ULONG ref = InterlockedIncrement(&This->ref7);
-
- TRACE("%p increasing refcount to %u.\n", This, ref);
-
- if(ref == 1) InterlockedIncrement(&This->numIfaces);
-
- return ref;
-}
-
-static ULONG WINAPI ddraw4_AddRef(IDirectDraw4 *iface)
-{
- struct ddraw *This = impl_from_IDirectDraw4(iface);
- ULONG ref = InterlockedIncrement(&This->ref4);
-
- TRACE("%p increasing refcount to %u.\n", This, ref);
-
- if (ref == 1) InterlockedIncrement(&This->numIfaces);
-
- return ref;
-}
-
-static ULONG WINAPI ddraw2_AddRef(IDirectDraw2 *iface)
-{
- struct ddraw *This = impl_from_IDirectDraw2(iface);
- ULONG ref = InterlockedIncrement(&This->ref2);
-
- TRACE("%p increasing refcount to %u.\n", This, ref);
-
- if (ref == 1) InterlockedIncrement(&This->numIfaces);
-
- return ref;
-}
-
-static ULONG WINAPI ddraw1_AddRef(IDirectDraw *iface)
-{
- struct ddraw *This = impl_from_IDirectDraw(iface);
- ULONG ref = InterlockedIncrement(&This->ref1);
-
- TRACE("%p increasing refcount to %u.\n", This, ref);
-
- if (ref == 1) InterlockedIncrement(&This->numIfaces);
-
- return ref;
-}
-
-static ULONG WINAPI d3d7_AddRef(IDirect3D7 *iface)
-{
- struct ddraw *This = impl_from_IDirect3D7(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_AddRef(&This->IDirectDraw7_iface);
-}
-
-static ULONG WINAPI d3d3_AddRef(IDirect3D3 *iface)
-{
- struct ddraw *This = impl_from_IDirect3D3(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw1_AddRef(&This->IDirectDraw_iface);
-}
-
-static ULONG WINAPI d3d2_AddRef(IDirect3D2 *iface)
-{
- struct ddraw *This = impl_from_IDirect3D2(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw1_AddRef(&This->IDirectDraw_iface);
-}
-
-static ULONG WINAPI d3d1_AddRef(IDirect3D *iface)
-{
- struct ddraw *This = impl_from_IDirect3D(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw1_AddRef(&This->IDirectDraw_iface);
-}
-
-static void ddraw_destroy_swapchain(struct ddraw *ddraw)
-{
- TRACE("Destroying the swapchain.\n");
-
- wined3d_swapchain_decref(ddraw->wined3d_swapchain);
- ddraw->wined3d_swapchain = NULL;
-
- if (!(ddraw->flags & DDRAW_NO3D))
- {
- UINT i;
-
- for (i = 0; i < ddraw->numConvertedDecls; ++i)
- {
- wined3d_vertex_declaration_decref(ddraw->decls[i].decl);
- }
- HeapFree(GetProcessHeap(), 0, ddraw->decls);
- ddraw->numConvertedDecls = 0;
-
- if (FAILED(wined3d_device_uninit_3d(ddraw->wined3d_device)))
- {
- ERR("Failed to uninit 3D.\n");
- }
- else
- {
- /* Free the d3d window if one was created. */
- if (ddraw->d3d_window && ddraw->d3d_window != ddraw->dest_window)
- {
- TRACE("Destroying the hidden render window %p.\n", ddraw->d3d_window);
- DestroyWindow(ddraw->d3d_window);
- ddraw->d3d_window = 0;
- }
- }
-
- ddraw->flags &= ~DDRAW_D3D_INITIALIZED;
- }
- else
- {
- wined3d_device_uninit_gdi(ddraw->wined3d_device);
- }
-
- ddraw_set_swapchain_window(ddraw, NULL);
-
- TRACE("Swapchain destroyed.\n");
-}
-
-/*****************************************************************************
- * ddraw_destroy
- *
- * Destroys a ddraw object if all refcounts are 0. This is to share code
- * between the IDirectDrawX::Release functions
- *
- * Params:
- * This: DirectDraw object to destroy
- *
- *****************************************************************************/
-static void ddraw_destroy(struct ddraw *This)
-{
- IDirectDraw7_SetCooperativeLevel(&This->IDirectDraw7_iface, NULL, DDSCL_NORMAL);
- IDirectDraw7_RestoreDisplayMode(&This->IDirectDraw7_iface);
-
- /* Destroy the device window if we created one */
- if(This->devicewindow != 0)
- {
- TRACE(" (%p) Destroying the device window %p\n", This, This->devicewindow);
- DestroyWindow(This->devicewindow);
- This->devicewindow = 0;
- }
-
- wined3d_mutex_lock();
- list_remove(&This->ddraw_list_entry);
- wined3d_mutex_unlock();
-
- if (This->wined3d_swapchain)
- ddraw_destroy_swapchain(This);
- wined3d_device_decref(This->wined3d_device);
- wined3d_decref(This->wined3d);
-
- if (This->d3ddevice)
- This->d3ddevice->ddraw = NULL;
-
- /* Now free the object */
- HeapFree(GetProcessHeap(), 0, This);
-}
-
-/*****************************************************************************
- * IDirectDraw7::Release
- *
- * Decreases the refcount. If the refcount falls to 0, the object is destroyed
- *
- * Returns: The new refcount
- *****************************************************************************/
-static ULONG WINAPI ddraw7_Release(IDirectDraw7 *iface)
-{
- struct ddraw *This = impl_from_IDirectDraw7(iface);
- ULONG ref = InterlockedDecrement(&This->ref7);
-
- TRACE("%p decreasing refcount to %u.\n", This, ref);
-
- if (!ref && !InterlockedDecrement(&This->numIfaces))
- ddraw_destroy(This);
-
- return ref;
-}
-
-static ULONG WINAPI ddraw4_Release(IDirectDraw4 *iface)
-{
- struct ddraw *This = impl_from_IDirectDraw4(iface);
- ULONG ref = InterlockedDecrement(&This->ref4);
-
- TRACE("%p decreasing refcount to %u.\n", This, ref);
-
- if (!ref && !InterlockedDecrement(&This->numIfaces))
- ddraw_destroy(This);
-
- return ref;
-}
-
-static ULONG WINAPI ddraw2_Release(IDirectDraw2 *iface)
-{
- struct ddraw *This = impl_from_IDirectDraw2(iface);
- ULONG ref = InterlockedDecrement(&This->ref2);
-
- TRACE("%p decreasing refcount to %u.\n", This, ref);
-
- if (!ref && !InterlockedDecrement(&This->numIfaces))
- ddraw_destroy(This);
-
- return ref;
-}
-
-static ULONG WINAPI ddraw1_Release(IDirectDraw *iface)
-{
- struct ddraw *This = impl_from_IDirectDraw(iface);
- ULONG ref = InterlockedDecrement(&This->ref1);
-
- TRACE("%p decreasing refcount to %u.\n", This, ref);
-
- if (!ref && !InterlockedDecrement(&This->numIfaces))
- ddraw_destroy(This);
-
- return ref;
-}
-
-static ULONG WINAPI d3d7_Release(IDirect3D7 *iface)
-{
- struct ddraw *This = impl_from_IDirect3D7(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_Release(&This->IDirectDraw7_iface);
-}
-
-static ULONG WINAPI d3d3_Release(IDirect3D3 *iface)
-{
- struct ddraw *This = impl_from_IDirect3D3(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw1_Release(&This->IDirectDraw_iface);
-}
-
-static ULONG WINAPI d3d2_Release(IDirect3D2 *iface)
-{
- struct ddraw *This = impl_from_IDirect3D2(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw1_Release(&This->IDirectDraw_iface);
-}
-
-static ULONG WINAPI d3d1_Release(IDirect3D *iface)
-{
- struct ddraw *This = impl_from_IDirect3D(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw1_Release(&This->IDirectDraw_iface);
-}
-
-/*****************************************************************************
- * IDirectDraw methods
- *****************************************************************************/
-
-static HRESULT ddraw_set_focus_window(struct ddraw *ddraw, HWND window)
-{
- /* FIXME: This looks wrong, exclusive mode should imply a destination
- * window. */
- if ((ddraw->cooperative_level & DDSCL_EXCLUSIVE) && ddraw->dest_window)
- {
- TRACE("Setting DDSCL_SETFOCUSWINDOW with an already set window, returning DDERR_HWNDALREADYSET.\n");
- return DDERR_HWNDALREADYSET;
- }
-
- ddraw->focuswindow = window;
-
- return DD_OK;
-}
-
-static HRESULT ddraw_attach_d3d_device(struct ddraw *ddraw,
- struct wined3d_swapchain_desc *swapchain_desc)
-{
- HWND window = swapchain_desc->device_window;
- HRESULT hr;
-
- TRACE("ddraw %p.\n", ddraw);
-
- if (!window || window == GetDesktopWindow())
- {
- window = CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME, "Hidden D3D Window",
- WS_DISABLED, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
- NULL, NULL, NULL, NULL);
- if (!window)
- {
- ERR("Failed to create window, last error %#x.\n", GetLastError());
- return E_FAIL;
- }
-
- ShowWindow(window, SW_HIDE); /* Just to be sure */
- WARN("No window for the Direct3DDevice, created hidden window %p.\n", window);
-
- swapchain_desc->device_window = window;
- }
- else
- {
- TRACE("Using existing window %p for Direct3D rendering.\n", window);
- }
- ddraw->d3d_window = window;
-
- /* Set this NOW, otherwise creating the depth stencil surface will cause a
- * recursive loop until ram or emulated video memory is full. */
- ddraw->flags |= DDRAW_D3D_INITIALIZED;
- hr = wined3d_device_init_3d(ddraw->wined3d_device, swapchain_desc);
- if (FAILED(hr))
- {
- ddraw->flags &= ~DDRAW_D3D_INITIALIZED;
- return hr;
- }
-
- ddraw->declArraySize = 2;
- ddraw->decls = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ddraw->decls) * ddraw->declArraySize);
- if (!ddraw->decls)
- {
- ERR("Error allocating an array for the converted vertex decls.\n");
- ddraw->declArraySize = 0;
- hr = wined3d_device_uninit_3d(ddraw->wined3d_device);
- return E_OUTOFMEMORY;
- }
-
- TRACE("Successfully initialized 3D.\n");
-
- return DD_OK;
-}
-
-static HRESULT ddraw_create_swapchain(struct ddraw *ddraw, HWND window, BOOL windowed)
-{
- struct wined3d_swapchain_desc swapchain_desc;
- struct wined3d_display_mode mode;
- HRESULT hr = WINED3D_OK;
-
- if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
- {
- ERR("Failed to get display mode.\n");
- return hr;
- }
-
- memset(&swapchain_desc, 0, sizeof(swapchain_desc));
- swapchain_desc.backbuffer_width = mode.width;
- swapchain_desc.backbuffer_height = mode.height;
- swapchain_desc.backbuffer_format = mode.format_id;
- swapchain_desc.swap_effect = WINED3D_SWAP_EFFECT_COPY;
- swapchain_desc.device_window = window;
- swapchain_desc.windowed = windowed;
- swapchain_desc.flags = WINED3D_SWAPCHAIN_ALLOW_MODE_SWITCH;
-
- if (!(ddraw->flags & DDRAW_NO3D))
- hr = ddraw_attach_d3d_device(ddraw, &swapchain_desc);
- else
- hr = wined3d_device_init_gdi(ddraw->wined3d_device, &swapchain_desc);
-
- if (FAILED(hr))
- {
- ERR("Failed to create swapchain, hr %#x.\n", hr);
- return hr;
- }
-
- if (!(ddraw->wined3d_swapchain = wined3d_device_get_swapchain(ddraw->wined3d_device, 0)))
- {
- ERR("Failed to get swapchain.\n");
- return DDERR_INVALIDPARAMS;
- }
-
- wined3d_swapchain_incref(ddraw->wined3d_swapchain);
- ddraw_set_swapchain_window(ddraw, window);
-
- if (ddraw->primary && ddraw->primary->palette)
- wined3d_swapchain_set_palette(ddraw->wined3d_swapchain, ddraw->primary->palette->wined3d_palette);
-
- return DD_OK;
-}
-
-/*****************************************************************************
- * IDirectDraw7::RestoreDisplayMode
- *
- * Restores the display mode to what it was at creation time. Basically.
- *
- * Returns
- * DD_OK on success
- * DDERR_NOEXCLUSIVE mode if the device isn't in fullscreen mode
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_RestoreDisplayMode(IDirectDraw7 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- HRESULT hr;
-
- TRACE("iface %p.\n", iface);
-
- wined3d_mutex_lock();
-
- if (!(ddraw->flags & DDRAW_RESTORE_MODE))
- {
- wined3d_mutex_unlock();
- return DD_OK;
- }
-
- if (exclusive_ddraw && exclusive_ddraw != ddraw)
- {
- wined3d_mutex_unlock();
- return DDERR_NOEXCLUSIVEMODE;
- }
-
- if (SUCCEEDED(hr = wined3d_set_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, NULL)))
- ddraw->flags &= ~DDRAW_RESTORE_MODE;
-
- InterlockedCompareExchange(&ddraw->device_state, DDRAW_DEVICE_STATE_NOT_RESTORED, DDRAW_DEVICE_STATE_OK);
-
- wined3d_mutex_unlock();
-
- return hr;
-}
-
-static HRESULT WINAPI ddraw4_RestoreDisplayMode(IDirectDraw4 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_RestoreDisplayMode(&ddraw->IDirectDraw7_iface);
-}
-
-static HRESULT WINAPI ddraw2_RestoreDisplayMode(IDirectDraw2 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_RestoreDisplayMode(&ddraw->IDirectDraw7_iface);
-}
-
-static HRESULT WINAPI ddraw1_RestoreDisplayMode(IDirectDraw *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_RestoreDisplayMode(&ddraw->IDirectDraw7_iface);
-}
-
-/*****************************************************************************
- * IDirectDraw7::SetCooperativeLevel
- *
- * Sets the cooperative level for the DirectDraw object, and the window
- * assigned to it. The cooperative level determines the general behavior
- * of the DirectDraw application
- *
- * Warning: This is quite tricky, as it's not really documented which
- * cooperative levels can be combined with each other. If a game fails
- * after this function, try to check the cooperative levels passed on
- * Windows, and if it returns something different.
- *
- * If you think that this function caused the failure because it writes a
- * fixme, be sure to run again with a +ddraw trace.
- *
- * What is known about cooperative levels (See the ddraw modes test):
- * DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN.
- * DDSCL_NORMAL is not compatible with DDSCL_EXCLUSIVE.
- * Unlike what msdn claims, DDSCL_NORMAL | DDSCL_FULLSCREEN is allowed.
- * DDSCL_SETFOCUSWINDOW can be passed only in DDSCL_NORMAL mode, but after that
- * DDSCL_EXCLUSIVE can be activated.
- * DDSCL_SETFOCUSWINDOW may only be used with DDSCL_NOWINDOWCHANGES or
- * DDSCL_CREATEDEVICEWINDOW.
- *
- * Handled flags: DDSCL_NORMAL, DDSCL_FULLSCREEN, DDSCL_EXCLUSIVE,
- * DDSCL_CREATEDEVICEWINDOW, DDSCL_SETDEVICEWINDOW
- * DDSCL_SETFOCUSWINDOW (partially),
- * DDSCL_MULTITHREADED (work in progress)
- * DDSCL_FPUPRESERVE (see device.c)
- *
- * Unsure about this: DDSCL_FPUSETUP
- *
- * These don't seem very important for wine:
- * DDSCL_ALLOWREBOOT, DDSCL_NOWINDOWCHANGES, DDSCL_ALLOWMODEX
- *
- * Returns:
- * DD_OK if the cooperative level was set successfully
- * DDERR_INVALIDPARAMS if the passed cooperative level combination is invalid
- * DDERR_HWNDALREADYSET if DDSCL_SETFOCUSWINDOW is passed in exclusive mode
- * (Probably others too, have to investigate)
- *
- *****************************************************************************/
-static HRESULT ddraw_set_cooperative_level(struct ddraw *ddraw, HWND window,
- DWORD cooplevel, BOOL restore_mode_on_normal)
-{
- struct wined3d_rendertarget_view *rtv = NULL, *dsv = NULL;
- struct wined3d_stateblock *stateblock;
- BOOL restore_state = FALSE;
- HRESULT hr;
-
- TRACE("ddraw %p, window %p, flags %#x, restore_mode_on_normal %x.\n", ddraw, window, cooplevel,
- restore_mode_on_normal);
- DDRAW_dump_cooperativelevel(cooplevel);
-
- wined3d_mutex_lock();
-
- if (ddraw->flags & DDRAW_SCL_RECURSIVE)
- {
- WARN("Recursive call, returning DD_OK.\n");
- hr = DD_OK;
- goto done;
- }
- ddraw->flags |= DDRAW_SCL_RECURSIVE;
-
- /* Tests suggest that we need one of them: */
- if(!(cooplevel & (DDSCL_SETFOCUSWINDOW |
- DDSCL_NORMAL |
- DDSCL_EXCLUSIVE )))
- {
- TRACE("Incorrect cooplevel flags, returning DDERR_INVALIDPARAMS\n");
- hr = DDERR_INVALIDPARAMS;
- goto done;
- }
-
- if ((cooplevel & DDSCL_CREATEDEVICEWINDOW) && !(cooplevel & DDSCL_EXCLUSIVE))
- {
- WARN("DDSCL_CREATEDEVICEWINDOW requires DDSCL_EXCLUSIVE.\n");
- hr = DDERR_INVALIDPARAMS;
- goto done;
- }
-
- /* Handle those levels first which set various hwnds */
- if ((cooplevel & DDSCL_SETFOCUSWINDOW) && !(cooplevel & DDSCL_CREATEDEVICEWINDOW))
- {
- /* This isn't compatible with a lot of flags */
- if (cooplevel & (DDSCL_MULTITHREADED
- | DDSCL_FPUSETUP
- | DDSCL_FPUPRESERVE
- | DDSCL_ALLOWREBOOT
- | DDSCL_ALLOWMODEX
- | DDSCL_SETDEVICEWINDOW
- | DDSCL_NORMAL
- | DDSCL_EXCLUSIVE
- | DDSCL_FULLSCREEN))
- {
- WARN("Called with incompatible flags, returning DDERR_INVALIDPARAMS.\n");
- hr = DDERR_INVALIDPARAMS;
- goto done;
- }
-
- hr = ddraw_set_focus_window(ddraw, window);
- goto done;
- }
-
- if (cooplevel & DDSCL_EXCLUSIVE)
- {
- if (!(cooplevel & DDSCL_FULLSCREEN) || !(window || (cooplevel & DDSCL_CREATEDEVICEWINDOW)))
- {
- WARN("DDSCL_EXCLUSIVE requires DDSCL_FULLSCREEN and a window.\n");
- hr = DDERR_INVALIDPARAMS;
- goto done;
- }
-
- if (cooplevel & DDSCL_CREATEDEVICEWINDOW)
- {
- HWND device_window;
-
- if (!ddraw->focuswindow && !(cooplevel & DDSCL_SETFOCUSWINDOW))
- {
- WARN("No focus window set.\n");
- hr = DDERR_NOFOCUSWINDOW;
- goto done;
- }
-
- device_window = CreateWindowExA(0, DDRAW_WINDOW_CLASS_NAME, "DirectDrawDeviceWnd",
- WS_POPUP, 0, 0, GetSystemMetrics(SM_CXSCREEN), GetSystemMetrics(SM_CYSCREEN),
- NULL, NULL, NULL, NULL);
- if (!device_window)
- {
- ERR("Failed to create window, last error %#x.\n", GetLastError());
- hr = E_FAIL;
- goto done;
- }
-
- ShowWindow(device_window, SW_SHOW);
- TRACE("Created a device window %p.\n", device_window);
-
- /* Native apparently leaks the created device window if setting the
- * focus window below fails. */
- ddraw->cooperative_level |= DDSCL_CREATEDEVICEWINDOW;
- ddraw->devicewindow = device_window;
-
- if (cooplevel & DDSCL_SETFOCUSWINDOW)
- {
- if (!window)
- {
- hr = DDERR_NOHWND;
- goto done;
- }
-
- if (FAILED(hr = ddraw_set_focus_window(ddraw, window)))
- goto done;
- }
-
- window = device_window;
- }
- }
- else
- {
- if (ddraw->cooperative_level & DDSCL_CREATEDEVICEWINDOW)
- DestroyWindow(ddraw->devicewindow);
- ddraw->devicewindow = NULL;
- ddraw->focuswindow = NULL;
- }
-
- if ((cooplevel & DDSCL_FULLSCREEN) != (ddraw->cooperative_level & DDSCL_FULLSCREEN) || window != ddraw->dest_window)
- {
- if (ddraw->cooperative_level & DDSCL_FULLSCREEN)
- wined3d_device_restore_fullscreen_window(ddraw->wined3d_device, ddraw->dest_window, NULL);
-
- if (cooplevel & DDSCL_FULLSCREEN)
- {
- struct wined3d_display_mode display_mode;
-
- wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &display_mode, NULL);
- wined3d_device_setup_fullscreen_window(ddraw->wined3d_device, window,
- display_mode.width, display_mode.height);
- }
- }
-
- if ((cooplevel & DDSCL_EXCLUSIVE) && exclusive_window != window)
- {
- ddraw->device_state = DDRAW_DEVICE_STATE_NOT_RESTORED;
- exclusive_window = window;
- }
-
- if (cooplevel & DDSCL_MULTITHREADED && !(ddraw->cooperative_level & DDSCL_MULTITHREADED))
- wined3d_device_set_multithreaded(ddraw->wined3d_device);
-
- if (ddraw->wined3d_swapchain)
- {
- if (!(ddraw->flags & DDRAW_NO3D))
- {
- restore_state = TRUE;
-
- if (FAILED(hr = wined3d_stateblock_create(ddraw->wined3d_device, WINED3D_SBT_ALL, &stateblock)))
- {
- ERR("Failed to create stateblock, hr %#x.\n", hr);
- goto done;
- }
-
- wined3d_stateblock_capture(stateblock);
- rtv = wined3d_device_get_rendertarget_view(ddraw->wined3d_device, 0);
- /* Rendering to ddraw->wined3d_frontbuffer. */
- if (rtv && !wined3d_rendertarget_view_get_sub_resource_parent(rtv))
- rtv = NULL;
- else if (rtv)
- wined3d_rendertarget_view_incref(rtv);
-
- if ((dsv = wined3d_device_get_depth_stencil_view(ddraw->wined3d_device)))
- wined3d_rendertarget_view_incref(dsv);
- }
-
- ddraw_destroy_swapchain(ddraw);
- }
-
- if (FAILED(hr = ddraw_create_swapchain(ddraw, window, !(cooplevel & DDSCL_FULLSCREEN))))
- ERR("Failed to create swapchain, hr %#x.\n", hr);
-
- if (restore_state)
- {
- if (dsv)
- {
- wined3d_device_set_depth_stencil_view(ddraw->wined3d_device, dsv);
- wined3d_rendertarget_view_decref(dsv);
- }
-
- if (rtv)
- {
- wined3d_device_set_rendertarget_view(ddraw->wined3d_device, 0, rtv, FALSE);
- wined3d_rendertarget_view_decref(rtv);
- }
-
- wined3d_stateblock_apply(stateblock);
- wined3d_stateblock_decref(stateblock);
- }
-
- if (!(cooplevel & DDSCL_EXCLUSIVE) && (ddraw->cooperative_level & DDSCL_EXCLUSIVE)
- && restore_mode_on_normal)
- {
- hr = ddraw7_RestoreDisplayMode(&ddraw->IDirectDraw7_iface);
- if (FAILED(hr))
- ERR("RestoreDisplayMode failed\n");
- }
-
- if ((ddraw->cooperative_level & DDSCL_EXCLUSIVE)
- && (window != ddraw->dest_window || !(cooplevel & DDSCL_EXCLUSIVE)))
- wined3d_device_release_focus_window(ddraw->wined3d_device);
-
- if ((cooplevel & DDSCL_EXCLUSIVE)
- && (window != ddraw->dest_window || !(ddraw->cooperative_level & DDSCL_EXCLUSIVE)))
- {
- hr = wined3d_device_acquire_focus_window(ddraw->wined3d_device, window);
- if (FAILED(hr))
- {
- ERR("Failed to acquire focus window, hr %#x.\n", hr);
- goto done;
- }
- }
-
- /* Unhandled flags */
- if (cooplevel & DDSCL_ALLOWREBOOT)
- WARN("Unhandled flag DDSCL_ALLOWREBOOT, harmless\n");
- if (cooplevel & DDSCL_ALLOWMODEX)
- WARN("Unhandled flag DDSCL_ALLOWMODEX, harmless\n");
- if (cooplevel & DDSCL_FPUSETUP)
- WARN("Unhandled flag DDSCL_FPUSETUP, harmless\n");
-
- if (cooplevel & DDSCL_EXCLUSIVE)
- exclusive_ddraw = ddraw;
- else if (exclusive_ddraw == ddraw)
- exclusive_ddraw = NULL;
-
- /* Store the cooperative_level */
- ddraw->cooperative_level = cooplevel;
- ddraw->dest_window = window;
-
- TRACE("SetCooperativeLevel returning DD_OK\n");
- hr = DD_OK;
-done:
- ddraw->flags &= ~DDRAW_SCL_RECURSIVE;
- wined3d_mutex_unlock();
-
- return hr;
-}
-
-static HRESULT WINAPI ddraw7_SetCooperativeLevel(IDirectDraw7 *iface, HWND window, DWORD flags)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
-
- TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags);
-
- return ddraw_set_cooperative_level(ddraw, window, flags, !(ddraw->flags & DDRAW_SCL_DDRAW1));
-}
-
-static HRESULT WINAPI ddraw4_SetCooperativeLevel(IDirectDraw4 *iface, HWND window, DWORD flags)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags);
-
- return ddraw_set_cooperative_level(ddraw, window, flags, !(ddraw->flags & DDRAW_SCL_DDRAW1));
-}
-
-static HRESULT WINAPI ddraw2_SetCooperativeLevel(IDirectDraw2 *iface, HWND window, DWORD flags)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags);
-
- return ddraw_set_cooperative_level(ddraw, window, flags, !(ddraw->flags & DDRAW_SCL_DDRAW1));
-}
-
-static HRESULT WINAPI ddraw1_SetCooperativeLevel(IDirectDraw *iface, HWND window, DWORD flags)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
- HRESULT hr;
-
- TRACE("iface %p, window %p, flags %#x.\n", iface, window, flags);
-
- hr = ddraw_set_cooperative_level(ddraw, window, flags, FALSE);
- if (SUCCEEDED(hr))
- ddraw->flags |= DDRAW_SCL_DDRAW1;
- return hr;
-}
-
-/*****************************************************************************
- * IDirectDraw7::SetDisplayMode
- *
- * Sets the display screen resolution, color depth and refresh frequency
- * when in fullscreen mode (in theory).
- * Possible return values listed in the SDK suggest that this method fails
- * when not in fullscreen mode, but this is wrong. Windows 2000 happily sets
- * the display mode in DDSCL_NORMAL mode without an hwnd specified.
- * It seems to be valid to pass 0 for With and Height, this has to be tested
- * It could mean that the current video mode should be left as-is. (But why
- * call it then?)
- *
- * Params:
- * Height, Width: Screen dimension
- * BPP: Color depth in Bits per pixel
- * Refreshrate: Screen refresh rate
- * Flags: Other stuff
- *
- * Returns
- * DD_OK on success
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_SetDisplayMode(IDirectDraw7 *iface, DWORD width, DWORD height,
- DWORD bpp, DWORD refresh_rate, DWORD flags)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- struct wined3d_display_mode mode;
- enum wined3d_format_id format;
- HRESULT hr;
-
- TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
- iface, width, height, bpp, refresh_rate, flags);
-
- if (force_refresh_rate != 0)
- {
- TRACE("ForceRefreshRate overriding passed-in refresh rate (%u Hz) to %u Hz\n",
- refresh_rate, force_refresh_rate);
- refresh_rate = force_refresh_rate;
- }
-
- wined3d_mutex_lock();
-
- if (exclusive_ddraw && exclusive_ddraw != ddraw)
- {
- wined3d_mutex_unlock();
- return DDERR_NOEXCLUSIVEMODE;
- }
-
- if (!width || !height)
- {
- /* It looks like Need for Speed Porsche Unleashed expects DD_OK here. */
- wined3d_mutex_unlock();
- return DD_OK;
- }
-
- switch (bpp)
- {
- case 8: format = WINED3DFMT_P8_UINT; break;
- case 15: format = WINED3DFMT_B5G5R5X1_UNORM; break;
- case 16: format = WINED3DFMT_B5G6R5_UNORM; break;
- case 24: format = WINED3DFMT_B8G8R8_UNORM; break;
- case 32: format = WINED3DFMT_B8G8R8X8_UNORM; break;
- default: format = WINED3DFMT_UNKNOWN; break;
- }
-
- mode.width = width;
- mode.height = height;
- mode.refresh_rate = refresh_rate;
- mode.format_id = format;
- mode.scanline_ordering = WINED3D_SCANLINE_ORDERING_UNKNOWN;
-
- /* TODO: The possible return values from msdn suggest that the screen mode
- * can't be changed if a surface is locked or some drawing is in progress. */
- if (SUCCEEDED(hr = wined3d_set_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode)))
- {
- if (ddraw->primary)
- {
- DDSURFACEDESC2 *surface_desc = &ddraw->primary->surface_desc;
-
- if (FAILED(hr = wined3d_swapchain_resize_buffers(ddraw->wined3d_swapchain, 0,
- surface_desc->dwWidth, surface_desc->dwHeight, mode.format_id, WINED3D_MULTISAMPLE_NONE, 0)))
- ERR("Failed to resize buffers, hr %#x.\n", hr);
- else
- ddrawformat_from_wined3dformat(&ddraw->primary->surface_desc.u4.ddpfPixelFormat, mode.format_id);
- }
- ddraw->flags |= DDRAW_RESTORE_MODE;
- }
-
- InterlockedCompareExchange(&ddraw->device_state, DDRAW_DEVICE_STATE_NOT_RESTORED, DDRAW_DEVICE_STATE_OK);
-
- wined3d_mutex_unlock();
-
- switch (hr)
- {
- case WINED3DERR_NOTAVAILABLE: return DDERR_UNSUPPORTED;
- default: return hr;
- }
-}
-
-static HRESULT WINAPI ddraw4_SetDisplayMode(IDirectDraw4 *iface, DWORD width, DWORD height,
- DWORD bpp, DWORD refresh_rate, DWORD flags)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
- iface, width, height, bpp, refresh_rate, flags);
-
- return ddraw7_SetDisplayMode(&ddraw->IDirectDraw7_iface, width, height, bpp, refresh_rate, flags);
-}
-
-static HRESULT WINAPI ddraw2_SetDisplayMode(IDirectDraw2 *iface,
- DWORD width, DWORD height, DWORD bpp, DWORD refresh_rate, DWORD flags)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p, width %u, height %u, bpp %u, refresh_rate %u, flags %#x.\n",
- iface, width, height, bpp, refresh_rate, flags);
-
- return ddraw7_SetDisplayMode(&ddraw->IDirectDraw7_iface, width, height, bpp, refresh_rate, flags);
-}
-
-static HRESULT WINAPI ddraw1_SetDisplayMode(IDirectDraw *iface, DWORD width, DWORD height, DWORD bpp)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p, width %u, height %u, bpp %u.\n", iface, width, height, bpp);
-
- return ddraw7_SetDisplayMode(&ddraw->IDirectDraw7_iface, width, height, bpp, 0, 0);
-}
-
-void ddraw_d3dcaps1_from_7(D3DDEVICEDESC *caps1, D3DDEVICEDESC7 *caps7)
-{
- memset(caps1, 0, sizeof(*caps1));
- caps1->dwSize = sizeof(*caps1);
- caps1->dwFlags = D3DDD_COLORMODEL
- | D3DDD_DEVCAPS
- | D3DDD_TRANSFORMCAPS
- | D3DDD_BCLIPPING
- | D3DDD_LIGHTINGCAPS
- | D3DDD_LINECAPS
- | D3DDD_TRICAPS
- | D3DDD_DEVICERENDERBITDEPTH
- | D3DDD_DEVICEZBUFFERBITDEPTH
- | D3DDD_MAXBUFFERSIZE
- | D3DDD_MAXVERTEXCOUNT;
- caps1->dcmColorModel = D3DCOLOR_RGB;
- caps1->dwDevCaps = caps7->dwDevCaps;
- caps1->dtcTransformCaps.dwSize = sizeof(caps1->dtcTransformCaps);
- caps1->dtcTransformCaps.dwCaps = D3DTRANSFORMCAPS_CLIP;
- caps1->bClipping = TRUE;
- caps1->dlcLightingCaps.dwSize = sizeof(caps1->dlcLightingCaps);
- caps1->dlcLightingCaps.dwCaps = D3DLIGHTCAPS_DIRECTIONAL
- | D3DLIGHTCAPS_PARALLELPOINT
- | D3DLIGHTCAPS_POINT
- | D3DLIGHTCAPS_SPOT;
- caps1->dlcLightingCaps.dwLightingModel = D3DLIGHTINGMODEL_RGB;
- caps1->dlcLightingCaps.dwNumLights = caps7->dwMaxActiveLights;
- caps1->dpcLineCaps = caps7->dpcLineCaps;
- caps1->dpcTriCaps = caps7->dpcTriCaps;
- caps1->dwDeviceRenderBitDepth = caps7->dwDeviceRenderBitDepth;
- caps1->dwDeviceZBufferBitDepth = caps7->dwDeviceZBufferBitDepth;
- caps1->dwMaxBufferSize = 0;
- caps1->dwMaxVertexCount = 65536;
- caps1->dwMinTextureWidth = caps7->dwMinTextureWidth;
- caps1->dwMinTextureHeight = caps7->dwMinTextureHeight;
- caps1->dwMaxTextureWidth = caps7->dwMaxTextureWidth;
- caps1->dwMaxTextureHeight = caps7->dwMaxTextureHeight;
- caps1->dwMinStippleWidth = 1;
- caps1->dwMinStippleHeight = 1;
- caps1->dwMaxStippleWidth = 32;
- caps1->dwMaxStippleHeight = 32;
- caps1->dwMaxTextureRepeat = caps7->dwMaxTextureRepeat;
- caps1->dwMaxTextureAspectRatio = caps7->dwMaxTextureAspectRatio;
- caps1->dwMaxAnisotropy = caps7->dwMaxAnisotropy;
- caps1->dvGuardBandLeft = caps7->dvGuardBandLeft;
- caps1->dvGuardBandTop = caps7->dvGuardBandTop;
- caps1->dvGuardBandRight = caps7->dvGuardBandRight;
- caps1->dvGuardBandBottom = caps7->dvGuardBandBottom;
- caps1->dvExtentsAdjust = caps7->dvExtentsAdjust;
- caps1->dwStencilCaps = caps7->dwStencilCaps;
- caps1->dwFVFCaps = caps7->dwFVFCaps;
- caps1->dwTextureOpCaps = caps7->dwTextureOpCaps;
- caps1->wMaxTextureBlendStages = caps7->wMaxTextureBlendStages;
- caps1->wMaxSimultaneousTextures = caps7->wMaxSimultaneousTextures;
-}
-
-HRESULT ddraw_get_d3dcaps(const struct ddraw *ddraw, D3DDEVICEDESC7 *caps)
-{
- WINED3DCAPS wined3d_caps;
- HRESULT hr;
-
- TRACE("ddraw %p, caps %p.\n", ddraw, caps);
-
- memset(&wined3d_caps, 0, sizeof(wined3d_caps));
-
- wined3d_mutex_lock();
- hr = wined3d_get_device_caps(ddraw->wined3d, 0, WINED3D_DEVICE_TYPE_HAL, &wined3d_caps);
- wined3d_mutex_unlock();
- if (FAILED(hr))
- {
- WARN("Failed to get device caps, hr %#x.\n", hr);
- return hr;
- }
-
- caps->dwDevCaps = wined3d_caps.DevCaps;
- caps->dpcLineCaps.dwMiscCaps = wined3d_caps.PrimitiveMiscCaps;
- caps->dpcLineCaps.dwRasterCaps = wined3d_caps.RasterCaps;
- caps->dpcLineCaps.dwZCmpCaps = wined3d_caps.ZCmpCaps;
- caps->dpcLineCaps.dwSrcBlendCaps = wined3d_caps.SrcBlendCaps;
- caps->dpcLineCaps.dwDestBlendCaps = wined3d_caps.DestBlendCaps;
- caps->dpcLineCaps.dwAlphaCmpCaps = wined3d_caps.AlphaCmpCaps;
- caps->dpcLineCaps.dwShadeCaps = wined3d_caps.ShadeCaps;
- caps->dpcLineCaps.dwTextureCaps = wined3d_caps.TextureCaps;
- caps->dpcLineCaps.dwTextureFilterCaps = wined3d_caps.TextureFilterCaps;
- caps->dpcLineCaps.dwTextureAddressCaps = wined3d_caps.TextureAddressCaps;
-
- caps->dwMaxTextureWidth = wined3d_caps.MaxTextureWidth;
- caps->dwMaxTextureHeight = wined3d_caps.MaxTextureHeight;
-
- caps->dwMaxTextureRepeat = wined3d_caps.MaxTextureRepeat;
- caps->dwMaxTextureAspectRatio = wined3d_caps.MaxTextureAspectRatio;
- caps->dwMaxAnisotropy = wined3d_caps.MaxAnisotropy;
- caps->dvMaxVertexW = wined3d_caps.MaxVertexW;
-
- caps->dvGuardBandLeft = wined3d_caps.GuardBandLeft;
- caps->dvGuardBandTop = wined3d_caps.GuardBandTop;
- caps->dvGuardBandRight = wined3d_caps.GuardBandRight;
- caps->dvGuardBandBottom = wined3d_caps.GuardBandBottom;
-
- caps->dvExtentsAdjust = wined3d_caps.ExtentsAdjust;
- caps->dwStencilCaps = wined3d_caps.StencilCaps;
-
- caps->dwFVFCaps = wined3d_caps.FVFCaps;
- caps->dwTextureOpCaps = wined3d_caps.TextureOpCaps;
-
- caps->dwVertexProcessingCaps = wined3d_caps.VertexProcessingCaps;
- caps->dwMaxActiveLights = wined3d_caps.MaxActiveLights;
-
- /* Remove all non-d3d7 caps */
- caps->dwDevCaps &= (
- D3DDEVCAPS_FLOATTLVERTEX | D3DDEVCAPS_SORTINCREASINGZ | D3DDEVCAPS_SORTDECREASINGZ |
- D3DDEVCAPS_SORTEXACT | D3DDEVCAPS_EXECUTESYSTEMMEMORY | D3DDEVCAPS_EXECUTEVIDEOMEMORY |
- D3DDEVCAPS_TLVERTEXSYSTEMMEMORY | D3DDEVCAPS_TLVERTEXVIDEOMEMORY | D3DDEVCAPS_TEXTURESYSTEMMEMORY |
- D3DDEVCAPS_TEXTUREVIDEOMEMORY | D3DDEVCAPS_DRAWPRIMTLVERTEX | D3DDEVCAPS_CANRENDERAFTERFLIP |
- D3DDEVCAPS_TEXTURENONLOCALVIDMEM | D3DDEVCAPS_DRAWPRIMITIVES2 | D3DDEVCAPS_SEPARATETEXTUREMEMORIES |
- D3DDEVCAPS_DRAWPRIMITIVES2EX | D3DDEVCAPS_HWTRANSFORMANDLIGHT | D3DDEVCAPS_CANBLTSYSTONONLOCAL |
- D3DDEVCAPS_HWRASTERIZATION);
-
- caps->dwStencilCaps &= (
- D3DSTENCILCAPS_KEEP | D3DSTENCILCAPS_ZERO | D3DSTENCILCAPS_REPLACE |
- D3DSTENCILCAPS_INCRSAT | D3DSTENCILCAPS_DECRSAT | D3DSTENCILCAPS_INVERT |
- D3DSTENCILCAPS_INCR | D3DSTENCILCAPS_DECR);
-
- /* FVF caps ?*/
-
- caps->dwTextureOpCaps &= (
- D3DTEXOPCAPS_DISABLE | D3DTEXOPCAPS_SELECTARG1 | D3DTEXOPCAPS_SELECTARG2 |
- D3DTEXOPCAPS_MODULATE | D3DTEXOPCAPS_MODULATE2X | D3DTEXOPCAPS_MODULATE4X |
- D3DTEXOPCAPS_ADD | D3DTEXOPCAPS_ADDSIGNED | D3DTEXOPCAPS_ADDSIGNED2X |
- D3DTEXOPCAPS_SUBTRACT | D3DTEXOPCAPS_ADDSMOOTH | D3DTEXOPCAPS_BLENDTEXTUREALPHA |
- D3DTEXOPCAPS_BLENDFACTORALPHA | D3DTEXOPCAPS_BLENDTEXTUREALPHAPM | D3DTEXOPCAPS_BLENDCURRENTALPHA |
- D3DTEXOPCAPS_PREMODULATE | D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR | D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA |
- D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR | D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA | D3DTEXOPCAPS_BUMPENVMAP |
- D3DTEXOPCAPS_BUMPENVMAPLUMINANCE | D3DTEXOPCAPS_DOTPRODUCT3);
-
- caps->dwVertexProcessingCaps &= (
- D3DVTXPCAPS_TEXGEN | D3DVTXPCAPS_MATERIALSOURCE7 | D3DVTXPCAPS_VERTEXFOG |
- D3DVTXPCAPS_DIRECTIONALLIGHTS | D3DVTXPCAPS_POSITIONALLIGHTS | D3DVTXPCAPS_LOCALVIEWER);
-
- caps->dpcLineCaps.dwMiscCaps &= (
- D3DPMISCCAPS_MASKPLANES | D3DPMISCCAPS_MASKZ | D3DPMISCCAPS_LINEPATTERNREP |
- D3DPMISCCAPS_CONFORMANT | D3DPMISCCAPS_CULLNONE | D3DPMISCCAPS_CULLCW |
- D3DPMISCCAPS_CULLCCW);
-
- caps->dpcLineCaps.dwRasterCaps &= (
- D3DPRASTERCAPS_DITHER | D3DPRASTERCAPS_ROP2 | D3DPRASTERCAPS_XOR |
- D3DPRASTERCAPS_PAT | D3DPRASTERCAPS_ZTEST | D3DPRASTERCAPS_SUBPIXEL |
- D3DPRASTERCAPS_SUBPIXELX | D3DPRASTERCAPS_FOGVERTEX | D3DPRASTERCAPS_FOGTABLE |
- D3DPRASTERCAPS_STIPPLE | D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT | D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT |
- D3DPRASTERCAPS_ANTIALIASEDGES | D3DPRASTERCAPS_MIPMAPLODBIAS | D3DPRASTERCAPS_ZBIAS |
- D3DPRASTERCAPS_ZBUFFERLESSHSR | D3DPRASTERCAPS_FOGRANGE | D3DPRASTERCAPS_ANISOTROPY |
- D3DPRASTERCAPS_WBUFFER | D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT | D3DPRASTERCAPS_WFOG |
- D3DPRASTERCAPS_ZFOG);
-
- caps->dpcLineCaps.dwZCmpCaps &= (
- D3DPCMPCAPS_NEVER | D3DPCMPCAPS_LESS | D3DPCMPCAPS_EQUAL |
- D3DPCMPCAPS_LESSEQUAL | D3DPCMPCAPS_GREATER | D3DPCMPCAPS_NOTEQUAL |
- D3DPCMPCAPS_GREATEREQUAL | D3DPCMPCAPS_ALWAYS);
-
- caps->dpcLineCaps.dwSrcBlendCaps &= (
- D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR |
- D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA |
- D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR |
- D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA |
- D3DPBLENDCAPS_BOTHINVSRCALPHA);
-
- caps->dpcLineCaps.dwDestBlendCaps &= (
- D3DPBLENDCAPS_ZERO | D3DPBLENDCAPS_ONE | D3DPBLENDCAPS_SRCCOLOR |
- D3DPBLENDCAPS_INVSRCCOLOR | D3DPBLENDCAPS_SRCALPHA | D3DPBLENDCAPS_INVSRCALPHA |
- D3DPBLENDCAPS_DESTALPHA | D3DPBLENDCAPS_INVDESTALPHA | D3DPBLENDCAPS_DESTCOLOR |
- D3DPBLENDCAPS_INVDESTCOLOR | D3DPBLENDCAPS_SRCALPHASAT | D3DPBLENDCAPS_BOTHSRCALPHA |
- D3DPBLENDCAPS_BOTHINVSRCALPHA);
-
- caps->dpcLineCaps.dwAlphaCmpCaps &= (
- D3DPCMPCAPS_NEVER | D3DPCMPCAPS_LESS | D3DPCMPCAPS_EQUAL |
- D3DPCMPCAPS_LESSEQUAL | D3DPCMPCAPS_GREATER | D3DPCMPCAPS_NOTEQUAL |
- D3DPCMPCAPS_GREATEREQUAL | D3DPCMPCAPS_ALWAYS);
-
- caps->dpcLineCaps.dwShadeCaps &= (
- D3DPSHADECAPS_COLORFLATMONO | D3DPSHADECAPS_COLORFLATRGB | D3DPSHADECAPS_COLORGOURAUDMONO |
- D3DPSHADECAPS_COLORGOURAUDRGB | D3DPSHADECAPS_COLORPHONGMONO | D3DPSHADECAPS_COLORPHONGRGB |
- D3DPSHADECAPS_SPECULARFLATMONO | D3DPSHADECAPS_SPECULARFLATRGB | D3DPSHADECAPS_SPECULARGOURAUDMONO |
- D3DPSHADECAPS_SPECULARGOURAUDRGB | D3DPSHADECAPS_SPECULARPHONGMONO | D3DPSHADECAPS_SPECULARPHONGRGB |
- D3DPSHADECAPS_ALPHAFLATBLEND | D3DPSHADECAPS_ALPHAFLATSTIPPLED | D3DPSHADECAPS_ALPHAGOURAUDBLEND |
- D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED | D3DPSHADECAPS_ALPHAPHONGBLEND | D3DPSHADECAPS_ALPHAPHONGSTIPPLED |
- D3DPSHADECAPS_FOGFLAT | D3DPSHADECAPS_FOGGOURAUD | D3DPSHADECAPS_FOGPHONG);
-
- caps->dpcLineCaps.dwTextureCaps &= (
- D3DPTEXTURECAPS_PERSPECTIVE | D3DPTEXTURECAPS_POW2 | D3DPTEXTURECAPS_ALPHA |
- D3DPTEXTURECAPS_TRANSPARENCY | D3DPTEXTURECAPS_BORDER | D3DPTEXTURECAPS_SQUAREONLY |
- D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE | D3DPTEXTURECAPS_ALPHAPALETTE| D3DPTEXTURECAPS_NONPOW2CONDITIONAL |
- D3DPTEXTURECAPS_PROJECTED | D3DPTEXTURECAPS_CUBEMAP | D3DPTEXTURECAPS_COLORKEYBLEND);
-
- caps->dpcLineCaps.dwTextureFilterCaps &= (
- D3DPTFILTERCAPS_NEAREST | D3DPTFILTERCAPS_LINEAR | D3DPTFILTERCAPS_MIPNEAREST |
- D3DPTFILTERCAPS_MIPLINEAR | D3DPTFILTERCAPS_LINEARMIPNEAREST | D3DPTFILTERCAPS_LINEARMIPLINEAR |
- D3DPTFILTERCAPS_MINFPOINT | D3DPTFILTERCAPS_MINFLINEAR | D3DPTFILTERCAPS_MINFANISOTROPIC |
- D3DPTFILTERCAPS_MIPFPOINT | D3DPTFILTERCAPS_MIPFLINEAR | D3DPTFILTERCAPS_MAGFPOINT |
- D3DPTFILTERCAPS_MAGFLINEAR | D3DPTFILTERCAPS_MAGFANISOTROPIC | D3DPTFILTERCAPS_MAGFAFLATCUBIC |
- D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC);
-
- caps->dpcLineCaps.dwTextureAddressCaps &= (
- D3DPTADDRESSCAPS_WRAP | D3DPTADDRESSCAPS_MIRROR | D3DPTADDRESSCAPS_CLAMP |
- D3DPTADDRESSCAPS_BORDER | D3DPTADDRESSCAPS_INDEPENDENTUV);
-
- if (!(caps->dpcLineCaps.dwTextureCaps & D3DPTEXTURECAPS_POW2))
- {
- /* DirectX7 always has the np2 flag set, no matter what the card
- * supports. Some old games (Rollcage) check the caps incorrectly.
- * If wined3d supports nonpow2 textures it also has np2 conditional
- * support. */
- caps->dpcLineCaps.dwTextureCaps |= D3DPTEXTURECAPS_POW2 | D3DPTEXTURECAPS_NONPOW2CONDITIONAL;
- }
-
- /* Fill the missing members, and do some fixup */
- caps->dpcLineCaps.dwSize = sizeof(caps->dpcLineCaps);
- caps->dpcLineCaps.dwTextureBlendCaps = D3DPTBLENDCAPS_ADD
- | D3DPTBLENDCAPS_MODULATEMASK
- | D3DPTBLENDCAPS_COPY
- | D3DPTBLENDCAPS_DECAL
- | D3DPTBLENDCAPS_DECALALPHA
- | D3DPTBLENDCAPS_DECALMASK
- | D3DPTBLENDCAPS_MODULATE
- | D3DPTBLENDCAPS_MODULATEALPHA;
- caps->dpcLineCaps.dwStippleWidth = 32;
- caps->dpcLineCaps.dwStippleHeight = 32;
- /* Use the same for the TriCaps */
- caps->dpcTriCaps = caps->dpcLineCaps;
-
- caps->dwDeviceRenderBitDepth = DDBD_16 | DDBD_24 | DDBD_32;
- caps->dwDeviceZBufferBitDepth = DDBD_16 | DDBD_24;
- caps->dwMinTextureWidth = 1;
- caps->dwMinTextureHeight = 1;
-
- /* Convert DWORDs safely to WORDs */
- if (wined3d_caps.MaxTextureBlendStages > 0xffff)
- caps->wMaxTextureBlendStages = 0xffff;
- else
- caps->wMaxTextureBlendStages = (WORD)wined3d_caps.MaxTextureBlendStages;
- if (wined3d_caps.MaxSimultaneousTextures > 0xffff)
- caps->wMaxSimultaneousTextures = 0xffff;
- else
- caps->wMaxSimultaneousTextures = (WORD)wined3d_caps.MaxSimultaneousTextures;
-
- if (wined3d_caps.MaxUserClipPlanes > 0xffff)
- caps->wMaxUserClipPlanes = 0xffff;
- else
- caps->wMaxUserClipPlanes = (WORD)wined3d_caps.MaxUserClipPlanes;
- if (wined3d_caps.MaxVertexBlendMatrices > 0xffff)
- caps->wMaxVertexBlendMatrices = 0xffff;
- else
- caps->wMaxVertexBlendMatrices = (WORD)wined3d_caps.MaxVertexBlendMatrices;
-
- caps->deviceGUID = IID_IDirect3DTnLHalDevice;
-
- caps->dwReserved1 = 0;
- caps->dwReserved2 = 0;
- caps->dwReserved3 = 0;
- caps->dwReserved4 = 0;
-
- return DD_OK;
-}
-
-HRESULT CALLBACK enum_zbuffer(DDPIXELFORMAT *format, void *ctx)
-{
- DDCAPS *caps = ctx;
-
- switch (format->u1.dwZBufferBitDepth)
- {
- case 8:
- caps->dwZBufferBitDepths |= DDBD_8;
- break;
- case 16:
- caps->dwZBufferBitDepths |= DDBD_16;
- break;
- case 24:
- caps->dwZBufferBitDepths |= DDBD_24;
- break;
- case 32:
- caps->dwZBufferBitDepths |= DDBD_32;
- break;
- }
- return D3DENUMRET_OK;
-}
-
-/*****************************************************************************
- * IDirectDraw7::GetCaps
- *
- * Returns the drives capabilities
- *
- * Used for version 1, 2, 4 and 7
- *
- * Params:
- * DriverCaps: Structure to write the Hardware accelerated caps to
- * HelCaps: Structure to write the emulation caps to
- *
- * Returns
- * This implementation returns DD_OK only
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_GetCaps(IDirectDraw7 *iface, DDCAPS *DriverCaps, DDCAPS *HELCaps)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- DDCAPS caps;
- WINED3DCAPS winecaps;
- HRESULT hr;
- DDSCAPS2 ddscaps = {0, 0, 0, {0}};
-
- TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, DriverCaps, HELCaps);
-
- /* One structure must be != NULL */
- if (!DriverCaps && !HELCaps)
- {
- WARN("Invalid parameters.\n");
- return DDERR_INVALIDPARAMS;
- }
-
- memset(&caps, 0, sizeof(caps));
- memset(&winecaps, 0, sizeof(winecaps));
- caps.dwSize = sizeof(caps);
-
- wined3d_mutex_lock();
- hr = wined3d_device_get_device_caps(ddraw->wined3d_device, &winecaps);
- if (FAILED(hr))
- {
- WARN("Failed to get device caps, %#x.\n", hr);
- wined3d_mutex_unlock();
- return hr;
- }
-
- hr = IDirectDraw7_GetAvailableVidMem(iface, &ddscaps, &caps.dwVidMemTotal, &caps.dwVidMemFree);
- if (FAILED(hr))
- {
- WARN("IDirectDraw7::GetAvailableVidMem failed\n");
- wined3d_mutex_unlock();
- return hr;
- }
-
- hr = IDirectDraw7_GetFourCCCodes(iface, &caps.dwNumFourCCCodes, NULL);
- wined3d_mutex_unlock();
- if (FAILED(hr))
- {
- WARN("IDirectDraw7::GetFourCCCodes failed\n");
- return hr;
- }
-
- caps.dwCaps = winecaps.ddraw_caps.caps;
- caps.dwCaps2 = winecaps.ddraw_caps.caps2;
- caps.dwCKeyCaps = winecaps.ddraw_caps.color_key_caps;
- caps.dwFXCaps = winecaps.ddraw_caps.fx_caps;
- caps.dwPalCaps = DDPCAPS_8BIT | DDPCAPS_PRIMARYSURFACE;
- caps.ddsCaps.dwCaps = winecaps.ddraw_caps.dds_caps;
- caps.dwSVBCaps = winecaps.ddraw_caps.svb_caps;
- caps.dwSVBCKeyCaps = winecaps.ddraw_caps.svb_color_key_caps;
- caps.dwSVBFXCaps = winecaps.ddraw_caps.svb_fx_caps;
- caps.dwVSBCaps = winecaps.ddraw_caps.vsb_caps;
- caps.dwVSBCKeyCaps = winecaps.ddraw_caps.vsb_color_key_caps;
- caps.dwVSBFXCaps = winecaps.ddraw_caps.vsb_fx_caps;
- caps.dwSSBCaps = winecaps.ddraw_caps.ssb_caps;
- caps.dwSSBCKeyCaps = winecaps.ddraw_caps.ssb_color_key_caps;
- caps.dwSSBFXCaps = winecaps.ddraw_caps.ssb_fx_caps;
-
- caps.dwCaps |= DDCAPS_ALIGNSTRIDE;
- caps.dwAlignStrideAlign = DDRAW_STRIDE_ALIGNMENT;
-
- caps.ddsOldCaps.dwCaps = caps.ddsCaps.dwCaps;
-
- IDirect3D7_EnumZBufferFormats(&ddraw->IDirect3D7_iface, &IID_IDirect3DHALDevice, enum_zbuffer, &caps);
-
- if(DriverCaps)
- {
- DD_STRUCT_COPY_BYSIZE(DriverCaps, &caps);
- if (TRACE_ON(ddraw))
- {
- TRACE("Driver Caps :\n");
- DDRAW_dump_DDCAPS(DriverCaps);
- }
-
- }
- if(HELCaps)
- {
- DD_STRUCT_COPY_BYSIZE(HELCaps, &caps);
- if (TRACE_ON(ddraw))
- {
- TRACE("HEL Caps :\n");
- DDRAW_dump_DDCAPS(HELCaps);
- }
- }
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_GetCaps(IDirectDraw4 *iface, DDCAPS *driver_caps, DDCAPS *hel_caps)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, driver_caps, hel_caps);
-
- return ddraw7_GetCaps(&ddraw->IDirectDraw7_iface, driver_caps, hel_caps);
-}
-
-static HRESULT WINAPI ddraw2_GetCaps(IDirectDraw2 *iface, DDCAPS *driver_caps, DDCAPS *hel_caps)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, driver_caps, hel_caps);
-
- return ddraw7_GetCaps(&ddraw->IDirectDraw7_iface, driver_caps, hel_caps);
-}
-
-static HRESULT WINAPI ddraw1_GetCaps(IDirectDraw *iface, DDCAPS *driver_caps, DDCAPS *hel_caps)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p, driver_caps %p, hel_caps %p.\n", iface, driver_caps, hel_caps);
-
- return ddraw7_GetCaps(&ddraw->IDirectDraw7_iface, driver_caps, hel_caps);
-}
-
-/*****************************************************************************
- * IDirectDraw7::Compact
- *
- * No idea what it does, MSDN says it's not implemented.
- *
- * Returns
- * DD_OK, but this is unchecked
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_Compact(IDirectDraw7 *iface)
-{
- TRACE("iface %p.\n", iface);
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_Compact(IDirectDraw4 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_Compact(&ddraw->IDirectDraw7_iface);
-}
-
-static HRESULT WINAPI ddraw2_Compact(IDirectDraw2 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_Compact(&ddraw->IDirectDraw7_iface);
-}
-
-static HRESULT WINAPI ddraw1_Compact(IDirectDraw *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_Compact(&ddraw->IDirectDraw7_iface);
-}
-
-/*****************************************************************************
- * IDirectDraw7::GetDisplayMode
- *
- * Returns information about the current display mode
- *
- * Exists in versions 1, 2, 4 and 7
- *
- * Params:
- * DDSD: Address of a surface description structure to write the info to
- *
- * Returns
- * DD_OK
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_GetDisplayMode(IDirectDraw7 *iface, DDSURFACEDESC2 *DDSD)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- struct wined3d_display_mode mode;
- HRESULT hr;
- DWORD Size;
-
- TRACE("iface %p, surface_desc %p.\n", iface, DDSD);
-
- wined3d_mutex_lock();
- /* This seems sane */
- if (!DDSD)
- {
- wined3d_mutex_unlock();
- return DDERR_INVALIDPARAMS;
- }
-
- if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
- {
- ERR("Failed to get display mode, hr %#x.\n", hr);
- wined3d_mutex_unlock();
- return hr;
- }
-
- Size = DDSD->dwSize;
- memset(DDSD, 0, Size);
-
- DDSD->dwSize = Size;
- DDSD->dwFlags |= DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT | DDSD_PITCH | DDSD_REFRESHRATE;
- DDSD->dwWidth = mode.width;
- DDSD->dwHeight = mode.height;
- DDSD->u2.dwRefreshRate = 60;
- DDSD->ddsCaps.dwCaps = 0;
- DDSD->u4.ddpfPixelFormat.dwSize = sizeof(DDSD->u4.ddpfPixelFormat);
- ddrawformat_from_wined3dformat(&DDSD->u4.ddpfPixelFormat, mode.format_id);
- DDSD->u1.lPitch = mode.width * DDSD->u4.ddpfPixelFormat.u1.dwRGBBitCount / 8;
-
- if(TRACE_ON(ddraw))
- {
- TRACE("Returning surface desc :\n");
- DDRAW_dump_surface_desc(DDSD);
- }
-
- wined3d_mutex_unlock();
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_GetDisplayMode(IDirectDraw4 *iface, DDSURFACEDESC2 *surface_desc)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
-
- return ddraw7_GetDisplayMode(&ddraw->IDirectDraw7_iface, surface_desc);
-}
-
-static HRESULT WINAPI ddraw2_GetDisplayMode(IDirectDraw2 *iface, DDSURFACEDESC *surface_desc)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
-
- /* FIXME: Test sizes, properly convert surface_desc */
- return ddraw7_GetDisplayMode(&ddraw->IDirectDraw7_iface, (DDSURFACEDESC2 *)surface_desc);
-}
-
-static HRESULT WINAPI ddraw1_GetDisplayMode(IDirectDraw *iface, DDSURFACEDESC *surface_desc)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p, surface_desc %p.\n", iface, surface_desc);
-
- /* FIXME: Test sizes, properly convert surface_desc */
- return ddraw7_GetDisplayMode(&ddraw->IDirectDraw7_iface, (DDSURFACEDESC2 *)surface_desc);
-}
-
-/*****************************************************************************
- * IDirectDraw7::GetFourCCCodes
- *
- * Returns an array of supported FourCC codes.
- *
- * Exists in versions 1, 2, 4 and 7
- *
- * Params:
- * NumCodes: Contains the number of Codes that Codes can carry. Returns the number
- * of enumerated codes
- * Codes: Pointer to an array of DWORDs where the supported codes are written
- * to
- *
- * Returns
- * Always returns DD_OK, as it's a stub for now
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_GetFourCCCodes(IDirectDraw7 *iface, DWORD *NumCodes, DWORD *Codes)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- static const enum wined3d_format_id formats[] =
- {
- WINED3DFMT_YUY2, WINED3DFMT_UYVY, WINED3DFMT_YV12,
- WINED3DFMT_DXT1, WINED3DFMT_DXT2, WINED3DFMT_DXT3, WINED3DFMT_DXT4, WINED3DFMT_DXT5,
- WINED3DFMT_ATI2N, WINED3DFMT_NVHU, WINED3DFMT_NVHS
- };
- struct wined3d_display_mode mode;
- DWORD count = 0, i, outsize;
- HRESULT hr;
-
- TRACE("iface %p, codes_count %p, codes %p.\n", iface, NumCodes, Codes);
-
- if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
- {
- ERR("Failed to get display mode, hr %#x.\n", hr);
- return hr;
- }
-
- outsize = NumCodes && Codes ? *NumCodes : 0;
-
- for (i = 0; i < (sizeof(formats) / sizeof(formats[0])); ++i)
- {
- if (SUCCEEDED(wined3d_check_device_format(ddraw->wined3d, WINED3DADAPTER_DEFAULT, WINED3D_DEVICE_TYPE_HAL,
- mode.format_id, 0, WINED3D_RTYPE_TEXTURE_2D, formats[i])))
- {
- if (count < outsize)
- Codes[count] = formats[i];
- ++count;
- }
- }
- if(NumCodes) {
- TRACE("Returning %u FourCC codes\n", count);
- *NumCodes = count;
- }
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_GetFourCCCodes(IDirectDraw4 *iface, DWORD *codes_count, DWORD *codes)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, codes_count %p, codes %p.\n", iface, codes_count, codes);
-
- return ddraw7_GetFourCCCodes(&ddraw->IDirectDraw7_iface, codes_count, codes);
-}
-
-static HRESULT WINAPI ddraw2_GetFourCCCodes(IDirectDraw2 *iface, DWORD *codes_count, DWORD *codes)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p, codes_count %p, codes %p.\n", iface, codes_count, codes);
-
- return ddraw7_GetFourCCCodes(&ddraw->IDirectDraw7_iface, codes_count, codes);
-}
-
-static HRESULT WINAPI ddraw1_GetFourCCCodes(IDirectDraw *iface, DWORD *codes_count, DWORD *codes)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p, codes_count %p, codes %p.\n", iface, codes_count, codes);
-
- return ddraw7_GetFourCCCodes(&ddraw->IDirectDraw7_iface, codes_count, codes);
-}
-
-static HRESULT WINAPI ddraw7_GetMonitorFrequency(IDirectDraw7 *iface, DWORD *frequency)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- struct wined3d_display_mode mode;
- HRESULT hr;
-
- TRACE("iface %p, frequency %p.\n", iface, frequency);
-
- wined3d_mutex_lock();
- hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL);
- wined3d_mutex_unlock();
- if (FAILED(hr))
- {
- WARN("Failed to get display mode, hr %#x.\n", hr);
- return hr;
- }
-
- *frequency = mode.refresh_rate;
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_GetMonitorFrequency(IDirectDraw4 *iface, DWORD *frequency)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, frequency %p.\n", iface, frequency);
-
- return ddraw7_GetMonitorFrequency(&ddraw->IDirectDraw7_iface, frequency);
-}
-
-static HRESULT WINAPI ddraw2_GetMonitorFrequency(IDirectDraw2 *iface, DWORD *frequency)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p, frequency %p.\n", iface, frequency);
-
- return ddraw7_GetMonitorFrequency(&ddraw->IDirectDraw7_iface, frequency);
-}
-
-static HRESULT WINAPI ddraw1_GetMonitorFrequency(IDirectDraw *iface, DWORD *frequency)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p, frequency %p.\n", iface, frequency);
-
- return ddraw7_GetMonitorFrequency(&ddraw->IDirectDraw7_iface, frequency);
-}
-
-static HRESULT WINAPI ddraw7_GetVerticalBlankStatus(IDirectDraw7 *iface, BOOL *status)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- struct wined3d_raster_status raster_status;
- HRESULT hr;
-
- TRACE("iface %p, status %p.\n", iface, status);
-
- if(!status)
- return DDERR_INVALIDPARAMS;
-
- wined3d_mutex_lock();
- hr = wined3d_get_adapter_raster_status(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &raster_status);
- wined3d_mutex_unlock();
- if (FAILED(hr))
- {
- WARN("Failed to get raster status, hr %#x.\n", hr);
- return hr;
- }
-
- *status = raster_status.in_vblank;
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_GetVerticalBlankStatus(IDirectDraw4 *iface, BOOL *status)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, status %p.\n", iface, status);
-
- return ddraw7_GetVerticalBlankStatus(&ddraw->IDirectDraw7_iface, status);
-}
-
-static HRESULT WINAPI ddraw2_GetVerticalBlankStatus(IDirectDraw2 *iface, BOOL *status)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p, status %p.\n", iface, status);
-
- return ddraw7_GetVerticalBlankStatus(&ddraw->IDirectDraw7_iface, status);
-}
-
-static HRESULT WINAPI ddraw1_GetVerticalBlankStatus(IDirectDraw *iface, BOOL *status)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p, status %p.\n", iface, status);
-
- return ddraw7_GetVerticalBlankStatus(&ddraw->IDirectDraw7_iface, status);
-}
-
-/*****************************************************************************
- * IDirectDraw7::GetAvailableVidMem
- *
- * Returns the total and free video memory
- *
- * Params:
- * caps: Specifies the memory type asked for
- * total: Pointer to a DWORD to be filled with the total memory
- * free: Pointer to a DWORD to be filled with the free memory
- *
- * Returns
- * DD_OK on success
- * DDERR_INVALIDPARAMS if free and total are NULL
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_GetAvailableVidMem(IDirectDraw7 *iface, DDSCAPS2 *caps, DWORD *total,
- DWORD *free)
-{
- unsigned int framebuffer_size, total_vidmem, free_vidmem;
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- struct wined3d_display_mode mode;
- HRESULT hr = DD_OK;
-
- TRACE("iface %p, caps %p, total %p, free %p.\n", iface, caps, total, free);
-
- if (!total && !free)
- return DDERR_INVALIDPARAMS;
-
- if (TRACE_ON(ddraw))
- {
- TRACE("Asked for memory with description: ");
- DDRAW_dump_DDSCAPS2(caps);
- }
- wined3d_mutex_lock();
-
- /* Todo: System memory vs local video memory vs non-local video memory
- * The MSDN also mentions differences between texture memory and other
- * resources, but that's not important
- */
-
- /* Some applications (e.g. 3DMark 2000) assume that the reported amount of
- * video memory doesn't include the memory used by the default framebuffer.
- */
- if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
- {
- WARN("Failed to get display mode, hr %#x.\n", hr);
- wined3d_mutex_unlock();
- return hr;
- }
- framebuffer_size = wined3d_calculate_format_pitch(ddraw->wined3d, WINED3DADAPTER_DEFAULT,
- mode.format_id, mode.width);
- framebuffer_size *= mode.height;
-
- if (free)
- {
- free_vidmem = wined3d_device_get_available_texture_mem(ddraw->wined3d_device);
- *free = framebuffer_size > free_vidmem ? 0 : free_vidmem - framebuffer_size;
- TRACE("Free video memory %#x.\n", *free);
- }
-
- if (total)
- {
- struct wined3d_adapter_identifier desc = {0};
-
- hr = wined3d_get_adapter_identifier(ddraw->wined3d, WINED3DADAPTER_DEFAULT, 0, &desc);
- total_vidmem = min(UINT_MAX, desc.video_memory);
- *total = framebuffer_size > total_vidmem ? 0 : total_vidmem - framebuffer_size;
- TRACE("Total video memory %#x.\n", *total);
- }
-
- wined3d_mutex_unlock();
-
- return hr;
-}
-
-static HRESULT WINAPI ddraw4_GetAvailableVidMem(IDirectDraw4 *iface,
- DDSCAPS2 *caps, DWORD *total, DWORD *free)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, caps %p, total %p, free %p.\n", iface, caps, total, free);
-
- return ddraw7_GetAvailableVidMem(&ddraw->IDirectDraw7_iface, caps, total, free);
-}
-
-static HRESULT WINAPI ddraw2_GetAvailableVidMem(IDirectDraw2 *iface,
- DDSCAPS *caps, DWORD *total, DWORD *free)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
- DDSCAPS2 caps2;
-
- TRACE("iface %p, caps %p, total %p, free %p.\n", iface, caps, total, free);
-
- DDRAW_Convert_DDSCAPS_1_To_2(caps, &caps2);
- return ddraw7_GetAvailableVidMem(&ddraw->IDirectDraw7_iface, &caps2, total, free);
-}
-
-/*****************************************************************************
- * IDirectDraw7::Initialize
- *
- * Initializes a DirectDraw interface.
- *
- * Params:
- * GUID: Interface identifier. Well, don't know what this is really good
- * for
- *
- * Returns
- * Returns DD_OK on the first call,
- * DDERR_ALREADYINITIALIZED on repeated calls
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_Initialize(IDirectDraw7 *iface, GUID *guid)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
-
- TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
-
- if (ddraw->flags & DDRAW_INITIALIZED)
- return DDERR_ALREADYINITIALIZED;
-
- /* FIXME: To properly take the GUID into account we should call
- * ddraw_init() here instead of in DDRAW_Create(). */
- if (guid)
- FIXME("Ignoring guid %s.\n", debugstr_guid(guid));
-
- ddraw->flags |= DDRAW_INITIALIZED;
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_Initialize(IDirectDraw4 *iface, GUID *guid)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
-
- return ddraw7_Initialize(&ddraw->IDirectDraw7_iface, guid);
-}
-
-static HRESULT WINAPI ddraw2_Initialize(IDirectDraw2 *iface, GUID *guid)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
-
- return ddraw7_Initialize(&ddraw->IDirectDraw7_iface, guid);
-}
-
-static HRESULT WINAPI ddraw1_Initialize(IDirectDraw *iface, GUID *guid)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p, guid %s.\n", iface, debugstr_guid(guid));
-
- return ddraw7_Initialize(&ddraw->IDirectDraw7_iface, guid);
-}
-
-static HRESULT WINAPI d3d1_Initialize(IDirect3D *iface, REFIID riid)
-{
- TRACE("iface %p, riid %s.\n", iface, debugstr_guid(riid));
-
- return DDERR_ALREADYINITIALIZED;
-}
-
-/*****************************************************************************
- * IDirectDraw7::FlipToGDISurface
- *
- * "Makes the surface that the GDI writes to the primary surface"
- * Looks like some windows specific thing we don't have to care about.
- * According to MSDN it permits GDI dialog boxes in FULLSCREEN mode. Good to
- * show error boxes ;)
- * Well, just return DD_OK.
- *
- * Returns:
- * Always returns DD_OK
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_FlipToGDISurface(IDirectDraw7 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
-
- TRACE("iface %p.\n", iface);
-
- ddraw->flags |= DDRAW_GDI_FLIP;
-
- if (ddraw->primary)
- ddraw_surface_update_frontbuffer(ddraw->primary, NULL, FALSE);
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_FlipToGDISurface(IDirectDraw4 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_FlipToGDISurface(&ddraw->IDirectDraw7_iface);
-}
-
-static HRESULT WINAPI ddraw2_FlipToGDISurface(IDirectDraw2 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_FlipToGDISurface(&ddraw->IDirectDraw7_iface);
-}
-
-static HRESULT WINAPI ddraw1_FlipToGDISurface(IDirectDraw *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_FlipToGDISurface(&ddraw->IDirectDraw7_iface);
-}
-
-/*****************************************************************************
- * IDirectDraw7::WaitForVerticalBlank
- *
- * This method allows applications to get in sync with the vertical blank
- * interval.
- * The wormhole demo in the DirectX 7 sdk uses this call, and it doesn't
- * redraw the screen, most likely because of this stub
- *
- * Parameters:
- * Flags: one of DDWAITVB_BLOCKBEGIN, DDWAITVB_BLOCKBEGINEVENT
- * or DDWAITVB_BLOCKEND
- * h: Not used, according to MSDN
- *
- * Returns:
- * Always returns DD_OK
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_WaitForVerticalBlank(IDirectDraw7 *iface, DWORD Flags, HANDLE event)
-{
- static BOOL hide;
-
- TRACE("iface %p, flags %#x, event %p.\n", iface, Flags, event);
-
- /* This function is called often, so print the fixme only once */
- if(!hide)
- {
- FIXME("iface %p, flags %#x, event %p stub!\n", iface, Flags, event);
- hide = TRUE;
- }
-
- /* MSDN says DDWAITVB_BLOCKBEGINEVENT is not supported */
- if(Flags & DDWAITVB_BLOCKBEGINEVENT)
- return DDERR_UNSUPPORTED; /* unchecked */
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_WaitForVerticalBlank(IDirectDraw4 *iface, DWORD flags, HANDLE event)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, flags %#x, event %p.\n", iface, flags, event);
-
- return ddraw7_WaitForVerticalBlank(&ddraw->IDirectDraw7_iface, flags, event);
-}
-
-static HRESULT WINAPI ddraw2_WaitForVerticalBlank(IDirectDraw2 *iface, DWORD flags, HANDLE event)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p, flags %#x, event %p.\n", iface, flags, event);
-
- return ddraw7_WaitForVerticalBlank(&ddraw->IDirectDraw7_iface, flags, event);
-}
-
-static HRESULT WINAPI ddraw1_WaitForVerticalBlank(IDirectDraw *iface, DWORD flags, HANDLE event)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p, flags %#x, event %p.\n", iface, flags, event);
-
- return ddraw7_WaitForVerticalBlank(&ddraw->IDirectDraw7_iface, flags, event);
-}
-
-static HRESULT WINAPI ddraw7_GetScanLine(IDirectDraw7 *iface, DWORD *Scanline)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- struct wined3d_raster_status raster_status;
- HRESULT hr;
-
- TRACE("iface %p, line %p.\n", iface, Scanline);
-
- wined3d_mutex_lock();
- hr = wined3d_get_adapter_raster_status(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &raster_status);
- wined3d_mutex_unlock();
- if (FAILED(hr))
- {
- WARN("Failed to get raster status, hr %#x.\n", hr);
- return hr;
- }
-
- *Scanline = raster_status.scan_line;
-
- if (raster_status.in_vblank)
- return DDERR_VERTICALBLANKINPROGRESS;
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_GetScanLine(IDirectDraw4 *iface, DWORD *line)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, line %p.\n", iface, line);
-
- return ddraw7_GetScanLine(&ddraw->IDirectDraw7_iface, line);
-}
-
-static HRESULT WINAPI ddraw2_GetScanLine(IDirectDraw2 *iface, DWORD *line)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p, line %p.\n", iface, line);
-
- return ddraw7_GetScanLine(&ddraw->IDirectDraw7_iface, line);
-}
-
-static HRESULT WINAPI ddraw1_GetScanLine(IDirectDraw *iface, DWORD *line)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p, line %p.\n", iface, line);
-
- return ddraw7_GetScanLine(&ddraw->IDirectDraw7_iface, line);
-}
-
-static HRESULT WINAPI ddraw7_TestCooperativeLevel(IDirectDraw7 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw->device_state == DDRAW_DEVICE_STATE_LOST ? DDERR_NOEXCLUSIVEMODE : DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_TestCooperativeLevel(IDirectDraw4 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_TestCooperativeLevel(&ddraw->IDirectDraw7_iface);
-}
-
-/*****************************************************************************
- * IDirectDraw7::GetGDISurface
- *
- * Returns the surface that GDI is treating as the primary surface.
- * For Wine this is the front buffer
- *
- * Params:
- * GDISurface: Address to write the surface pointer to
- *
- * Returns:
- * DD_OK if the surface was found
- * DDERR_NOTFOUND if the GDI surface wasn't found
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_GetGDISurface(IDirectDraw7 *iface, IDirectDrawSurface7 **GDISurface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
-
- TRACE("iface %p, surface %p.\n", iface, GDISurface);
-
- wined3d_mutex_lock();
-
- if (!(*GDISurface = &ddraw->primary->IDirectDrawSurface7_iface))
- {
- WARN("Primary not created yet.\n");
- wined3d_mutex_unlock();
- return DDERR_NOTFOUND;
- }
- IDirectDrawSurface7_AddRef(*GDISurface);
-
- wined3d_mutex_unlock();
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_GetGDISurface(IDirectDraw4 *iface, IDirectDrawSurface4 **surface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
- struct ddraw_surface *surface_impl;
- IDirectDrawSurface7 *surface7;
- HRESULT hr;
-
- TRACE("iface %p, surface %p.\n", iface, surface);
-
- hr = ddraw7_GetGDISurface(&ddraw->IDirectDraw7_iface, &surface7);
- if (FAILED(hr))
- {
- *surface = NULL;
- return hr;
- }
- surface_impl = impl_from_IDirectDrawSurface7(surface7);
- *surface = &surface_impl->IDirectDrawSurface4_iface;
- IDirectDrawSurface4_AddRef(*surface);
- IDirectDrawSurface7_Release(surface7);
-
- return hr;
-}
-
-static HRESULT WINAPI ddraw2_GetGDISurface(IDirectDraw2 *iface, IDirectDrawSurface **surface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
- struct ddraw_surface *surface_impl;
- IDirectDrawSurface7 *surface7;
- HRESULT hr;
-
- TRACE("iface %p, surface %p.\n", iface, surface);
-
- hr = ddraw7_GetGDISurface(&ddraw->IDirectDraw7_iface, &surface7);
- if (FAILED(hr))
- {
- *surface = NULL;
- return hr;
- }
- surface_impl = impl_from_IDirectDrawSurface7(surface7);
- *surface = &surface_impl->IDirectDrawSurface_iface;
- IDirectDrawSurface_AddRef(*surface);
- IDirectDrawSurface7_Release(surface7);
-
- return hr;
-}
-
-static HRESULT WINAPI ddraw1_GetGDISurface(IDirectDraw *iface, IDirectDrawSurface **surface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
- struct ddraw_surface *surface_impl;
- IDirectDrawSurface7 *surface7;
- HRESULT hr;
-
- TRACE("iface %p, surface %p.\n", iface, surface);
-
- hr = ddraw7_GetGDISurface(&ddraw->IDirectDraw7_iface, &surface7);
- if (FAILED(hr))
- {
- *surface = NULL;
- return hr;
- }
- surface_impl = impl_from_IDirectDrawSurface7(surface7);
- *surface = &surface_impl->IDirectDrawSurface_iface;
- IDirectDrawSurface_AddRef(*surface);
- IDirectDrawSurface7_Release(surface7);
-
- return hr;
-}
-
-struct displaymodescallback_context
-{
- LPDDENUMMODESCALLBACK func;
- void *context;
-};
-
-static HRESULT CALLBACK EnumDisplayModesCallbackThunk(DDSURFACEDESC2 *surface_desc, void *context)
-{
- struct displaymodescallback_context *cbcontext = context;
- DDSURFACEDESC desc;
-
- DDSD2_to_DDSD(surface_desc, &desc);
- return cbcontext->func(&desc, cbcontext->context);
-}
-
-/*****************************************************************************
- * IDirectDraw7::EnumDisplayModes
- *
- * Enumerates the supported Display modes. The modes can be filtered with
- * the DDSD parameter.
- *
- * Params:
- * Flags: can be DDEDM_REFRESHRATES and DDEDM_STANDARDVGAMODES. For old ddraw
- * versions (3 and older?) this is reserved and must be 0.
- * DDSD: Surface description to filter the modes
- * Context: Pointer passed back to the callback function
- * cb: Application-provided callback function
- *
- * Returns:
- * DD_OK on success
- * DDERR_INVALIDPARAMS if the callback wasn't set
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_EnumDisplayModes(IDirectDraw7 *iface, DWORD Flags,
- DDSURFACEDESC2 *DDSD, void *Context, LPDDENUMMODESCALLBACK2 cb)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- struct wined3d_display_mode *enum_modes = NULL;
- struct wined3d_display_mode mode;
- unsigned int modenum, fmt;
- DDSURFACEDESC2 callback_sd;
- unsigned enum_mode_count = 0, enum_mode_array_size = 16;
- DDPIXELFORMAT pixelformat;
-
- static const enum wined3d_format_id checkFormatList[] =
- {
- WINED3DFMT_B8G8R8X8_UNORM,
- WINED3DFMT_B5G6R5_UNORM,
- WINED3DFMT_P8_UINT,
- };
-
- TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
- iface, Flags, DDSD, Context, cb);
-
- if (!cb)
- return DDERR_INVALIDPARAMS;
-
- enum_modes = HeapAlloc(GetProcessHeap(), 0, sizeof(*enum_modes) * enum_mode_array_size);
- if (!enum_modes) return DDERR_OUTOFMEMORY;
-
- wined3d_mutex_lock();
-
- pixelformat.dwSize = sizeof(pixelformat);
- for(fmt = 0; fmt < (sizeof(checkFormatList) / sizeof(checkFormatList[0])); fmt++)
- {
- modenum = 0;
- while (wined3d_enum_adapter_modes(ddraw->wined3d, WINED3DADAPTER_DEFAULT, checkFormatList[fmt],
- WINED3D_SCANLINE_ORDERING_UNKNOWN, modenum++, &mode) == WINED3D_OK)
- {
- BOOL found = FALSE;
- unsigned i;
-
- ddrawformat_from_wined3dformat(&pixelformat, mode.format_id);
- if (DDSD)
- {
- if (DDSD->dwFlags & DDSD_WIDTH && mode.width != DDSD->dwWidth)
- continue;
- if (DDSD->dwFlags & DDSD_HEIGHT && mode.height != DDSD->dwHeight)
- continue;
- if (DDSD->dwFlags & DDSD_REFRESHRATE && mode.refresh_rate != DDSD->u2.dwRefreshRate)
- continue;
- if (DDSD->dwFlags & DDSD_PIXELFORMAT
- && pixelformat.u1.dwRGBBitCount != DDSD->u4.ddpfPixelFormat.u1.dwRGBBitCount)
- continue;
- }
-
- /* DX docs state EnumDisplayMode should return only unique modes */
- for (i = 0; i < enum_mode_count; i++)
- {
- if (enum_modes[i].width == mode.width && enum_modes[i].height == mode.height
- && enum_modes[i].format_id == mode.format_id
- && (enum_modes[i].refresh_rate == mode.refresh_rate || !(Flags & DDEDM_REFRESHRATES)))
- {
- found = TRUE;
- break;
- }
- }
- if(found) continue;
-
- memset(&callback_sd, 0, sizeof(callback_sd));
- callback_sd.dwSize = sizeof(callback_sd);
- callback_sd.u4.ddpfPixelFormat.dwSize = sizeof(DDPIXELFORMAT);
-
- callback_sd.dwFlags = DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT|DDSD_PITCH|DDSD_REFRESHRATE;
- if (Flags & DDEDM_REFRESHRATES)
- callback_sd.u2.dwRefreshRate = mode.refresh_rate;
-
- callback_sd.dwWidth = mode.width;
- callback_sd.dwHeight = mode.height;
-
- callback_sd.u4.ddpfPixelFormat=pixelformat;
-
- /* Calc pitch and DWORD align like MSDN says */
- callback_sd.u1.lPitch = (callback_sd.u4.ddpfPixelFormat.u1.dwRGBBitCount / 8) * mode.width;
- callback_sd.u1.lPitch = (callback_sd.u1.lPitch + 3) & ~3;
-
- TRACE("Enumerating %dx%dx%d @%d\n", callback_sd.dwWidth, callback_sd.dwHeight, callback_sd.u4.ddpfPixelFormat.u1.dwRGBBitCount,
- callback_sd.u2.dwRefreshRate);
-
- if(cb(&callback_sd, Context) == DDENUMRET_CANCEL)
- {
- TRACE("Application asked to terminate the enumeration\n");
- HeapFree(GetProcessHeap(), 0, enum_modes);
- wined3d_mutex_unlock();
- return DD_OK;
- }
-
- if (enum_mode_count == enum_mode_array_size)
- {
- struct wined3d_display_mode *new_enum_modes;
-
- enum_mode_array_size *= 2;
- new_enum_modes = HeapReAlloc(GetProcessHeap(), 0, enum_modes,
- sizeof(*new_enum_modes) * enum_mode_array_size);
- if (!new_enum_modes)
- {
- HeapFree(GetProcessHeap(), 0, enum_modes);
- wined3d_mutex_unlock();
- return DDERR_OUTOFMEMORY;
- }
-
- enum_modes = new_enum_modes;
- }
- enum_modes[enum_mode_count++] = mode;
- }
- }
-
- TRACE("End of enumeration\n");
- HeapFree(GetProcessHeap(), 0, enum_modes);
- wined3d_mutex_unlock();
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_EnumDisplayModes(IDirectDraw4 *iface, DWORD flags,
- DDSURFACEDESC2 *surface_desc, void *context, LPDDENUMMODESCALLBACK2 callback)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
- iface, flags, surface_desc, context, callback);
-
- return ddraw7_EnumDisplayModes(&ddraw->IDirectDraw7_iface, flags, surface_desc, context, callback);
-}
-
-static HRESULT WINAPI ddraw2_EnumDisplayModes(IDirectDraw2 *iface, DWORD flags,
- DDSURFACEDESC *surface_desc, void *context, LPDDENUMMODESCALLBACK callback)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
- struct displaymodescallback_context cbcontext;
- DDSURFACEDESC2 surface_desc2;
-
- TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
- iface, flags, surface_desc, context, callback);
-
- cbcontext.func = callback;
- cbcontext.context = context;
-
- if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
- return ddraw7_EnumDisplayModes(&ddraw->IDirectDraw7_iface, flags,
- surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumDisplayModesCallbackThunk);
-}
-
-static HRESULT WINAPI ddraw1_EnumDisplayModes(IDirectDraw *iface, DWORD flags,
- DDSURFACEDESC *surface_desc, void *context, LPDDENUMMODESCALLBACK callback)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
- struct displaymodescallback_context cbcontext;
- DDSURFACEDESC2 surface_desc2;
-
- TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
- iface, flags, surface_desc, context, callback);
-
- cbcontext.func = callback;
- cbcontext.context = context;
-
- if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
- return ddraw7_EnumDisplayModes(&ddraw->IDirectDraw7_iface, flags,
- surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumDisplayModesCallbackThunk);
-}
-
-/*****************************************************************************
- * IDirectDraw7::EvaluateMode
- *
- * Used with IDirectDraw7::StartModeTest to test video modes.
- * EvaluateMode is used to pass or fail a mode, and continue with the next
- * mode
- *
- * Params:
- * Flags: DDEM_MODEPASSED or DDEM_MODEFAILED
- * Timeout: Returns the amount of seconds left before the mode would have
- * been failed automatically
- *
- * Returns:
- * This implementation always DD_OK, because it's a stub
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_EvaluateMode(IDirectDraw7 *iface, DWORD Flags, DWORD *Timeout)
-{
- FIXME("iface %p, flags %#x, timeout %p stub!\n", iface, Flags, Timeout);
-
- /* When implementing this, implement it in WineD3D */
-
- return DD_OK;
-}
-
-/*****************************************************************************
- * IDirectDraw7::GetDeviceIdentifier
- *
- * Returns the device identifier, which gives information about the driver
- * Our device identifier is defined at the beginning of this file.
- *
- * Params:
- * DDDI: Address for the returned structure
- * Flags: Can be DDGDI_GETHOSTIDENTIFIER
- *
- * Returns:
- * On success it returns DD_OK
- * DDERR_INVALIDPARAMS if DDDI is NULL
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_GetDeviceIdentifier(IDirectDraw7 *iface,
- DDDEVICEIDENTIFIER2 *DDDI, DWORD Flags)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- struct wined3d_adapter_identifier adapter_id;
- HRESULT hr = S_OK;
-
- TRACE("iface %p, device_identifier %p, flags %#x.\n", iface, DDDI, Flags);
-
- if (!DDDI)
- return DDERR_INVALIDPARAMS;
-
- if (Flags & DDGDI_GETHOSTIDENTIFIER)
- {
- /* The DDGDI_GETHOSTIDENTIFIER returns the information about the 2D
- * host adapter, if there's a secondary 3D adapter. This doesn't apply
- * to any modern hardware, nor is it interesting for Wine, so ignore it.
- * Size of DDDEVICEIDENTIFIER2 may be aligned to 8 bytes and thus 4
- * bytes too long. So only copy the relevant part of the structure
- */
-
- memcpy(DDDI, &deviceidentifier, FIELD_OFFSET(DDDEVICEIDENTIFIER2, dwWHQLLevel) + sizeof(DWORD));
- return DD_OK;
- }
-
- /* Drakan: Order of the Flame expects accurate D3D device information from ddraw */
- adapter_id.driver = DDDI->szDriver;
- adapter_id.driver_size = sizeof(DDDI->szDriver);
- adapter_id.description = DDDI->szDescription;
- adapter_id.description_size = sizeof(DDDI->szDescription);
- adapter_id.device_name_size = 0;
- wined3d_mutex_lock();
- hr = wined3d_get_adapter_identifier(ddraw->wined3d, WINED3DADAPTER_DEFAULT, 0x0, &adapter_id);
- wined3d_mutex_unlock();
- if (FAILED(hr)) return hr;
-
- DDDI->liDriverVersion = adapter_id.driver_version;
- DDDI->dwVendorId = adapter_id.vendor_id;
- DDDI->dwDeviceId = adapter_id.device_id;
- DDDI->dwSubSysId = adapter_id.subsystem_id;
- DDDI->dwRevision = adapter_id.revision;
- DDDI->guidDeviceIdentifier = adapter_id.device_identifier;
- DDDI->dwWHQLLevel = adapter_id.whql_level;
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_GetDeviceIdentifier(IDirectDraw4 *iface,
- DDDEVICEIDENTIFIER *identifier, DWORD flags)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
- DDDEVICEIDENTIFIER2 identifier2;
- HRESULT hr;
-
- TRACE("iface %p, identifier %p, flags %#x.\n", iface, identifier, flags);
-
- hr = ddraw7_GetDeviceIdentifier(&ddraw->IDirectDraw7_iface, &identifier2, flags);
- DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(&identifier2, identifier);
-
- return hr;
-}
-
-/*****************************************************************************
- * IDirectDraw7::GetSurfaceFromDC
- *
- * Returns the Surface for a GDI device context handle.
- * Is this related to IDirectDrawSurface::GetDC ???
- *
- * Params:
- * hdc: hdc to return the surface for
- * Surface: Address to write the surface pointer to
- *
- * Returns:
- * Always returns DD_OK because it's a stub
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_GetSurfaceFromDC(IDirectDraw7 *iface,
- HDC dc, IDirectDrawSurface7 **surface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- struct ddraw_surface *surface_impl;
-
- TRACE("iface %p, dc %p, surface %p.\n", iface, dc, surface);
-
- if (!surface)
- return E_INVALIDARG;
-
- if (!dc)
- goto done;
-
- wined3d_mutex_lock();
- LIST_FOR_EACH_ENTRY(surface_impl, &ddraw->surface_list, struct ddraw_surface, surface_list_entry)
- {
- if (surface_impl->dc != dc)
- continue;
-
- TRACE("Found surface %p for dc %p.\n", surface_impl, dc);
- *surface = &surface_impl->IDirectDrawSurface7_iface;
- IDirectDrawSurface7_AddRef(*surface);
- wined3d_mutex_unlock();
- return DD_OK;
- }
- wined3d_mutex_unlock();
-
-done:
- TRACE("No surface found for dc %p.\n", dc);
- *surface = NULL;
- return DDERR_NOTFOUND;
-}
-
-static HRESULT WINAPI ddraw4_GetSurfaceFromDC(IDirectDraw4 *iface, HDC dc,
- IDirectDrawSurface4 **surface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
- struct ddraw_surface *surface_impl;
- IDirectDrawSurface7 *surface7;
- HRESULT hr;
-
- TRACE("iface %p, dc %p, surface %p.\n", iface, dc, surface);
-
- if (!surface) return E_INVALIDARG;
-
- hr = ddraw7_GetSurfaceFromDC(&ddraw->IDirectDraw7_iface, dc, &surface7);
- if (FAILED(hr))
- {
- *surface = NULL;
- return hr;
- }
- surface_impl = impl_from_IDirectDrawSurface7(surface7);
- /* Tests say this is true */
- *surface = (IDirectDrawSurface4 *)&surface_impl->IDirectDrawSurface_iface;
- IDirectDrawSurface_AddRef(&surface_impl->IDirectDrawSurface_iface);
- IDirectDrawSurface7_Release(surface7);
-
- return hr;
-}
-
-static HRESULT CALLBACK restore_callback(IDirectDrawSurface7 *surface, DDSURFACEDESC2 *desc, void *context)
-{
- IDirectDrawSurface_Restore(surface);
- IDirectDrawSurface_Release(surface);
-
- return DDENUMRET_OK;
-}
-
-static HRESULT WINAPI ddraw7_RestoreAllSurfaces(IDirectDraw7 *iface)
-{
- TRACE("iface %p.\n", iface);
-
- return IDirectDraw7_EnumSurfaces(iface, DDENUMSURFACES_ALL | DDENUMSURFACES_DOESEXIST,
- NULL, NULL, restore_callback);
-}
-
-static HRESULT WINAPI ddraw4_RestoreAllSurfaces(IDirectDraw4 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p.\n", iface);
-
- return ddraw7_RestoreAllSurfaces(&ddraw->IDirectDraw7_iface);
-}
-
-/*****************************************************************************
- * IDirectDraw7::StartModeTest
- *
- * Tests the specified video modes to update the system registry with
- * refresh rate information. StartModeTest starts the mode test,
- * EvaluateMode is used to fail or pass a mode. If EvaluateMode
- * isn't called within 15 seconds, the mode is failed automatically
- *
- * As refresh rates are handled by the X server, I don't think this
- * Method is important
- *
- * Params:
- * Modes: An array of mode specifications
- * NumModes: The number of modes in Modes
- * Flags: Some flags...
- *
- * Returns:
- * Returns DDERR_TESTFINISHED if flags contains DDSMT_ISTESTREQUIRED,
- * if no modes are passed, DDERR_INVALIDPARAMS is returned,
- * otherwise DD_OK
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_StartModeTest(IDirectDraw7 *iface, SIZE *Modes, DWORD NumModes, DWORD Flags)
-{
- FIXME("iface %p, modes %p, mode_count %u, flags %#x partial stub!\n",
- iface, Modes, NumModes, Flags);
-
- /* This looks sane */
- if( (!Modes) || (NumModes == 0) ) return DDERR_INVALIDPARAMS;
-
- /* DDSMT_ISTESTREQUIRED asks if a mode test is necessary.
- * As it is not, DDERR_TESTFINISHED is returned
- * (hopefully that's correct
- *
- if(Flags & DDSMT_ISTESTREQUIRED) return DDERR_TESTFINISHED;
- * well, that value doesn't (yet) exist in the wine headers, so ignore it
- */
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw7_CreateSurface(IDirectDraw7 *iface, DDSURFACEDESC2 *surface_desc,
- IDirectDrawSurface7 **surface, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- struct ddraw_surface *impl;
- HRESULT hr;
-
- TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
- iface, surface_desc, surface, outer_unknown);
-
- wined3d_mutex_lock();
-
- if (!(ddraw->cooperative_level & (DDSCL_NORMAL | DDSCL_EXCLUSIVE)))
- {
- WARN("Cooperative level not set.\n");
- wined3d_mutex_unlock();
- return DDERR_NOCOOPERATIVELEVELSET;
- }
-
- if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC2))
- {
- WARN("Application supplied invalid surface descriptor\n");
- wined3d_mutex_unlock();
- return DDERR_INVALIDPARAMS;
- }
-
- __TRY
- {
- *surface = NULL;
- }
- __EXCEPT_PAGE_FAULT
- {
- WARN("Surface pointer %p is invalid.\n", surface);
- wined3d_mutex_unlock();
- return DDERR_INVALIDPARAMS;
- }
- __ENDTRY;
-
- if(surface_desc->ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_BACKBUFFER))
- {
- if (TRACE_ON(ddraw))
- {
- TRACE(" (%p) Requesting surface desc :\n", iface);
- DDRAW_dump_surface_desc(surface_desc);
- }
-
- WARN("Application tried to create an explicit front or back buffer\n");
- wined3d_mutex_unlock();
- return DDERR_INVALIDCAPS;
- }
-
- hr = ddraw_surface_create(ddraw, surface_desc, &impl, outer_unknown, 7);
- wined3d_mutex_unlock();
- if (FAILED(hr))
- return hr;
-
- *surface = &impl->IDirectDrawSurface7_iface;
- IDirectDraw7_AddRef(iface);
- impl->ifaceToRelease = (IUnknown *)iface;
-
- return hr;
-}
-
-static HRESULT WINAPI ddraw4_CreateSurface(IDirectDraw4 *iface,
- DDSURFACEDESC2 *surface_desc, IDirectDrawSurface4 **surface, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
- struct ddraw_surface *impl;
- HRESULT hr;
-
- TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
- iface, surface_desc, surface, outer_unknown);
-
- wined3d_mutex_lock();
-
- if (!(ddraw->cooperative_level & (DDSCL_NORMAL | DDSCL_EXCLUSIVE)))
- {
- WARN("Cooperative level not set.\n");
- wined3d_mutex_unlock();
- return DDERR_NOCOOPERATIVELEVELSET;
- }
-
- if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC2))
- {
- WARN("Application supplied invalid surface descriptor\n");
- wined3d_mutex_unlock();
- return DDERR_INVALIDPARAMS;
- }
-
- __TRY
- {
- *surface = NULL;
- }
- __EXCEPT_PAGE_FAULT
- {
- WARN("Surface pointer %p is invalid.\n", surface);
- wined3d_mutex_unlock();
- return DDERR_INVALIDPARAMS;
- }
- __ENDTRY;
-
- if(surface_desc->ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_BACKBUFFER))
- {
- if (TRACE_ON(ddraw))
- {
- TRACE(" (%p) Requesting surface desc :\n", iface);
- DDRAW_dump_surface_desc(surface_desc);
- }
-
- WARN("Application tried to create an explicit front or back buffer\n");
- wined3d_mutex_unlock();
- return DDERR_INVALIDCAPS;
- }
-
- hr = ddraw_surface_create(ddraw, surface_desc, &impl, outer_unknown, 4);
- wined3d_mutex_unlock();
- if (FAILED(hr))
- return hr;
-
- *surface = &impl->IDirectDrawSurface4_iface;
- IDirectDraw4_AddRef(iface);
- impl->ifaceToRelease = (IUnknown *)iface;
-
- return hr;
-}
-
-static HRESULT WINAPI ddraw2_CreateSurface(IDirectDraw2 *iface,
- DDSURFACEDESC *surface_desc, IDirectDrawSurface **surface, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
- struct ddraw_surface *impl;
- HRESULT hr;
- DDSURFACEDESC2 surface_desc2;
-
- TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
- iface, surface_desc, surface, outer_unknown);
-
- wined3d_mutex_lock();
-
- if (!(ddraw->cooperative_level & (DDSCL_NORMAL | DDSCL_EXCLUSIVE)))
- {
- WARN("Cooperative level not set.\n");
- wined3d_mutex_unlock();
- return DDERR_NOCOOPERATIVELEVELSET;
- }
-
- if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC))
- {
- WARN("Application supplied invalid surface descriptor\n");
- wined3d_mutex_unlock();
- return DDERR_INVALIDPARAMS;
- }
-
- __TRY
- {
- *surface = NULL;
- }
- __EXCEPT_PAGE_FAULT
- {
- WARN("Surface pointer %p is invalid.\n", surface);
- wined3d_mutex_unlock();
- return DDERR_INVALIDPARAMS;
- }
- __ENDTRY;
-
- DDSD_to_DDSD2(surface_desc, &surface_desc2);
- if(surface_desc->ddsCaps.dwCaps & (DDSCAPS_FRONTBUFFER | DDSCAPS_BACKBUFFER))
- {
- if (TRACE_ON(ddraw))
- {
- TRACE(" (%p) Requesting surface desc :\n", iface);
- DDRAW_dump_surface_desc((DDSURFACEDESC2 *)surface_desc);
- }
-
- WARN("Application tried to create an explicit front or back buffer\n");
- wined3d_mutex_unlock();
- return DDERR_INVALIDCAPS;
- }
-
- hr = ddraw_surface_create(ddraw, &surface_desc2, &impl, outer_unknown, 2);
- wined3d_mutex_unlock();
- if (FAILED(hr))
- return hr;
-
- *surface = &impl->IDirectDrawSurface_iface;
- impl->ifaceToRelease = NULL;
-
- return hr;
-}
-
-static HRESULT WINAPI ddraw1_CreateSurface(IDirectDraw *iface,
- DDSURFACEDESC *surface_desc, IDirectDrawSurface **surface, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
- struct ddraw_surface *impl;
- HRESULT hr;
- DDSURFACEDESC2 surface_desc2;
-
- TRACE("iface %p, surface_desc %p, surface %p, outer_unknown %p.\n",
- iface, surface_desc, surface, outer_unknown);
-
- wined3d_mutex_lock();
-
- if (!(ddraw->cooperative_level & (DDSCL_NORMAL | DDSCL_EXCLUSIVE)))
- {
- WARN("Cooperative level not set.\n");
- wined3d_mutex_unlock();
- return DDERR_NOCOOPERATIVELEVELSET;
- }
-
- if(surface_desc == NULL || surface_desc->dwSize != sizeof(DDSURFACEDESC))
- {
- WARN("Application supplied invalid surface descriptor\n");
- wined3d_mutex_unlock();
- return DDERR_INVALIDPARAMS;
- }
-
- __TRY
- {
- *surface = NULL;
- }
- __EXCEPT_PAGE_FAULT
- {
- WARN("Surface pointer %p is invalid.\n", surface);
- wined3d_mutex_unlock();
- return DDERR_INVALIDPARAMS;
- }
- __ENDTRY;
-
- if ((surface_desc->ddsCaps.dwCaps & (DDSCAPS_PRIMARYSURFACE | DDSCAPS_BACKBUFFER))
- == (DDSCAPS_PRIMARYSURFACE | DDSCAPS_BACKBUFFER)
- || (surface_desc->ddsCaps.dwCaps & (DDSCAPS_FLIP | DDSCAPS_FRONTBUFFER))
- == ((DDSCAPS_FLIP | DDSCAPS_FRONTBUFFER)))
- {
- WARN("Application tried to create an explicit front or back buffer.\n");
- wined3d_mutex_unlock();
- return DDERR_INVALIDCAPS;
- }
-
- DDSD_to_DDSD2(surface_desc, &surface_desc2);
- hr = ddraw_surface_create(ddraw, &surface_desc2, &impl, outer_unknown, 1);
- wined3d_mutex_unlock();
- if (FAILED(hr))
- return hr;
-
- *surface = &impl->IDirectDrawSurface_iface;
- impl->ifaceToRelease = NULL;
-
- return hr;
-}
-
-static BOOL
-Main_DirectDraw_DDPIXELFORMAT_Match(const DDPIXELFORMAT *requested,
- const DDPIXELFORMAT *provided)
-{
- /* Some flags must be present in both or neither for a match. */
- static const DWORD must_match = DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2
- | DDPF_PALETTEINDEXED4 | DDPF_PALETTEINDEXED8 | DDPF_FOURCC
- | DDPF_ZBUFFER | DDPF_STENCILBUFFER;
-
- if ((requested->dwFlags & provided->dwFlags) != requested->dwFlags)
- return FALSE;
-
- if ((requested->dwFlags & must_match) != (provided->dwFlags & must_match))
- return FALSE;
-
- if (requested->dwFlags & DDPF_FOURCC)
- if (requested->dwFourCC != provided->dwFourCC)
- return FALSE;
-
- if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_ZBUFFER|DDPF_ALPHA
- |DDPF_LUMINANCE|DDPF_BUMPDUDV))
- if (requested->u1.dwRGBBitCount != provided->u1.dwRGBBitCount)
- return FALSE;
-
- if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_STENCILBUFFER
- |DDPF_LUMINANCE|DDPF_BUMPDUDV))
- if (requested->u2.dwRBitMask != provided->u2.dwRBitMask)
- return FALSE;
-
- if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_ZBUFFER|DDPF_BUMPDUDV))
- if (requested->u3.dwGBitMask != provided->u3.dwGBitMask)
- return FALSE;
-
- /* I could be wrong about the bumpmapping. MSDN docs are vague. */
- if (requested->dwFlags & (DDPF_RGB|DDPF_YUV|DDPF_STENCILBUFFER
- |DDPF_BUMPDUDV))
- if (requested->u4.dwBBitMask != provided->u4.dwBBitMask)
- return FALSE;
-
- if (requested->dwFlags & (DDPF_ALPHAPIXELS|DDPF_ZPIXELS))
- if (requested->u5.dwRGBAlphaBitMask != provided->u5.dwRGBAlphaBitMask)
- return FALSE;
-
- return TRUE;
-}
-
-static BOOL ddraw_match_surface_desc(const DDSURFACEDESC2 *requested, const DDSURFACEDESC2 *provided)
-{
- struct compare_info
- {
- DWORD flag;
- ptrdiff_t offset;
- size_t size;
- };
-
-#define CMP(FLAG, FIELD) \
- { DDSD_##FLAG, offsetof(DDSURFACEDESC2, FIELD), \
- sizeof(((DDSURFACEDESC2 *)(NULL))->FIELD) }
-
- static const struct compare_info compare[] =
- {
- CMP(ALPHABITDEPTH, dwAlphaBitDepth),
- CMP(BACKBUFFERCOUNT, u5.dwBackBufferCount),
- CMP(CAPS, ddsCaps),
- CMP(CKDESTBLT, ddckCKDestBlt),
- CMP(CKDESTOVERLAY, u3 /* ddckCKDestOverlay */),
- CMP(CKSRCBLT, ddckCKSrcBlt),
- CMP(CKSRCOVERLAY, ddckCKSrcOverlay),
- CMP(HEIGHT, dwHeight),
- CMP(LINEARSIZE, u1 /* dwLinearSize */),
- CMP(LPSURFACE, lpSurface),
- CMP(MIPMAPCOUNT, u2 /* dwMipMapCount */),
- CMP(PITCH, u1 /* lPitch */),
- /* PIXELFORMAT: manual */
- CMP(REFRESHRATE, u2 /* dwRefreshRate */),
- CMP(TEXTURESTAGE, dwTextureStage),
- CMP(WIDTH, dwWidth),
- /* ZBUFFERBITDEPTH: "obsolete" */
- };
-
-#undef CMP
-
- unsigned int i;
-
- if ((requested->dwFlags & provided->dwFlags) != requested->dwFlags)
- return FALSE;
-
- for (i=0; i < sizeof(compare)/sizeof(compare[0]); i++)
- {
- if (requested->dwFlags & compare[i].flag
- && memcmp((const char *)provided + compare[i].offset,
- (const char *)requested + compare[i].offset,
- compare[i].size) != 0)
- return FALSE;
- }
-
- if (requested->dwFlags & DDSD_PIXELFORMAT)
- {
- if (!Main_DirectDraw_DDPIXELFORMAT_Match(&requested->u4.ddpfPixelFormat,
- &provided->u4.ddpfPixelFormat))
- return FALSE;
- }
-
- return TRUE;
-}
-
-struct surfacescallback2_context
-{
- LPDDENUMSURFACESCALLBACK2 func;
- void *context;
-};
-
-struct surfacescallback_context
-{
- LPDDENUMSURFACESCALLBACK func;
- void *context;
-};
-
-static HRESULT CALLBACK EnumSurfacesCallback2Thunk(IDirectDrawSurface7 *surface,
- DDSURFACEDESC2 *surface_desc, void *context)
-{
- struct ddraw_surface *surface_impl = impl_from_IDirectDrawSurface7(surface);
- struct surfacescallback2_context *cbcontext = context;
-
- IDirectDrawSurface4_AddRef(&surface_impl->IDirectDrawSurface4_iface);
- IDirectDrawSurface7_Release(surface);
-
- return cbcontext->func(&surface_impl->IDirectDrawSurface4_iface,
- surface_desc, cbcontext->context);
-}
-
-static HRESULT CALLBACK EnumSurfacesCallbackThunk(IDirectDrawSurface7 *surface,
- DDSURFACEDESC2 *surface_desc, void *context)
-{
- struct ddraw_surface *surface_impl = impl_from_IDirectDrawSurface7(surface);
- struct surfacescallback_context *cbcontext = context;
-
- IDirectDrawSurface_AddRef(&surface_impl->IDirectDrawSurface_iface);
- IDirectDrawSurface7_Release(surface);
-
- return cbcontext->func(&surface_impl->IDirectDrawSurface_iface,
- (DDSURFACEDESC *)surface_desc, cbcontext->context);
-}
-
-/*****************************************************************************
- * IDirectDraw7::EnumSurfaces
- *
- * Loops through all surfaces attached to this device and calls the
- * application callback. This can't be relayed to WineD3DDevice,
- * because some WineD3DSurfaces' parents are IParent objects
- *
- * Params:
- * Flags: Some filtering flags. See IDirectDrawImpl_EnumSurfacesCallback
- * DDSD: Description to filter for
- * Context: Application-provided pointer, it's passed unmodified to the
- * Callback function
- * Callback: Address to call for each surface
- *
- * Returns:
- * DDERR_INVALIDPARAMS if the callback is NULL
- * DD_OK on success
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_EnumSurfaces(IDirectDraw7 *iface, DWORD Flags,
- DDSURFACEDESC2 *DDSD, void *Context, LPDDENUMSURFACESCALLBACK7 Callback)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- struct ddraw_surface *surf;
- DWORD match_flags = Flags & (DDENUMSURFACES_ALL | DDENUMSURFACES_NOMATCH | DDENUMSURFACES_MATCH);
-
- TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
- iface, Flags, DDSD, Context, Callback);
-
- if (!Callback)
- return DDERR_INVALIDPARAMS;
-
- if (Flags & DDENUMSURFACES_CANBECREATED)
- {
- IDirectDrawSurface7 *surface;
- DDSURFACEDESC2 testdesc;
- HRESULT hr;
-
- if (match_flags != DDENUMSURFACES_MATCH)
- return DDERR_INVALIDPARAMS;
-
- if (!DDSD)
- return DDERR_INVALIDPARAMS;
-
- memcpy(&testdesc, DDSD, sizeof(testdesc));
- if (!(testdesc.dwFlags & DDSD_WIDTH))
- {
- testdesc.dwFlags |= DDSD_WIDTH;
- testdesc.dwWidth = 512;
- }
- if (!(testdesc.dwFlags & DDSD_HEIGHT))
- {
- testdesc.dwFlags |= DDSD_HEIGHT;
- testdesc.dwHeight = 512;
- }
-
- hr = IDirectDraw7_CreateSurface(iface, &testdesc, &surface, NULL);
- if (SUCCEEDED(hr))
- {
- surf = unsafe_impl_from_IDirectDrawSurface7(surface);
- Callback(NULL, &surf->surface_desc, Context);
- IDirectDrawSurface7_Release(surface);
- }
- else
- ERR("Failed to create surface, hr %#x.\n", hr);
- }
- else if (Flags & DDENUMSURFACES_DOESEXIST)
- {
- BOOL all, nomatch;
- DDSURFACEDESC2 desc;
- struct list *entry, *entry2;
-
- /* a combination of match flags is not allowed */
- if (match_flags != 0 &&
- match_flags != DDENUMSURFACES_ALL &&
- match_flags != DDENUMSURFACES_MATCH &&
- match_flags != DDENUMSURFACES_NOMATCH)
- return DDERR_INVALIDPARAMS;
-
- all = (Flags & DDENUMSURFACES_ALL) != 0;
- nomatch = (Flags & DDENUMSURFACES_NOMATCH) != 0;
-
- if (!all && !DDSD)
- return DDERR_INVALIDPARAMS;
-
- wined3d_mutex_lock();
-
- /* Use the _SAFE enumeration, the app may destroy enumerated surfaces */
- LIST_FOR_EACH_SAFE(entry, entry2, &ddraw->surface_list)
- {
- surf = LIST_ENTRY(entry, struct ddraw_surface, surface_list_entry);
-
- if (!surf->iface_count)
- {
- WARN("Not enumerating surface %p because it doesn't have any references.\n", surf);
- continue;
- }
-
- if (all || (nomatch != ddraw_match_surface_desc(DDSD, &surf->surface_desc)))
- {
- TRACE("Enumerating surface %p.\n", surf);
- desc = surf->surface_desc;
- IDirectDrawSurface7_AddRef(&surf->IDirectDrawSurface7_iface);
- if (Callback(&surf->IDirectDrawSurface7_iface, &desc, Context) != DDENUMRET_OK)
- {
- wined3d_mutex_unlock();
- return DD_OK;
- }
- }
- }
-
- wined3d_mutex_unlock();
- }
- else
- return DDERR_INVALIDPARAMS;
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_EnumSurfaces(IDirectDraw4 *iface, DWORD flags,
- DDSURFACEDESC2 *surface_desc, void *context, LPDDENUMSURFACESCALLBACK2 callback)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
- struct surfacescallback2_context cbcontext;
-
- TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
- iface, flags, surface_desc, context, callback);
-
- cbcontext.func = callback;
- cbcontext.context = context;
-
- return ddraw7_EnumSurfaces(&ddraw->IDirectDraw7_iface, flags, surface_desc,
- &cbcontext, EnumSurfacesCallback2Thunk);
-}
-
-static HRESULT WINAPI ddraw2_EnumSurfaces(IDirectDraw2 *iface, DWORD flags,
- DDSURFACEDESC *surface_desc, void *context, LPDDENUMSURFACESCALLBACK callback)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
- struct surfacescallback_context cbcontext;
- DDSURFACEDESC2 surface_desc2;
-
- TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
- iface, flags, surface_desc, context, callback);
-
- cbcontext.func = callback;
- cbcontext.context = context;
-
- if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
- return ddraw7_EnumSurfaces(&ddraw->IDirectDraw7_iface, flags,
- surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumSurfacesCallbackThunk);
-}
-
-static HRESULT WINAPI ddraw1_EnumSurfaces(IDirectDraw *iface, DWORD flags,
- DDSURFACEDESC *surface_desc, void *context, LPDDENUMSURFACESCALLBACK callback)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
- struct surfacescallback_context cbcontext;
- DDSURFACEDESC2 surface_desc2;
-
- TRACE("iface %p, flags %#x, surface_desc %p, context %p, callback %p.\n",
- iface, flags, surface_desc, context, callback);
-
- cbcontext.func = callback;
- cbcontext.context = context;
-
- if (surface_desc) DDSD_to_DDSD2(surface_desc, &surface_desc2);
- return ddraw7_EnumSurfaces(&ddraw->IDirectDraw7_iface, flags,
- surface_desc ? &surface_desc2 : NULL, &cbcontext, EnumSurfacesCallbackThunk);
-}
-
-/*****************************************************************************
- * DirectDrawCreateClipper (DDRAW.@)
- *
- * Creates a new IDirectDrawClipper object.
- *
- * Params:
- * Clipper: Address to write the interface pointer to
- * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
- * NULL
- *
- * Returns:
- * CLASS_E_NOAGGREGATION if UnkOuter != NULL
- * E_OUTOFMEMORY if allocating the object failed
- *
- *****************************************************************************/
-HRESULT WINAPI DirectDrawCreateClipper(DWORD flags, IDirectDrawClipper **clipper, IUnknown *outer_unknown)
-{
- struct ddraw_clipper *object;
- HRESULT hr;
-
- TRACE("flags %#x, clipper %p, outer_unknown %p.\n",
- flags, clipper, outer_unknown);
-
- if (outer_unknown)
- return CLASS_E_NOAGGREGATION;
-
- wined3d_mutex_lock();
-
- object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
- if (!object)
- {
- wined3d_mutex_unlock();
- return E_OUTOFMEMORY;
- }
-
- hr = ddraw_clipper_init(object);
- if (FAILED(hr))
- {
- WARN("Failed to initialize clipper, hr %#x.\n", hr);
- HeapFree(GetProcessHeap(), 0, object);
- wined3d_mutex_unlock();
- return hr;
- }
-
- TRACE("Created clipper %p.\n", object);
- *clipper = &object->IDirectDrawClipper_iface;
- wined3d_mutex_unlock();
-
- return DD_OK;
-}
-
-/*****************************************************************************
- * IDirectDraw7::CreateClipper
- *
- * Creates a DDraw clipper. See DirectDrawCreateClipper for details
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_CreateClipper(IDirectDraw7 *iface, DWORD Flags,
- IDirectDrawClipper **Clipper, IUnknown *UnkOuter)
-{
- TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
- iface, Flags, Clipper, UnkOuter);
-
- return DirectDrawCreateClipper(Flags, Clipper, UnkOuter);
-}
-
-static HRESULT WINAPI ddraw4_CreateClipper(IDirectDraw4 *iface, DWORD flags,
- IDirectDrawClipper **clipper, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
-
- TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
- iface, flags, clipper, outer_unknown);
-
- return ddraw7_CreateClipper(&ddraw->IDirectDraw7_iface, flags, clipper, outer_unknown);
-}
-
-static HRESULT WINAPI ddraw2_CreateClipper(IDirectDraw2 *iface,
- DWORD flags, IDirectDrawClipper **clipper, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
-
- TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
- iface, flags, clipper, outer_unknown);
-
- return ddraw7_CreateClipper(&ddraw->IDirectDraw7_iface, flags, clipper, outer_unknown);
-}
-
-static HRESULT WINAPI ddraw1_CreateClipper(IDirectDraw *iface,
- DWORD flags, IDirectDrawClipper **clipper, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
-
- TRACE("iface %p, flags %#x, clipper %p, outer_unknown %p.\n",
- iface, flags, clipper, outer_unknown);
-
- return ddraw7_CreateClipper(&ddraw->IDirectDraw7_iface, flags, clipper, outer_unknown);
-}
-
-/*****************************************************************************
- * IDirectDraw7::CreatePalette
- *
- * Creates a new IDirectDrawPalette object
- *
- * Params:
- * Flags: The flags for the new clipper
- * ColorTable: Color table to assign to the new clipper
- * Palette: Address to write the interface pointer to
- * UnkOuter: For aggregation support, which ddraw doesn't have. Has to be
- * NULL
- *
- * Returns:
- * CLASS_E_NOAGGREGATION if UnkOuter != NULL
- * E_OUTOFMEMORY if allocating the object failed
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_CreatePalette(IDirectDraw7 *iface, DWORD Flags,
- PALETTEENTRY *ColorTable, IDirectDrawPalette **Palette, IUnknown *pUnkOuter)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw7(iface);
- struct ddraw_palette *object;
- HRESULT hr;
-
- TRACE("iface %p, flags %#x, color_table %p, palette %p, outer_unknown %p.\n",
- iface, Flags, ColorTable, Palette, pUnkOuter);
-
- if (pUnkOuter)
- return CLASS_E_NOAGGREGATION;
-
- wined3d_mutex_lock();
-
- /* The refcount test shows that a cooplevel is required for this */
- if (!ddraw->cooperative_level)
- {
- WARN("No cooperative level set, returning DDERR_NOCOOPERATIVELEVELSET\n");
- wined3d_mutex_unlock();
- return DDERR_NOCOOPERATIVELEVELSET;
- }
-
- object = HeapAlloc(GetProcessHeap(), 0, sizeof(*object));
- if (!object)
- {
- ERR("Out of memory when allocating memory for a palette implementation\n");
- wined3d_mutex_unlock();
- return E_OUTOFMEMORY;
- }
-
- hr = ddraw_palette_init(object, ddraw, Flags, ColorTable);
- if (FAILED(hr))
- {
- WARN("Failed to initialize palette, hr %#x.\n", hr);
- HeapFree(GetProcessHeap(), 0, object);
- wined3d_mutex_unlock();
- return hr;
- }
-
- TRACE("Created palette %p.\n", object);
- *Palette = &object->IDirectDrawPalette_iface;
- wined3d_mutex_unlock();
-
- return DD_OK;
-}
-
-static HRESULT WINAPI ddraw4_CreatePalette(IDirectDraw4 *iface, DWORD flags, PALETTEENTRY *entries,
- IDirectDrawPalette **palette, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
- HRESULT hr;
-
- TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
- iface, flags, entries, palette, outer_unknown);
-
- hr = ddraw7_CreatePalette(&ddraw->IDirectDraw7_iface, flags, entries, palette, outer_unknown);
- if (SUCCEEDED(hr) && *palette)
- {
- struct ddraw_palette *impl = impl_from_IDirectDrawPalette(*palette);
- IDirectDraw7_Release(&ddraw->IDirectDraw7_iface);
- IDirectDraw4_AddRef(iface);
- impl->ifaceToRelease = (IUnknown *)iface;
- }
- return hr;
-}
-
-static HRESULT WINAPI ddraw2_CreatePalette(IDirectDraw2 *iface, DWORD flags,
- PALETTEENTRY *entries, IDirectDrawPalette **palette, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
- HRESULT hr;
-
- TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
- iface, flags, entries, palette, outer_unknown);
-
- hr = ddraw7_CreatePalette(&ddraw->IDirectDraw7_iface, flags, entries, palette, outer_unknown);
- if (SUCCEEDED(hr) && *palette)
- {
- struct ddraw_palette *impl = impl_from_IDirectDrawPalette(*palette);
- IDirectDraw7_Release(&ddraw->IDirectDraw7_iface);
- impl->ifaceToRelease = NULL;
- }
-
- return hr;
-}
-
-static HRESULT WINAPI ddraw1_CreatePalette(IDirectDraw *iface, DWORD flags,
- PALETTEENTRY *entries, IDirectDrawPalette **palette, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
- HRESULT hr;
-
- TRACE("iface %p, flags %#x, entries %p, palette %p, outer_unknown %p.\n",
- iface, flags, entries, palette, outer_unknown);
-
- hr = ddraw7_CreatePalette(&ddraw->IDirectDraw7_iface, flags, entries, palette, outer_unknown);
- if (SUCCEEDED(hr) && *palette)
- {
- struct ddraw_palette *impl = impl_from_IDirectDrawPalette(*palette);
- IDirectDraw7_Release(&ddraw->IDirectDraw7_iface);
- impl->ifaceToRelease = NULL;
- }
-
- return hr;
-}
-
-/*****************************************************************************
- * IDirectDraw7::DuplicateSurface
- *
- * Duplicates a surface. The surface memory points to the same memory as
- * the original surface, and it's released when the last surface referencing
- * it is released. I guess that's beyond Wine's surface management right now
- * (Idea: create a new DDraw surface with the same WineD3DSurface. I need a
- * test application to implement this)
- *
- * Params:
- * Src: Address of the source surface
- * Dest: Address to write the new surface pointer to
- *
- * Returns:
- * See IDirectDraw7::CreateSurface
- *
- *****************************************************************************/
-static HRESULT WINAPI ddraw7_DuplicateSurface(IDirectDraw7 *iface,
- IDirectDrawSurface7 *Src, IDirectDrawSurface7 **Dest)
-{
- struct ddraw_surface *src_surface = unsafe_impl_from_IDirectDrawSurface7(Src);
-
- FIXME("iface %p, src %p, dst %p partial stub!\n", iface, Src, Dest);
-
- /* For now, simply create a new, independent surface */
- return IDirectDraw7_CreateSurface(iface, &src_surface->surface_desc, Dest, NULL);
-}
-
-static HRESULT WINAPI ddraw4_DuplicateSurface(IDirectDraw4 *iface, IDirectDrawSurface4 *src,
- IDirectDrawSurface4 **dst)
-{
- struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface4(src);
- struct ddraw *ddraw = impl_from_IDirectDraw4(iface);
- struct ddraw_surface *dst_impl;
- IDirectDrawSurface7 *dst7;
- HRESULT hr;
-
- TRACE("iface %p, src %p, dst %p.\n", iface, src, dst);
-
- hr = ddraw7_DuplicateSurface(&ddraw->IDirectDraw7_iface,
- src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, &dst7);
- if (FAILED(hr))
- {
- *dst = NULL;
- return hr;
- }
- dst_impl = impl_from_IDirectDrawSurface7(dst7);
- *dst = &dst_impl->IDirectDrawSurface4_iface;
- IDirectDrawSurface4_AddRef(*dst);
- IDirectDrawSurface7_Release(dst7);
-
- return hr;
-}
-
-static HRESULT WINAPI ddraw2_DuplicateSurface(IDirectDraw2 *iface,
- IDirectDrawSurface *src, IDirectDrawSurface **dst)
-{
- struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface(src);
- struct ddraw *ddraw = impl_from_IDirectDraw2(iface);
- struct ddraw_surface *dst_impl;
- IDirectDrawSurface7 *dst7;
- HRESULT hr;
-
- TRACE("iface %p, src %p, dst %p.\n", iface, src, dst);
-
- hr = ddraw7_DuplicateSurface(&ddraw->IDirectDraw7_iface,
- src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, &dst7);
- if (FAILED(hr))
- return hr;
- dst_impl = impl_from_IDirectDrawSurface7(dst7);
- *dst = &dst_impl->IDirectDrawSurface_iface;
- IDirectDrawSurface_AddRef(*dst);
- IDirectDrawSurface7_Release(dst7);
-
- return hr;
-}
-
-static HRESULT WINAPI ddraw1_DuplicateSurface(IDirectDraw *iface, IDirectDrawSurface *src,
- IDirectDrawSurface **dst)
-{
- struct ddraw_surface *src_impl = unsafe_impl_from_IDirectDrawSurface(src);
- struct ddraw *ddraw = impl_from_IDirectDraw(iface);
- struct ddraw_surface *dst_impl;
- IDirectDrawSurface7 *dst7;
- HRESULT hr;
-
- TRACE("iface %p, src %p, dst %p.\n", iface, src, dst);
-
- hr = ddraw7_DuplicateSurface(&ddraw->IDirectDraw7_iface,
- src_impl ? &src_impl->IDirectDrawSurface7_iface : NULL, &dst7);
- if (FAILED(hr))
- return hr;
- dst_impl = impl_from_IDirectDrawSurface7(dst7);
- *dst = &dst_impl->IDirectDrawSurface_iface;
- IDirectDrawSurface_AddRef(*dst);
- IDirectDrawSurface7_Release(dst7);
-
- return hr;
-}
-
-/*****************************************************************************
- * IDirect3D7::EnumDevices
- *
- * The EnumDevices method for IDirect3D7. It enumerates all supported
- * D3D7 devices. Currently the T&L, HAL and RGB devices are enumerated.
- *
- * Params:
- * callback: Function to call for each enumerated device
- * context: Pointer to pass back to the app
- *
- * Returns:
- * D3D_OK, or the return value of the GetCaps call
- *
- *****************************************************************************/
-static HRESULT WINAPI d3d7_EnumDevices(IDirect3D7 *iface, LPD3DENUMDEVICESCALLBACK7 callback, void *context)
-{
- struct ddraw *ddraw = impl_from_IDirect3D7(iface);
- D3DDEVICEDESC7 device_desc7;
- DWORD dev_caps;
- HRESULT hr;
- size_t i;
-
- TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
-
- if (!callback)
- return DDERR_INVALIDPARAMS;
-
- wined3d_mutex_lock();
-
- if (FAILED(hr = ddraw_get_d3dcaps(ddraw, &device_desc7)))
- {
- wined3d_mutex_unlock();
- return hr;
- }
-
- dev_caps = device_desc7.dwDevCaps;
-
- for (i = 0; i < sizeof(device_list7)/sizeof(device_list7[0]); i++)
- {
- HRESULT ret;
-
- device_desc7.deviceGUID = *device_list7[i].device_guid;
- device_desc7.dwDevCaps = dev_caps & ~device_list7[i].remove_caps;
-
- ret = callback(device_list7[i].interface_name, device_list7[i].device_name, &device_desc7, context);
- if (ret != DDENUMRET_OK)
- {
- TRACE("Application cancelled the enumeration.\n");
- wined3d_mutex_unlock();
- return D3D_OK;
- }
- }
-
- TRACE("End of enumeration.\n");
-
- wined3d_mutex_unlock();
-
- return D3D_OK;
-}
-
-/*****************************************************************************
- * IDirect3D3::EnumDevices
- *
- * Enumerates all supported Direct3DDevice interfaces. This is the
- * implementation for Direct3D 1 to Direc3D 3, Version 7 has its own.
- *
- * Versions 1, 2 and 3
- *
- * Params:
- * callback: Application-provided routine to call for each enumerated device
- * Context: Pointer to pass to the callback
- *
- * Returns:
- * D3D_OK on success,
- * The result of IDirect3DImpl_GetCaps if it failed
- *
- *****************************************************************************/
-static HRESULT WINAPI d3d3_EnumDevices(IDirect3D3 *iface, LPD3DENUMDEVICESCALLBACK callback, void *context)
-{
- static CHAR wined3d_description[] = "Wine D3DDevice using WineD3D and OpenGL";
-
- struct ddraw *ddraw = impl_from_IDirect3D3(iface);
- D3DDEVICEDESC device_desc1, hal_desc, hel_desc;
- D3DDEVICEDESC7 device_desc7;
- HRESULT hr;
-
- /* Some games (Motoracer 2 demo) have the bad idea to modify the device
- * name string. Let's put the string in a sufficiently sized array in
- * writable memory. */
- char device_name[50];
- strcpy(device_name,"Direct3D HEL");
-
- TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
-
- if (!callback)
- return DDERR_INVALIDPARAMS;
-
- wined3d_mutex_lock();
-
- if (FAILED(hr = ddraw_get_d3dcaps(ddraw, &device_desc7)))
- {
- wined3d_mutex_unlock();
- return hr;
- }
- ddraw_d3dcaps1_from_7(&device_desc1, &device_desc7);
-
- /* Do I have to enumerate the reference id? Note from old d3d7:
- * "It seems that enumerating the reference IID on Direct3D 1 games
- * (AvP / Motoracer2) breaks them". So do not enumerate this iid in V1
- *
- * There's a registry key HKLM\Software\Microsoft\Direct3D\Drivers,
- * EnumReference which enables / disables enumerating the reference
- * rasterizer. It's a DWORD, 0 means disabled, 2 means enabled. The
- * enablerefrast.reg and disablerefrast.reg files in the DirectX 7.0 sdk
- * demo directory suggest this.
- *
- * Some games(GTA 2) seem to use the second enumerated device, so I have
- * to enumerate at least 2 devices. So enumerate the reference device to
- * have 2 devices.
- *
- * Other games (Rollcage) tell emulation and hal device apart by certain
- * flags. Rollcage expects D3DPTEXTURECAPS_POW2 to be set (yeah, it is a
- * limitation flag), and it refuses all devices that have the perspective
- * flag set. This way it refuses the emulation device, and HAL devices
- * never have POW2 unset in d3d7 on windows. */
- if (ddraw->d3dversion != 1)
- {
- static CHAR reference_description[] = "RGB Direct3D emulation";
-
- TRACE("Enumerating WineD3D D3DDevice interface.\n");
- hal_desc = device_desc1;
- hel_desc = device_desc1;
- /* The rgb device has the pow2 flag set in the hel caps, but not in the hal caps. */
- hal_desc.dpcLineCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2
- | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE);
- hal_desc.dpcTriCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2
- | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE);
- /* RGB, RAMP and MMX devices have a HAL dcmColorModel of 0 */
- hal_desc.dcmColorModel = 0;
- /* RGB, RAMP and MMX devices cannot report HAL hardware flags */
- hal_desc.dwFlags = 0;
-
- hr = callback((GUID *)&IID_IDirect3DRGBDevice, reference_description,
- device_name, &hal_desc, &hel_desc, context);
- if (hr != D3DENUMRET_OK)
- {
- TRACE("Application cancelled the enumeration.\n");
- wined3d_mutex_unlock();
- return D3D_OK;
- }
- }
-
- strcpy(device_name,"Direct3D HAL");
-
- TRACE("Enumerating HAL Direct3D device.\n");
- hal_desc = device_desc1;
- hel_desc = device_desc1;
-
- /* The hal device does not have the pow2 flag set in hel, but in hal. */
- hel_desc.dpcLineCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2
- | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE);
- hel_desc.dpcTriCaps.dwTextureCaps &= ~(D3DPTEXTURECAPS_POW2
- | D3DPTEXTURECAPS_NONPOW2CONDITIONAL | D3DPTEXTURECAPS_PERSPECTIVE);
- /* HAL devices have a HEL dcmColorModel of 0 */
- hel_desc.dcmColorModel = 0;
-
- hr = callback((GUID *)&IID_IDirect3DHALDevice, wined3d_description,
- device_name, &hal_desc, &hel_desc, context);
- if (hr != D3DENUMRET_OK)
- {
- TRACE("Application cancelled the enumeration.\n");
- wined3d_mutex_unlock();
- return D3D_OK;
- }
-
- TRACE("End of enumeration.\n");
-
- wined3d_mutex_unlock();
-
- return D3D_OK;
-}
-
-static HRESULT WINAPI d3d2_EnumDevices(IDirect3D2 *iface, LPD3DENUMDEVICESCALLBACK callback, void *context)
-{
- struct ddraw *ddraw = impl_from_IDirect3D2(iface);
-
- TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
-
- return d3d3_EnumDevices(&ddraw->IDirect3D3_iface, callback, context);
-}
-
-static HRESULT WINAPI d3d1_EnumDevices(IDirect3D *iface, LPD3DENUMDEVICESCALLBACK callback, void *context)
-{
- struct ddraw *ddraw = impl_from_IDirect3D(iface);
-
- TRACE("iface %p, callback %p, context %p.\n", iface, callback, context);
-
- return d3d3_EnumDevices(&ddraw->IDirect3D3_iface, callback, context);
-}
-
-/*****************************************************************************
- * IDirect3D3::CreateLight
- *
- * Creates an IDirect3DLight interface. This interface is used in
- * Direct3D3 or earlier for lighting. In Direct3D7 it has been replaced
- * by the DIRECT3DLIGHT7 structure. Wine's Direct3DLight implementation
- * uses the IDirect3DDevice7 interface with D3D7 lights.
- *
- * Versions 1, 2 and 3
- *
- * Params:
- * light: Address to store the new interface pointer
- * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
- * Must be NULL
- *
- * Returns:
- * D3D_OK on success
- * DDERR_OUTOFMEMORY if memory allocation failed
- * CLASS_E_NOAGGREGATION if outer_unknown != NULL
- *
- *****************************************************************************/
-static HRESULT WINAPI d3d3_CreateLight(IDirect3D3 *iface, IDirect3DLight **light,
- IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirect3D3(iface);
- struct d3d_light *object;
-
- TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown);
-
- if (outer_unknown) return CLASS_E_NOAGGREGATION;
-
- object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
- if (!object)
- {
- ERR("Failed to allocate light memory.\n");
- return DDERR_OUTOFMEMORY;
- }
-
- d3d_light_init(object, ddraw);
-
- TRACE("Created light %p.\n", object);
- *light = &object->IDirect3DLight_iface;
-
- return D3D_OK;
-}
-
-static HRESULT WINAPI d3d2_CreateLight(IDirect3D2 *iface, IDirect3DLight **light, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirect3D2(iface);
-
- TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown);
-
- return d3d3_CreateLight(&ddraw->IDirect3D3_iface, light, outer_unknown);
-}
-
-static HRESULT WINAPI d3d1_CreateLight(IDirect3D *iface, IDirect3DLight **light, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirect3D(iface);
-
- TRACE("iface %p, light %p, outer_unknown %p.\n", iface, light, outer_unknown);
-
- return d3d3_CreateLight(&ddraw->IDirect3D3_iface, light, outer_unknown);
-}
-
-/*****************************************************************************
- * IDirect3D3::CreateMaterial
- *
- * Creates an IDirect3DMaterial interface. This interface is used by Direct3D3
- * and older versions. The IDirect3DMaterial implementation wraps its
- * functionality to IDirect3DDevice7::SetMaterial and friends.
- *
- * Versions 1, 2 and 3
- *
- * Params:
- * material: Address to store the new interface's pointer to
- * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
- * Must be NULL
- *
- * Returns:
- * D3D_OK on success
- * DDERR_OUTOFMEMORY if memory allocation failed
- * CLASS_E_NOAGGREGATION if outer_unknown != NULL
- *
- *****************************************************************************/
-static HRESULT WINAPI d3d3_CreateMaterial(IDirect3D3 *iface, IDirect3DMaterial3 **material,
- IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirect3D3(iface);
- struct d3d_material *object;
-
- TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
-
- if (outer_unknown) return CLASS_E_NOAGGREGATION;
-
- object = d3d_material_create(ddraw);
- if (!object)
- {
- ERR("Failed to allocate material memory.\n");
- return DDERR_OUTOFMEMORY;
- }
-
- TRACE("Created material %p.\n", object);
- *material = &object->IDirect3DMaterial3_iface;
-
- return D3D_OK;
-}
-
-static HRESULT WINAPI d3d2_CreateMaterial(IDirect3D2 *iface, IDirect3DMaterial2 **material,
- IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirect3D2(iface);
- struct d3d_material *object;
-
- TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
-
- object = d3d_material_create(ddraw);
- if (!object)
- {
- ERR("Failed to allocate material memory.\n");
- return DDERR_OUTOFMEMORY;
- }
-
- TRACE("Created material %p.\n", object);
- *material = &object->IDirect3DMaterial2_iface;
-
- return D3D_OK;
-}
-
-static HRESULT WINAPI d3d1_CreateMaterial(IDirect3D *iface, IDirect3DMaterial **material,
- IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirect3D(iface);
- struct d3d_material *object;
-
- TRACE("iface %p, material %p, outer_unknown %p.\n", iface, material, outer_unknown);
-
- object = d3d_material_create(ddraw);
- if (!object)
- {
- ERR("Failed to allocate material memory.\n");
- return DDERR_OUTOFMEMORY;
- }
-
- TRACE("Created material %p.\n", object);
- *material = &object->IDirect3DMaterial_iface;
-
- return D3D_OK;
-}
-
-/*****************************************************************************
- * IDirect3D3::CreateViewport
- *
- * Creates an IDirect3DViewport interface. This interface is used
- * by Direct3D and earlier versions for Viewport management. In Direct3D7
- * it has been replaced by a viewport structure and
- * IDirect3DDevice7::*Viewport. Wine's IDirect3DViewport implementation
- * uses the IDirect3DDevice7 methods for its functionality
- *
- * Params:
- * Viewport: Address to store the new interface pointer
- * outer_unknown: Basically for aggregation, but ddraw doesn't support it.
- * Must be NULL
- *
- * Returns:
- * D3D_OK on success
- * DDERR_OUTOFMEMORY if memory allocation failed
- * CLASS_E_NOAGGREGATION if outer_unknown != NULL
- *
- *****************************************************************************/
-static HRESULT WINAPI d3d3_CreateViewport(IDirect3D3 *iface, IDirect3DViewport3 **viewport,
- IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirect3D3(iface);
- struct d3d_viewport *object;
-
- TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown);
-
- if (outer_unknown) return CLASS_E_NOAGGREGATION;
-
- object = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*object));
- if (!object)
- {
- ERR("Failed to allocate viewport memory.\n");
- return DDERR_OUTOFMEMORY;
- }
-
- d3d_viewport_init(object, ddraw);
-
- TRACE("Created viewport %p.\n", object);
- *viewport = &object->IDirect3DViewport3_iface;
-
- return D3D_OK;
-}
-
-static HRESULT WINAPI d3d2_CreateViewport(IDirect3D2 *iface, IDirect3DViewport2 **viewport, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirect3D2(iface);
-
- TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown);
-
- return d3d3_CreateViewport(&ddraw->IDirect3D3_iface, (IDirect3DViewport3 **)viewport,
- outer_unknown);
-}
-
-static HRESULT WINAPI d3d1_CreateViewport(IDirect3D *iface, IDirect3DViewport **viewport, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirect3D(iface);
-
- TRACE("iface %p, viewport %p, outer_unknown %p.\n", iface, viewport, outer_unknown);
-
- return d3d3_CreateViewport(&ddraw->IDirect3D3_iface, (IDirect3DViewport3 **)viewport,
- outer_unknown);
-}
-
-/*****************************************************************************
- * IDirect3D3::FindDevice
- *
- * This method finds a device with the requested properties and returns a
- * device description
- *
- * Versions 1, 2 and 3
- * Params:
- * fds: Describes the requested device characteristics
- * fdr: Returns the device description
- *
- * Returns:
- * D3D_OK on success
- * DDERR_INVALIDPARAMS if no device was found
- *
- *****************************************************************************/
-static HRESULT WINAPI d3d3_FindDevice(IDirect3D3 *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr)
-{
- struct ddraw *ddraw = impl_from_IDirect3D3(iface);
- D3DDEVICEDESC7 desc7;
- D3DDEVICEDESC desc1;
- HRESULT hr;
-
- TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr);
-
- if (!fds || !fdr) return DDERR_INVALIDPARAMS;
-
- if (fds->dwSize != sizeof(D3DFINDDEVICESEARCH) || (fdr->dwSize != sizeof(D3DFINDDEVICERESULT1) &&
- fdr->dwSize != sizeof(D3DFINDDEVICERESULT2) && fdr->dwSize != sizeof(D3DFINDDEVICERESULT)))
- return DDERR_INVALIDPARAMS;
-
- if ((fds->dwFlags & D3DFDS_COLORMODEL)
- && fds->dcmColorModel != D3DCOLOR_RGB)
- {
- WARN("Trying to request a non-RGB D3D color model. Not supported.\n");
- return DDERR_INVALIDPARAMS; /* No real idea what to return here :-) */
- }
-
- if (fds->dwFlags & D3DFDS_GUID)
- {
- TRACE("Trying to match guid %s.\n", debugstr_guid(&(fds->guid)));
- if (!IsEqualGUID(&IID_D3DDEVICE_WineD3D, &fds->guid)
- && !IsEqualGUID(&IID_IDirect3DHALDevice, &fds->guid)
- && !IsEqualGUID(&IID_IDirect3DRGBDevice, &fds->guid))
- {
- WARN("No match for this GUID.\n");
- return DDERR_NOTFOUND;
- }
- }
-
- /* Get the caps */
- if (FAILED(hr = ddraw_get_d3dcaps(ddraw, &desc7)))
- return hr;
-
- /* Now return our own GUID */
- ddraw_d3dcaps1_from_7(&desc1, &desc7);
- fdr->guid = IID_D3DDEVICE_WineD3D;
-
- if (fdr->dwSize == sizeof(D3DFINDDEVICERESULT1))
- {
- D3DFINDDEVICERESULT1 *fdr1 = (D3DFINDDEVICERESULT1 *)fdr;
- memcpy(&fdr1->ddHwDesc, &desc1, sizeof(fdr1->ddHwDesc));
- memcpy(&fdr1->ddSwDesc, &desc1, sizeof(fdr1->ddSwDesc));
- }
- else if (fdr->dwSize == sizeof(D3DFINDDEVICERESULT2))
- {
- D3DFINDDEVICERESULT2 *fdr2 = (D3DFINDDEVICERESULT2 *)fdr;
- memcpy(&fdr2->ddHwDesc, &desc1, sizeof(fdr2->ddHwDesc));
- memcpy(&fdr2->ddSwDesc, &desc1, sizeof(fdr2->ddSwDesc));
- }
- else
- {
- fdr->ddHwDesc = desc1;
- fdr->ddSwDesc = desc1;
- }
-
- TRACE("Returning Wine's wined3d device with (undumped) capabilities.\n");
-
- return D3D_OK;
-}
-
-static HRESULT WINAPI d3d2_FindDevice(IDirect3D2 *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr)
-{
- struct ddraw *ddraw = impl_from_IDirect3D2(iface);
-
- TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr);
-
- return d3d3_FindDevice(&ddraw->IDirect3D3_iface, fds, fdr);
-}
-
-static HRESULT WINAPI d3d1_FindDevice(IDirect3D *iface, D3DFINDDEVICESEARCH *fds, D3DFINDDEVICERESULT *fdr)
-{
- struct ddraw *ddraw = impl_from_IDirect3D(iface);
-
- TRACE("iface %p, fds %p, fdr %p.\n", iface, fds, fdr);
-
- return d3d3_FindDevice(&ddraw->IDirect3D3_iface, fds, fdr);
-}
-
-/*****************************************************************************
- * IDirect3D7::CreateDevice
- *
- * Creates an IDirect3DDevice7 interface.
- *
- * Versions 2, 3 and 7. IDirect3DDevice 1 interfaces are interfaces to
- * DirectDraw surfaces and are created with
- * IDirectDrawSurface::QueryInterface. This method uses CreateDevice to
- * create the device object and QueryInterfaces for IDirect3DDevice
- *
- * Params:
- * refiid: IID of the device to create
- * Surface: Initial rendertarget
- * Device: Address to return the interface pointer
- *
- * Returns:
- * D3D_OK on success
- * DDERR_OUTOFMEMORY if memory allocation failed
- * DDERR_INVALIDPARAMS if a device exists already
- *
- *****************************************************************************/
-static HRESULT WINAPI d3d7_CreateDevice(IDirect3D7 *iface, REFCLSID riid,
- IDirectDrawSurface7 *surface, IDirect3DDevice7 **device)
-{
- struct ddraw_surface *target = unsafe_impl_from_IDirectDrawSurface7(surface);
- struct ddraw *ddraw = impl_from_IDirect3D7(iface);
- struct d3d_device *object;
- HRESULT hr;
-
- TRACE("iface %p, riid %s, surface %p, device %p.\n", iface, debugstr_guid(riid), surface, device);
-
- wined3d_mutex_lock();
- if (SUCCEEDED(hr = d3d_device_create(ddraw, riid, target, (IUnknown *)surface, 7, &object, NULL)))
- {
- *device = &object->IDirect3DDevice7_iface;
- }
- else
- {
- WARN("Failed to create device, hr %#x.\n", hr);
- *device = NULL;
- }
- wined3d_mutex_unlock();
-
- return hr;
-}
-
-static HRESULT WINAPI d3d3_CreateDevice(IDirect3D3 *iface, REFCLSID riid,
- IDirectDrawSurface4 *surface, IDirect3DDevice3 **device, IUnknown *outer_unknown)
-{
- struct ddraw_surface *surface_impl = unsafe_impl_from_IDirectDrawSurface4(surface);
- struct ddraw *ddraw = impl_from_IDirect3D3(iface);
- struct d3d_device *device_impl;
- HRESULT hr;
-
- TRACE("iface %p, riid %s, surface %p, device %p, outer_unknown %p.\n",
- iface, debugstr_guid(riid), surface, device, outer_unknown);
-
- if (outer_unknown)
- return CLASS_E_NOAGGREGATION;
-
- wined3d_mutex_lock();
- if (SUCCEEDED(hr = d3d_device_create(ddraw, riid, surface_impl, (IUnknown *)surface, 3, &device_impl, NULL)))
- {
- *device = &device_impl->IDirect3DDevice3_iface;
- }
- else
- {
- WARN("Failed to create device, hr %#x.\n", hr);
- *device = NULL;
- }
- wined3d_mutex_unlock();
-
- return hr;
-}
-
-static HRESULT WINAPI d3d2_CreateDevice(IDirect3D2 *iface, REFCLSID riid,
- IDirectDrawSurface *surface, IDirect3DDevice2 **device)
-{
- struct ddraw_surface *surface_impl = unsafe_impl_from_IDirectDrawSurface(surface);
- struct ddraw *ddraw = impl_from_IDirect3D2(iface);
- struct d3d_device *device_impl;
- HRESULT hr;
-
- TRACE("iface %p, riid %s, surface %p, device %p.\n",
- iface, debugstr_guid(riid), surface, device);
-
- wined3d_mutex_lock();
- if (SUCCEEDED(hr = d3d_device_create(ddraw, riid, surface_impl, (IUnknown *)surface, 2, &device_impl, NULL)))
- {
- *device = &device_impl->IDirect3DDevice2_iface;
- }
- else
- {
- WARN("Failed to create device, hr %#x.\n", hr);
- *device = NULL;
- }
- wined3d_mutex_unlock();
-
- return hr;
-}
-
-/*****************************************************************************
- * IDirect3D7::CreateVertexBuffer
- *
- * Creates a new vertex buffer object and returns a IDirect3DVertexBuffer7
- * interface.
- *
- * Versions 3 and 7
- *
- * Params:
- * desc: Requested Vertex buffer properties
- * vertex_buffer: Address to return the interface pointer at
- * flags: Some flags, should be 0
- *
- * Returns
- * D3D_OK on success
- * DDERR_OUTOFMEMORY if memory allocation failed
- * DDERR_INVALIDPARAMS if desc or vertex_buffer is NULL
- *
- *****************************************************************************/
-static HRESULT WINAPI d3d7_CreateVertexBuffer(IDirect3D7 *iface, D3DVERTEXBUFFERDESC *desc,
- IDirect3DVertexBuffer7 **vertex_buffer, DWORD flags)
-{
- struct ddraw *ddraw = impl_from_IDirect3D7(iface);
- struct d3d_vertex_buffer *object;
- HRESULT hr;
-
- TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x.\n",
- iface, desc, vertex_buffer, flags);
-
- if (!vertex_buffer || !desc) return DDERR_INVALIDPARAMS;
-
- hr = d3d_vertex_buffer_create(&object, ddraw, desc);
- if (hr == D3D_OK)
- {
- TRACE("Created vertex buffer %p.\n", object);
- *vertex_buffer = &object->IDirect3DVertexBuffer7_iface;
- }
- else
- WARN("Failed to create vertex buffer, hr %#x.\n", hr);
-
- return hr;
-}
-
-static HRESULT WINAPI d3d3_CreateVertexBuffer(IDirect3D3 *iface, D3DVERTEXBUFFERDESC *desc,
- IDirect3DVertexBuffer **vertex_buffer, DWORD flags, IUnknown *outer_unknown)
-{
- struct ddraw *ddraw = impl_from_IDirect3D3(iface);
- struct d3d_vertex_buffer *object;
- HRESULT hr;
-
- TRACE("iface %p, desc %p, vertex_buffer %p, flags %#x, outer_unknown %p.\n",
- iface, desc, vertex_buffer, flags, outer_unknown);
-
- if (outer_unknown)
- return CLASS_E_NOAGGREGATION;
- if (!vertex_buffer || !desc)
- return DDERR_INVALIDPARAMS;
-
- hr = d3d_vertex_buffer_create(&object, ddraw, desc);
- if (hr == D3D_OK)
- {
- TRACE("Created vertex buffer %p.\n", object);
- *vertex_buffer = (IDirect3DVertexBuffer *)&object->IDirect3DVertexBuffer7_iface;
- }
- else
- WARN("Failed to create vertex buffer, hr %#x.\n", hr);
-
- return hr;
-}
-
-/*****************************************************************************
- * IDirect3D7::EnumZBufferFormats
- *
- * Enumerates all supported Z buffer pixel formats
- *
- * Versions 3 and 7
- *
- * Params:
- * device_iid:
- * callback: callback to call for each pixel format
- * context: Pointer to pass back to the callback
- *
- * Returns:
- * D3D_OK on success
- * DDERR_INVALIDPARAMS if callback is NULL
- *
- *****************************************************************************/
-static HRESULT WINAPI d3d7_EnumZBufferFormats(IDirect3D7 *iface, REFCLSID device_iid,
- LPD3DENUMPIXELFORMATSCALLBACK callback, void *context)
-{
- struct ddraw *ddraw = impl_from_IDirect3D7(iface);
- struct wined3d_display_mode mode;
- enum wined3d_device_type type;
- unsigned int i;
- HRESULT hr;
-
- /* Order matters. Specifically, BattleZone II (full version) expects the
- * 16-bit depth formats to be listed before the 24 and 32 ones. */
- static const enum wined3d_format_id formats[] =
- {
- WINED3DFMT_S1_UINT_D15_UNORM,
- WINED3DFMT_D16_UNORM,
- WINED3DFMT_X8D24_UNORM,
- WINED3DFMT_S4X4_UINT_D24_UNORM,
- WINED3DFMT_D24_UNORM_S8_UINT,
- WINED3DFMT_D32_UNORM,
- };
-
- TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
- iface, debugstr_guid(device_iid), callback, context);
-
- if (!callback) return DDERR_INVALIDPARAMS;
-
- if (IsEqualGUID(device_iid, &IID_IDirect3DHALDevice)
- || IsEqualGUID(device_iid, &IID_IDirect3DTnLHalDevice)
- || IsEqualGUID(device_iid, &IID_D3DDEVICE_WineD3D))
- {
- TRACE("Asked for HAL device.\n");
- type = WINED3D_DEVICE_TYPE_HAL;
- }
- else if (IsEqualGUID(device_iid, &IID_IDirect3DRGBDevice)
- || IsEqualGUID(device_iid, &IID_IDirect3DMMXDevice))
- {
- TRACE("Asked for SW device.\n");
- type = WINED3D_DEVICE_TYPE_SW;
- }
- else if (IsEqualGUID(device_iid, &IID_IDirect3DRefDevice))
- {
- TRACE("Asked for REF device.\n");
- type = WINED3D_DEVICE_TYPE_REF;
- }
- else if (IsEqualGUID(device_iid, &IID_IDirect3DNullDevice))
- {
- TRACE("Asked for NULLREF device.\n");
- type = WINED3D_DEVICE_TYPE_NULLREF;
- }
- else
- {
- FIXME("Unexpected device GUID %s.\n", debugstr_guid(device_iid));
- type = WINED3D_DEVICE_TYPE_HAL;
- }
-
- wined3d_mutex_lock();
- /* We need an adapter format from somewhere to please wined3d and WGL.
- * Use the current display mode. So far all cards offer the same depth
- * stencil format for all modes, but if some do not and applications do
- * not like that we'll have to find some workaround, like iterating over
- * all imaginable formats and collecting all the depth stencil formats we
- * can get. */
- if (FAILED(hr = wined3d_get_adapter_display_mode(ddraw->wined3d, WINED3DADAPTER_DEFAULT, &mode, NULL)))
- {
- ERR("Failed to get display mode, hr %#x.\n", hr);
- wined3d_mutex_unlock();
- return hr;
- }
-
- for (i = 0; i < (sizeof(formats) / sizeof(*formats)); ++i)
- {
- if (SUCCEEDED(wined3d_check_device_format(ddraw->wined3d, WINED3DADAPTER_DEFAULT, type, mode.format_id,
- WINED3DUSAGE_DEPTHSTENCIL, WINED3D_RTYPE_TEXTURE_2D, formats[i])))
- {
- DDPIXELFORMAT pformat;
-
- memset(&pformat, 0, sizeof(pformat));
- pformat.dwSize = sizeof(pformat);
- ddrawformat_from_wined3dformat(&pformat, formats[i]);
-
- TRACE("Enumerating wined3d format %#x.\n", formats[i]);
- hr = callback(&pformat, context);
- if (hr != DDENUMRET_OK)
- {
- TRACE("Format enumeration cancelled by application.\n");
- wined3d_mutex_unlock();
- return D3D_OK;
- }
- }
- }
-
- /* Historically some windows drivers used dwZBufferBitDepth=24 for WINED3DFMT_X8D24_UNORM,
- * while others used dwZBufferBitDepth=32. In either case the pitch matches a 32 bits per
- * pixel format, so we use dwZBufferBitDepth=32. Some games expect 24. Windows Vista and
- * newer enumerate both versions, so we do the same(bug 22434) */
- if (SUCCEEDED(wined3d_check_device_format(ddraw->wined3d, WINED3DADAPTER_DEFAULT, type, mode.format_id,
- WINED3DUSAGE_DEPTHSTENCIL, WINED3D_RTYPE_TEXTURE_2D, WINED3DFMT_X8D24_UNORM)))
- {
- DDPIXELFORMAT x8d24 =
- {
- sizeof(x8d24), DDPF_ZBUFFER, 0,
- {24}, {0x00000000}, {0x00ffffff}, {0x00000000}
- };
- TRACE("Enumerating WINED3DFMT_X8D24_UNORM, dwZBufferBitDepth=24 version\n");
- callback(&x8d24, context);
- }
-
- TRACE("End of enumeration.\n");
-
- wined3d_mutex_unlock();
-
- return D3D_OK;
-}
-
-static HRESULT WINAPI d3d3_EnumZBufferFormats(IDirect3D3 *iface, REFCLSID device_iid,
- LPD3DENUMPIXELFORMATSCALLBACK callback, void *context)
-{
- struct ddraw *ddraw = impl_from_IDirect3D3(iface);
-
- TRACE("iface %p, device_iid %s, callback %p, context %p.\n",
- iface, debugstr_guid(device_iid), callback, context);
-
- return d3d7_EnumZBufferFormats(&ddraw->IDirect3D7_iface, device_iid, callback, context);
-}
-
-/*****************************************************************************
- * IDirect3D7::EvictManagedTextures
- *
- * Removes all managed textures (=surfaces with DDSCAPS2_TEXTUREMANAGE or
- * DDSCAPS2_D3DTEXTUREMANAGE caps) to be removed from video memory.
- *
- * Versions 3 and 7
- *
- * Returns:
- * D3D_OK, because it's a stub
- *
- *****************************************************************************/
-static HRESULT WINAPI d3d7_EvictManagedTextures(IDirect3D7 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirect3D7(iface);
-
- TRACE("iface %p!\n", iface);
-
- wined3d_mutex_lock();
- if (ddraw->flags & DDRAW_D3D_INITIALIZED)
- wined3d_device_evict_managed_resources(ddraw->wined3d_device);
- wined3d_mutex_unlock();
-
- return D3D_OK;
-}
-
-static HRESULT WINAPI d3d3_EvictManagedTextures(IDirect3D3 *iface)
-{
- struct ddraw *ddraw = impl_from_IDirect3D3(iface);
-
- TRACE("iface %p.\n", iface);
-
- return d3d7_EvictManagedTextures(&ddraw->IDirect3D7_iface);
-}
-
-/*****************************************************************************
- * IDirectDraw7 VTable
- *****************************************************************************/
-static const struct IDirectDraw7Vtbl ddraw7_vtbl =
-{
- /* IUnknown */
- ddraw7_QueryInterface,
- ddraw7_AddRef,
- ddraw7_Release,
- /* IDirectDraw */
- ddraw7_Compact,
- ddraw7_CreateClipper,
- ddraw7_CreatePalette,
- ddraw7_CreateSurface,
- ddraw7_DuplicateSurface,
- ddraw7_EnumDisplayModes,
- ddraw7_EnumSurfaces,
- ddraw7_FlipToGDISurface,
- ddraw7_GetCaps,
- ddraw7_GetDisplayMode,
- ddraw7_GetFourCCCodes,
- ddraw7_GetGDISurface,
- ddraw7_GetMonitorFrequency,
- ddraw7_GetScanLine,
- ddraw7_GetVerticalBlankStatus,
- ddraw7_Initialize,
- ddraw7_RestoreDisplayMode,
- ddraw7_SetCooperativeLevel,
- ddraw7_SetDisplayMode,
- ddraw7_WaitForVerticalBlank,
- /* IDirectDraw2 */
- ddraw7_GetAvailableVidMem,
- /* IDirectDraw3 */
- ddraw7_GetSurfaceFromDC,
- /* IDirectDraw4 */
- ddraw7_RestoreAllSurfaces,
- ddraw7_TestCooperativeLevel,
- ddraw7_GetDeviceIdentifier,
- /* IDirectDraw7 */
- ddraw7_StartModeTest,
- ddraw7_EvaluateMode
-};
-
-static const struct IDirectDraw4Vtbl ddraw4_vtbl =
-{
- /* IUnknown */
- ddraw4_QueryInterface,
- ddraw4_AddRef,
- ddraw4_Release,
- /* IDirectDraw */
- ddraw4_Compact,
- ddraw4_CreateClipper,
- ddraw4_CreatePalette,
- ddraw4_CreateSurface,
- ddraw4_DuplicateSurface,
- ddraw4_EnumDisplayModes,
- ddraw4_EnumSurfaces,
- ddraw4_FlipToGDISurface,
- ddraw4_GetCaps,
- ddraw4_GetDisplayMode,
- ddraw4_GetFourCCCodes,
- ddraw4_GetGDISurface,
- ddraw4_GetMonitorFrequency,
- ddraw4_GetScanLine,
- ddraw4_GetVerticalBlankStatus,
- ddraw4_Initialize,
- ddraw4_RestoreDisplayMode,
- ddraw4_SetCooperativeLevel,
- ddraw4_SetDisplayMode,
- ddraw4_WaitForVerticalBlank,
- /* IDirectDraw2 */
- ddraw4_GetAvailableVidMem,
- /* IDirectDraw3 */
- ddraw4_GetSurfaceFromDC,
- /* IDirectDraw4 */
- ddraw4_RestoreAllSurfaces,
- ddraw4_TestCooperativeLevel,
- ddraw4_GetDeviceIdentifier,
-};
-
-static const struct IDirectDraw2Vtbl ddraw2_vtbl =
-{
- /* IUnknown */
- ddraw2_QueryInterface,
- ddraw2_AddRef,
- ddraw2_Release,
- /* IDirectDraw */
- ddraw2_Compact,
- ddraw2_CreateClipper,
- ddraw2_CreatePalette,
- ddraw2_CreateSurface,
- ddraw2_DuplicateSurface,
- ddraw2_EnumDisplayModes,
- ddraw2_EnumSurfaces,
- ddraw2_FlipToGDISurface,
- ddraw2_GetCaps,
- ddraw2_GetDisplayMode,
- ddraw2_GetFourCCCodes,
- ddraw2_GetGDISurface,
- ddraw2_GetMonitorFrequency,
- ddraw2_GetScanLine,
- ddraw2_GetVerticalBlankStatus,
- ddraw2_Initialize,
- ddraw2_RestoreDisplayMode,
- ddraw2_SetCooperativeLevel,
- ddraw2_SetDisplayMode,
- ddraw2_WaitForVerticalBlank,
- /* IDirectDraw2 */
- ddraw2_GetAvailableVidMem,
-};
-
-static struct IDirectDrawVtbl ddraw1_vtbl =
-{
- /* IUnknown */
- ddraw1_QueryInterface,
- ddraw1_AddRef,
- ddraw1_Release,
- /* IDirectDraw */
- ddraw1_Compact,
- ddraw1_CreateClipper,
- ddraw1_CreatePalette,
- ddraw1_CreateSurface,
- ddraw1_DuplicateSurface,
- ddraw1_EnumDisplayModes,
- ddraw1_EnumSurfaces,
- ddraw1_FlipToGDISurface,
- ddraw1_GetCaps,
- ddraw1_GetDisplayMode,
- ddraw1_GetFourCCCodes,
- ddraw1_GetGDISurface,
- ddraw1_GetMonitorFrequency,
- ddraw1_GetScanLine,
- ddraw1_GetVerticalBlankStatus,
- ddraw1_Initialize,
- ddraw1_RestoreDisplayMode,
- ddraw1_SetCooperativeLevel,
- ddraw1_SetDisplayMode,
- ddraw1_WaitForVerticalBlank,
-};
-
-static const struct IDirect3D7Vtbl d3d7_vtbl =
-{
- /* IUnknown methods */
- d3d7_QueryInterface,
- d3d7_AddRef,
- d3d7_Release,
- /* IDirect3D7 methods */
- d3d7_EnumDevices,
- d3d7_CreateDevice,
- d3d7_CreateVertexBuffer,
- d3d7_EnumZBufferFormats,
- d3d7_EvictManagedTextures
-};
-
-static const struct IDirect3D3Vtbl d3d3_vtbl =
-{
- /* IUnknown methods */
- d3d3_QueryInterface,
- d3d3_AddRef,
- d3d3_Release,
- /* IDirect3D3 methods */
- d3d3_EnumDevices,
- d3d3_CreateLight,
- d3d3_CreateMaterial,
- d3d3_CreateViewport,
- d3d3_FindDevice,
- d3d3_CreateDevice,
- d3d3_CreateVertexBuffer,
- d3d3_EnumZBufferFormats,
- d3d3_EvictManagedTextures
-};
-
-static const struct IDirect3D2Vtbl d3d2_vtbl =
-{
- /* IUnknown methods */
- d3d2_QueryInterface,
- d3d2_AddRef,
- d3d2_Release,
- /* IDirect3D2 methods */
- d3d2_EnumDevices,
- d3d2_CreateLight,
- d3d2_CreateMaterial,
- d3d2_CreateViewport,
- d3d2_FindDevice,
- d3d2_CreateDevice
-};
-
-static const struct IDirect3DVtbl d3d1_vtbl =
-{
- /* IUnknown methods */
- d3d1_QueryInterface,
- d3d1_AddRef,
- d3d1_Release,
- /* IDirect3D methods */
- d3d1_Initialize,
- d3d1_EnumDevices,
- d3d1_CreateLight,
- d3d1_CreateMaterial,
- d3d1_CreateViewport,
- d3d1_FindDevice
-};
-
-/*****************************************************************************
- * ddraw_find_decl
- *
- * Finds the WineD3D vertex declaration for a specific fvf, and creates one
- * if none was found.
- *
- * This function is in ddraw.c and the DDraw object space because D3D7
- * vertex buffers are created using the IDirect3D interface to the ddraw
- * object, so they can be valid across D3D devices(theoretically. The ddraw
- * object also owns the wined3d device
- *
- * Parameters:
- * This: Device
- * fvf: Fvf to find the decl for
- *
- * Returns:
- * NULL in case of an error, the vertex declaration for the FVF otherwise.
- *
- *****************************************************************************/
-struct wined3d_vertex_declaration *ddraw_find_decl(struct ddraw *This, DWORD fvf)
-{
- struct wined3d_vertex_declaration *pDecl = NULL;
- HRESULT hr;
- int p, low, high; /* deliberately signed */
- struct FvfToDecl *convertedDecls = This->decls;
-
- TRACE("Searching for declaration for fvf %08x... ", fvf);
-
- low = 0;
- high = This->numConvertedDecls - 1;
- while(low <= high) {
- p = (low + high) >> 1;
- TRACE("%d ", p);
- if(convertedDecls[p].fvf == fvf) {
- TRACE("found %p\n", convertedDecls[p].decl);
- return convertedDecls[p].decl;
- } else if(convertedDecls[p].fvf < fvf) {
- low = p + 1;
- } else {
- high = p - 1;
- }
- }
- TRACE("not found. Creating and inserting at position %d.\n", low);
-
- hr = wined3d_vertex_declaration_create_from_fvf(This->wined3d_device,
- fvf, This, &ddraw_null_wined3d_parent_ops, &pDecl);
- if (hr != S_OK) return NULL;
-
- if(This->declArraySize == This->numConvertedDecls) {
- int grow = max(This->declArraySize / 2, 8);
- convertedDecls = HeapReAlloc(GetProcessHeap(), 0, convertedDecls,
- sizeof(convertedDecls[0]) * (This->numConvertedDecls + grow));
- if (!convertedDecls)
- {
- wined3d_vertex_declaration_decref(pDecl);
- return NULL;
- }
- This->decls = convertedDecls;
- This->declArraySize += grow;
- }
-
- memmove(convertedDecls + low + 1, convertedDecls + low, sizeof(convertedDecls[0]) * (This->numConvertedDecls - low));
- convertedDecls[low].decl = pDecl;
- convertedDecls[low].fvf = fvf;
- This->numConvertedDecls++;
-
- TRACE("Returning %p. %d decls in array\n", pDecl, This->numConvertedDecls);
- return pDecl;
-}
-
-static inline struct ddraw *ddraw_from_device_parent(struct wined3d_device_parent *device_parent)
-{
- return CONTAINING_RECORD(device_parent, struct ddraw, device_parent);
-}
-
-static void CDECL device_parent_wined3d_device_created(struct wined3d_device_parent *device_parent,
- struct wined3d_device *device)
-{
- TRACE("device_parent %p, device %p.\n", device_parent, device);
-}
-
-/* This is run from device_process_message() in wined3d, we can't take the
- * wined3d mutex. */
-/* FIXME: We only get mode change notifications in exclusive mode, but we
- * should mark surfaces as lost on mode changes in DDSCL_NORMAL mode as well. */
-static void CDECL device_parent_mode_changed(struct wined3d_device_parent *device_parent)
-{
- struct ddraw *ddraw = ddraw_from_device_parent(device_parent);
- MONITORINFO monitor_info;
- HMONITOR monitor;
- RECT *r;
-
- TRACE("device_parent %p.\n", device_parent);
-
- if (!(ddraw->cooperative_level & DDSCL_EXCLUSIVE) || !ddraw->swapchain_window)
- {
- TRACE("Nothing to resize.\n");
- return;
- }
-
- monitor = MonitorFromWindow(ddraw->swapchain_window, MONITOR_DEFAULTTOPRIMARY);
- monitor_info.cbSize = sizeof(monitor_info);
- if (!GetMonitorInfoW(monitor, &monitor_info))
- {
- ERR("Failed to get monitor info.\n");
- return;
- }
-
- r = &monitor_info.rcMonitor;
- TRACE("Resizing window %p to %s.\n", ddraw->swapchain_window, wine_dbgstr_rect(r));
-
- if (!SetWindowPos(ddraw->swapchain_window, HWND_TOP, r->left, r->top,
- r->right - r->left, r->bottom - r->top, SWP_SHOWWINDOW | SWP_NOACTIVATE))
- ERR("Failed to resize window.\n");
-
- InterlockedCompareExchange(&ddraw->device_state, DDRAW_DEVICE_STATE_NOT_RESTORED, DDRAW_DEVICE_STATE_OK);
-}
-
-static void CDECL device_parent_activate(struct wined3d_device_parent *device_parent, BOOL activate)
-{
- struct ddraw *ddraw = ddraw_from_device_parent(device_parent);
-
- TRACE("device_parent %p, activate %#x.\n", device_parent, activate);
-
- if (!activate)
- {
- ddraw->device_state = DDRAW_DEVICE_STATE_LOST;
- exclusive_window = NULL;
- }
- else
- {
- InterlockedCompareExchange(&ddraw->device_state, DDRAW_DEVICE_STATE_NOT_RESTORED, DDRAW_DEVICE_STATE_LOST);
- }
-}
-
-void ddraw_update_lost_surfaces(struct ddraw *ddraw)
-{
- struct ddraw_surface *surface;
-
- if (ddraw->device_state != DDRAW_DEVICE_STATE_NOT_RESTORED)
- return;
-
- LIST_FOR_EACH_ENTRY(surface, &ddraw->surface_list, struct ddraw_surface, surface_list_entry)
- {
- surface->is_lost = TRUE;
- }
- ddraw->device_state = DDRAW_DEVICE_STATE_OK;
-}
-
-static HRESULT CDECL device_parent_surface_created(struct wined3d_device_parent *device_parent,
- struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
- void **parent, const struct wined3d_parent_ops **parent_ops)
-{
- struct ddraw *ddraw = ddraw_from_device_parent(device_parent);
- struct ddraw_surface *ddraw_surface;
-
- TRACE("device_parent %p, wined3d_texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
- device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops);
-
- /* We have a swapchain or wined3d internal texture. */
- if (!wined3d_texture_get_parent(wined3d_texture) || wined3d_texture_get_parent(wined3d_texture) == ddraw)
- {
- *parent = NULL;
- *parent_ops = &ddraw_null_wined3d_parent_ops;
-
- return DD_OK;
- }
-
- if (!(ddraw_surface = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*ddraw_surface))))
- {
- ERR("Failed to allocate surface memory.\n");
- return DDERR_OUTOFVIDEOMEMORY;
- }
-
- ddraw_surface_init(ddraw_surface, ddraw, wined3d_texture, sub_resource_idx, parent_ops);
- *parent = ddraw_surface;
-
- ddraw_update_lost_surfaces(ddraw);
- list_add_head(&ddraw->surface_list, &ddraw_surface->surface_list_entry);
-
- TRACE("Created ddraw surface %p.\n", ddraw_surface);
-
- return DD_OK;
-}
-
-static HRESULT CDECL device_parent_volume_created(struct wined3d_device_parent *device_parent,
- struct wined3d_texture *wined3d_texture, unsigned int sub_resource_idx,
- void **parent, const struct wined3d_parent_ops **parent_ops)
-{
- TRACE("device_parent %p, texture %p, sub_resource_idx %u, parent %p, parent_ops %p.\n",
- device_parent, wined3d_texture, sub_resource_idx, parent, parent_ops);
-
- *parent = NULL;
- *parent_ops = &ddraw_null_wined3d_parent_ops;
-
- return DD_OK;
-}
-
-static void STDMETHODCALLTYPE ddraw_frontbuffer_destroyed(void *parent)
-{
- struct ddraw *ddraw = parent;
- ddraw->wined3d_frontbuffer = NULL;
-}
-
-static const struct wined3d_parent_ops ddraw_frontbuffer_parent_ops =
-{
- ddraw_frontbuffer_destroyed,
-};
-
-static HRESULT CDECL device_parent_create_swapchain_texture(struct wined3d_device_parent *device_parent,
- void *container_parent, const struct wined3d_resource_desc *desc, DWORD texture_flags,
- struct wined3d_texture **texture)
-{
- struct ddraw *ddraw = ddraw_from_device_parent(device_parent);
- HRESULT hr;
-
- TRACE("device_parent %p, container_parent %p, desc %p, texture flags %#x, texture %p.\n",
- device_parent, container_parent, desc, texture_flags, texture);
-
- if (ddraw->wined3d_frontbuffer)
- {
- ERR("Frontbuffer already created.\n");
- return E_FAIL;
- }
-
- if (FAILED(hr = wined3d_texture_create(ddraw->wined3d_device, desc, 1, 1,
- texture_flags | WINED3D_TEXTURE_CREATE_MAPPABLE, NULL, ddraw, &ddraw_frontbuffer_parent_ops, texture)))
- {
- WARN("Failed to create texture, hr %#x.\n", hr);
- return hr;
- }
-
- ddraw->wined3d_frontbuffer = *texture;
-
- return hr;
-}
-
-static HRESULT CDECL device_parent_create_swapchain(struct wined3d_device_parent *device_parent,
- struct wined3d_swapchain_desc *desc, struct wined3d_swapchain **swapchain)
-{
- struct ddraw *ddraw = ddraw_from_device_parent(device_parent);
- HRESULT hr;
-
- TRACE("device_parent %p, desc %p, swapchain %p.\n", device_parent, desc, swapchain);
-
- if (ddraw->wined3d_swapchain)
- {
- ERR("Swapchain already created.\n");
- return E_FAIL;
- }
-
- if (FAILED(hr = wined3d_swapchain_create(ddraw->wined3d_device, desc, NULL,
- &ddraw_null_wined3d_parent_ops, swapchain)))
- WARN("Failed to create swapchain, hr %#x.\n", hr);
-
- return hr;
-}
-
-static const struct wined3d_device_parent_ops ddraw_wined3d_device_parent_ops =
-{
- device_parent_wined3d_device_created,
- device_parent_mode_changed,
- device_parent_activate,
- device_parent_surface_created,
- device_parent_volume_created,
- device_parent_create_swapchain_texture,
- device_parent_create_swapchain,
-};
-
-HRESULT ddraw_init(struct ddraw *ddraw, DWORD flags, enum wined3d_device_type device_type)
-{
- WINED3DCAPS caps;
- HRESULT hr;
-
- ddraw->IDirectDraw7_iface.lpVtbl = &ddraw7_vtbl;
- ddraw->IDirectDraw_iface.lpVtbl = &ddraw1_vtbl;
- ddraw->IDirectDraw2_iface.lpVtbl = &ddraw2_vtbl;
- ddraw->IDirectDraw4_iface.lpVtbl = &ddraw4_vtbl;
- ddraw->IDirect3D_iface.lpVtbl = &d3d1_vtbl;
- ddraw->IDirect3D2_iface.lpVtbl = &d3d2_vtbl;
- ddraw->IDirect3D3_iface.lpVtbl = &d3d3_vtbl;
- ddraw->IDirect3D7_iface.lpVtbl = &d3d7_vtbl;
- ddraw->device_parent.ops = &ddraw_wined3d_device_parent_ops;
- ddraw->numIfaces = 1;
- ddraw->ref7 = 1;
-
- flags |= DDRAW_WINED3D_FLAGS;
- if (!(ddraw->wined3d = wined3d_create(flags)))
- {
- flags |= WINED3D_NO3D;
- if (!(ddraw->wined3d = wined3d_create(flags)))
- {
- WARN("Failed to create a wined3d object.\n");
- return E_FAIL;
- }
- }
-
- if (FAILED(hr = wined3d_get_device_caps(ddraw->wined3d, WINED3DADAPTER_DEFAULT, device_type, &caps)))
- {
- ERR("Failed to get device caps, hr %#x.\n", hr);
- wined3d_decref(ddraw->wined3d);
- return E_FAIL;
- }
-
- if (!(caps.ddraw_caps.caps & WINEDDCAPS_3D))
- {
- WARN("Created a wined3d object without 3D support.\n");
- ddraw->flags |= DDRAW_NO3D;
- }
-
- if (FAILED(hr = wined3d_device_create(ddraw->wined3d, WINED3DADAPTER_DEFAULT, device_type,
- NULL, 0, DDRAW_STRIDE_ALIGNMENT, &ddraw->device_parent, &ddraw->wined3d_device)))
- {
- WARN("Failed to create a wined3d device, hr %#x.\n", hr);
- wined3d_decref(ddraw->wined3d);
- return hr;
- }
-
- list_init(&ddraw->surface_list);
-
- return DD_OK;
-}