+++ /dev/null
-/*
- * DirectDraw helper functions
- *
- * Copyright (c) 1997-2000 Marcus Meissner
- * Copyright (c) 1998 Lionel Ulmer
- * Copyright (c) 2000 TransGaming Technologies Inc.
- * Copyright (c) 2006 Stefan Dösinger
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
-
-#include "ddraw_private.h"
-
-static void DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf);
-
-void ddrawformat_from_wined3dformat(DDPIXELFORMAT *DDPixelFormat, enum wined3d_format_id wined3d_format)
-{
- DWORD Size = DDPixelFormat->dwSize;
-
- if(Size==0) return;
-
- memset(DDPixelFormat, 0x00, Size);
- DDPixelFormat->dwSize = Size;
- switch (wined3d_format)
- {
- case WINED3DFMT_B8G8R8_UNORM:
- DDPixelFormat->dwFlags = DDPF_RGB;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwRGBBitCount = 24;
- DDPixelFormat->u2.dwRBitMask = 0x00ff0000;
- DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
- DDPixelFormat->u4.dwBBitMask = 0x000000ff;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
- break;
-
- case WINED3DFMT_B8G8R8A8_UNORM:
- DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwRGBBitCount = 32;
- DDPixelFormat->u2.dwRBitMask = 0x00ff0000;
- DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
- DDPixelFormat->u4.dwBBitMask = 0x000000ff;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0xff000000;
- break;
-
- case WINED3DFMT_B8G8R8X8_UNORM:
- DDPixelFormat->dwFlags = DDPF_RGB;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwRGBBitCount = 32;
- DDPixelFormat->u2.dwRBitMask = 0x00ff0000;
- DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
- DDPixelFormat->u4.dwBBitMask = 0x000000ff;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
- break;
-
- case WINED3DFMT_R8G8B8X8_UNORM:
- DDPixelFormat->dwFlags = DDPF_RGB;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwRGBBitCount = 32;
- DDPixelFormat->u2.dwRBitMask = 0x000000ff;
- DDPixelFormat->u3.dwGBitMask = 0x0000ff00;
- DDPixelFormat->u4.dwBBitMask = 0x00ff0000;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
- break;
-
- case WINED3DFMT_B5G6R5_UNORM:
- DDPixelFormat->dwFlags = DDPF_RGB;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwRGBBitCount = 16;
- DDPixelFormat->u2.dwRBitMask = 0xF800;
- DDPixelFormat->u3.dwGBitMask = 0x07E0;
- DDPixelFormat->u4.dwBBitMask = 0x001F;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
- break;
-
- case WINED3DFMT_B5G5R5X1_UNORM:
- DDPixelFormat->dwFlags = DDPF_RGB;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwRGBBitCount = 16;
- DDPixelFormat->u2.dwRBitMask = 0x7C00;
- DDPixelFormat->u3.dwGBitMask = 0x03E0;
- DDPixelFormat->u4.dwBBitMask = 0x001F;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
- break;
-
- case WINED3DFMT_B5G5R5A1_UNORM:
- DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwRGBBitCount = 16;
- DDPixelFormat->u2.dwRBitMask = 0x7C00;
- DDPixelFormat->u3.dwGBitMask = 0x03E0;
- DDPixelFormat->u4.dwBBitMask = 0x001F;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0x8000;
- break;
-
- case WINED3DFMT_B4G4R4A4_UNORM:
- DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwRGBBitCount = 16;
- DDPixelFormat->u2.dwRBitMask = 0x0F00;
- DDPixelFormat->u3.dwGBitMask = 0x00F0;
- DDPixelFormat->u4.dwBBitMask = 0x000F;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0xF000;
- break;
-
- case WINED3DFMT_B2G3R3_UNORM:
- DDPixelFormat->dwFlags = DDPF_RGB;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwRGBBitCount = 8;
- DDPixelFormat->u2.dwRBitMask = 0xE0;
- DDPixelFormat->u3.dwGBitMask = 0x1C;
- DDPixelFormat->u4.dwBBitMask = 0x03;
- DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0;
- break;
-
- case WINED3DFMT_P8_UINT:
- DDPixelFormat->dwFlags = DDPF_PALETTEINDEXED8 | DDPF_RGB;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwRGBBitCount = 8;
- DDPixelFormat->u2.dwRBitMask = 0x00;
- DDPixelFormat->u3.dwGBitMask = 0x00;
- DDPixelFormat->u4.dwBBitMask = 0x00;
- break;
-
- case WINED3DFMT_A8_UNORM:
- DDPixelFormat->dwFlags = DDPF_ALPHA;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwAlphaBitDepth = 8;
- DDPixelFormat->u2.dwRBitMask = 0x0;
- DDPixelFormat->u3.dwZBitMask = 0x0;
- DDPixelFormat->u4.dwStencilBitMask = 0x0;
- DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0;
- break;
-
- case WINED3DFMT_B2G3R3A8_UNORM:
- DDPixelFormat->dwFlags = DDPF_RGB | DDPF_ALPHAPIXELS;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwRGBBitCount = 16;
- DDPixelFormat->u2.dwRBitMask = 0x00E0;
- DDPixelFormat->u3.dwGBitMask = 0x001C;
- DDPixelFormat->u4.dwBBitMask = 0x0003;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0xFF00;
- break;
-
- case WINED3DFMT_B4G4R4X4_UNORM:
- DDPixelFormat->dwFlags = DDPF_RGB;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwRGBBitCount = 16;
- DDPixelFormat->u2.dwRBitMask = 0x0F00;
- DDPixelFormat->u3.dwGBitMask = 0x00F0;
- DDPixelFormat->u4.dwBBitMask = 0x000F;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
- break;
-
- /* How are Z buffer bit depth and Stencil buffer bit depth related?
- */
- case WINED3DFMT_D16_UNORM:
- DDPixelFormat->dwFlags = DDPF_ZBUFFER;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwZBufferBitDepth = 16;
- DDPixelFormat->u2.dwStencilBitDepth = 0;
- DDPixelFormat->u3.dwZBitMask = 0x0000FFFF;
- DDPixelFormat->u4.dwStencilBitMask = 0x0;
- DDPixelFormat->u5.dwRGBZBitMask = 0x00000000;
- break;
-
- case WINED3DFMT_D32_UNORM:
- DDPixelFormat->dwFlags = DDPF_ZBUFFER;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwZBufferBitDepth = 32;
- DDPixelFormat->u2.dwStencilBitDepth = 0;
- DDPixelFormat->u3.dwZBitMask = 0xFFFFFFFF;
- DDPixelFormat->u4.dwStencilBitMask = 0x0;
- DDPixelFormat->u5.dwRGBZBitMask = 0x00000000;
- break;
-
- case WINED3DFMT_S4X4_UINT_D24_UNORM:
- DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
- DDPixelFormat->dwFourCC = 0;
- /* Should I set dwZBufferBitDepth to 32 here? */
- DDPixelFormat->u1.dwZBufferBitDepth = 32;
- DDPixelFormat->u2.dwStencilBitDepth = 4;
- DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF;
- DDPixelFormat->u4.dwStencilBitMask = 0x0F000000;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
- break;
-
- case WINED3DFMT_D24_UNORM_S8_UINT:
- DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwZBufferBitDepth = 32;
- DDPixelFormat->u2.dwStencilBitDepth = 8;
- DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF;
- DDPixelFormat->u4.dwStencilBitMask = 0xFF000000;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
- break;
-
- case WINED3DFMT_X8D24_UNORM:
- DDPixelFormat->dwFlags = DDPF_ZBUFFER;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwZBufferBitDepth = 32;
- DDPixelFormat->u2.dwStencilBitDepth = 0;
- DDPixelFormat->u3.dwZBitMask = 0x00FFFFFF;
- DDPixelFormat->u4.dwStencilBitMask = 0x00000000;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
- break;
-
- case WINED3DFMT_S1_UINT_D15_UNORM:
- DDPixelFormat->dwFlags = DDPF_ZBUFFER | DDPF_STENCILBUFFER;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwZBufferBitDepth = 16;
- DDPixelFormat->u2.dwStencilBitDepth = 1;
- DDPixelFormat->u3.dwZBitMask = 0x7fff;
- DDPixelFormat->u4.dwStencilBitMask = 0x8000;
- DDPixelFormat->u5.dwRGBAlphaBitMask = 0x0;
- break;
-
- case WINED3DFMT_UYVY:
- case WINED3DFMT_YUY2:
- DDPixelFormat->u1.dwYUVBitCount = 16;
- DDPixelFormat->dwFlags = DDPF_FOURCC;
- DDPixelFormat->dwFourCC = wined3d_format;
- break;
-
- case WINED3DFMT_YV12:
- DDPixelFormat->u1.dwYUVBitCount = 12;
- DDPixelFormat->dwFlags = DDPF_FOURCC;
- DDPixelFormat->dwFourCC = wined3d_format;
- break;
-
- case WINED3DFMT_DXT1:
- case WINED3DFMT_DXT2:
- case WINED3DFMT_DXT3:
- case WINED3DFMT_DXT4:
- case WINED3DFMT_DXT5:
- case WINED3DFMT_MULTI2_ARGB8:
- case WINED3DFMT_G8R8_G8B8:
- case WINED3DFMT_R8G8_B8G8:
- DDPixelFormat->dwFlags = DDPF_FOURCC;
- DDPixelFormat->dwFourCC = wined3d_format;
- break;
-
- /* Luminance */
- case WINED3DFMT_L8_UNORM:
- DDPixelFormat->dwFlags = DDPF_LUMINANCE;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwLuminanceBitCount = 8;
- DDPixelFormat->u2.dwLuminanceBitMask = 0xff;
- DDPixelFormat->u3.dwBumpDvBitMask = 0x0;
- DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0;
- DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x0;
- break;
-
- case WINED3DFMT_L4A4_UNORM:
- DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwLuminanceBitCount = 4;
- DDPixelFormat->u2.dwLuminanceBitMask = 0x0f;
- DDPixelFormat->u3.dwBumpDvBitMask = 0x0;
- DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0;
- DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0xf0;
- break;
-
- case WINED3DFMT_L8A8_UNORM:
- DDPixelFormat->dwFlags = DDPF_ALPHAPIXELS | DDPF_LUMINANCE;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwLuminanceBitCount = 16;
- DDPixelFormat->u2.dwLuminanceBitMask = 0x00ff;
- DDPixelFormat->u3.dwBumpDvBitMask = 0x0;
- DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0;
- DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0xff00;
- break;
-
- /* Bump mapping */
- case WINED3DFMT_R8G8_SNORM:
- DDPixelFormat->dwFlags = DDPF_BUMPDUDV;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwBumpBitCount = 16;
- DDPixelFormat->u2.dwBumpDuBitMask = 0x000000ff;
- DDPixelFormat->u3.dwBumpDvBitMask = 0x0000ff00;
- DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x00000000;
- DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000;
- break;
-
- case WINED3DFMT_R5G5_SNORM_L6_UNORM:
- DDPixelFormat->dwFlags = DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwBumpBitCount = 16;
- DDPixelFormat->u2.dwBumpDuBitMask = 0x0000001f;
- DDPixelFormat->u3.dwBumpDvBitMask = 0x000003e0;
- DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x0000fc00;
- DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000;
- break;
-
- case WINED3DFMT_R8G8_SNORM_L8X8_UNORM:
- DDPixelFormat->dwFlags = DDPF_BUMPDUDV | DDPF_BUMPLUMINANCE;
- DDPixelFormat->dwFourCC = 0;
- DDPixelFormat->u1.dwBumpBitCount = 32;
- DDPixelFormat->u2.dwBumpDuBitMask = 0x000000ff;
- DDPixelFormat->u3.dwBumpDvBitMask = 0x0000ff00;
- DDPixelFormat->u4.dwBumpLuminanceBitMask = 0x00ff0000;
- DDPixelFormat->u5.dwLuminanceAlphaBitMask = 0x00000000;
- break;
-
- default:
- FIXME("Unhandled wined3d format %#x.\n", wined3d_format);
- break;
- }
-
- if(TRACE_ON(ddraw)) {
- TRACE("Returning: ");
- DDRAW_dump_pixelformat(DDPixelFormat);
- }
-}
-
-enum wined3d_format_id wined3dformat_from_ddrawformat(const DDPIXELFORMAT *DDPixelFormat)
-{
- TRACE("Convert a DirectDraw Pixelformat to a WineD3D Pixelformat\n");
- if(TRACE_ON(ddraw))
- {
- DDRAW_dump_pixelformat(DDPixelFormat);
- }
-
- if(DDPixelFormat->dwFlags & DDPF_PALETTEINDEXED8)
- {
- return WINED3DFMT_P8_UINT;
- }
- else if(DDPixelFormat->dwFlags & (DDPF_PALETTEINDEXED1 | DDPF_PALETTEINDEXED2 | DDPF_PALETTEINDEXED4) )
- {
- FIXME("DDPF_PALETTEINDEXED1 to DDPF_PALETTEINDEXED4 are not supported by WineD3D (yet). Returning WINED3DFMT_P8\n");
- return WINED3DFMT_P8_UINT;
- }
- else if(DDPixelFormat->dwFlags & DDPF_RGB)
- {
- switch(DDPixelFormat->u1.dwRGBBitCount)
- {
- case 8:
- /* This is the only format that can match here */
- return WINED3DFMT_B2G3R3_UNORM;
-
- case 16:
- /* Read the Color masks */
- if( (DDPixelFormat->u2.dwRBitMask == 0xF800) &&
- (DDPixelFormat->u3.dwGBitMask == 0x07E0) &&
- (DDPixelFormat->u4.dwBBitMask == 0x001F) )
- {
- return WINED3DFMT_B5G6R5_UNORM;
- }
-
- if( (DDPixelFormat->u2.dwRBitMask == 0x7C00) &&
- (DDPixelFormat->u3.dwGBitMask == 0x03E0) &&
- (DDPixelFormat->u4.dwBBitMask == 0x001F) )
- {
- if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
- (DDPixelFormat->u5.dwRGBAlphaBitMask == 0x8000))
- return WINED3DFMT_B5G5R5A1_UNORM;
- else
- return WINED3DFMT_B5G5R5X1_UNORM;
- }
-
- if( (DDPixelFormat->u2.dwRBitMask == 0x0F00) &&
- (DDPixelFormat->u3.dwGBitMask == 0x00F0) &&
- (DDPixelFormat->u4.dwBBitMask == 0x000F) )
- {
- if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
- (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xF000))
- return WINED3DFMT_B4G4R4A4_UNORM;
- else
- return WINED3DFMT_B4G4R4X4_UNORM;
- }
-
- if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
- (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xFF00) &&
- (DDPixelFormat->u2.dwRBitMask == 0x00E0) &&
- (DDPixelFormat->u3.dwGBitMask == 0x001C) &&
- (DDPixelFormat->u4.dwBBitMask == 0x0003) )
- {
- return WINED3DFMT_B2G3R3A8_UNORM;
- }
- WARN("16 bit RGB Pixel format does not match.\n");
- return WINED3DFMT_UNKNOWN;
-
- case 24:
- return WINED3DFMT_B8G8R8_UNORM;
-
- case 32:
- /* Read the Color masks */
- if( (DDPixelFormat->u2.dwRBitMask == 0x00FF0000) &&
- (DDPixelFormat->u3.dwGBitMask == 0x0000FF00) &&
- (DDPixelFormat->u4.dwBBitMask == 0x000000FF) )
- {
- if( (DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS) &&
- (DDPixelFormat->u5.dwRGBAlphaBitMask == 0xFF000000))
- return WINED3DFMT_B8G8R8A8_UNORM;
- else
- return WINED3DFMT_B8G8R8X8_UNORM;
-
- }
- WARN("32 bit RGB pixel format does not match.\n");
- return WINED3DFMT_UNKNOWN;
-
- default:
- WARN("Invalid dwRGBBitCount in Pixelformat structure.\n");
- return WINED3DFMT_UNKNOWN;
- }
- }
- else if( (DDPixelFormat->dwFlags & DDPF_ALPHA) )
- {
- /* Alpha only Pixelformat */
- switch(DDPixelFormat->u1.dwAlphaBitDepth)
- {
- case 8:
- return WINED3DFMT_A8_UNORM;
-
- default:
- WARN("Invalid AlphaBitDepth in Alpha-Only Pixelformat.\n");
- return WINED3DFMT_UNKNOWN;
- }
- }
- else if(DDPixelFormat->dwFlags & DDPF_LUMINANCE)
- {
- /* Luminance-only or luminance-alpha */
- if(DDPixelFormat->dwFlags & DDPF_ALPHAPIXELS)
- {
- /* Luminance with Alpha */
- switch(DDPixelFormat->u1.dwLuminanceBitCount)
- {
- case 4:
- if(DDPixelFormat->u1.dwAlphaBitDepth == 4)
- return WINED3DFMT_L4A4_UNORM;
- WARN("Unknown Alpha / Luminance bit depth combination.\n");
- return WINED3DFMT_UNKNOWN;
-
- case 6:
- FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
- return WINED3DFMT_R5G5_SNORM_L6_UNORM;
-
- case 8:
- if(DDPixelFormat->u1.dwAlphaBitDepth == 8)
- return WINED3DFMT_L8A8_UNORM;
- WARN("Unknown Alpha / Lumincase bit depth combination.\n");
- return WINED3DFMT_UNKNOWN;
- }
- }
- else
- {
- /* Luminance-only */
- switch(DDPixelFormat->u1.dwLuminanceBitCount)
- {
- case 6:
- FIXME("A luminance Pixelformat shouldn't have 6 luminance bits. Returning D3DFMT_L6V5U5 for now.\n");
- return WINED3DFMT_R5G5_SNORM_L6_UNORM;
-
- case 8:
- return WINED3DFMT_L8_UNORM;
-
- default:
- WARN("Unknown luminance-only bit depth 0x%x.\n", DDPixelFormat->u1.dwLuminanceBitCount);
- return WINED3DFMT_UNKNOWN;
- }
- }
- }
- else if(DDPixelFormat->dwFlags & DDPF_ZBUFFER)
- {
- /* Z buffer */
- if(DDPixelFormat->dwFlags & DDPF_STENCILBUFFER)
- {
- switch(DDPixelFormat->u1.dwZBufferBitDepth)
- {
- case 16:
- if (DDPixelFormat->u2.dwStencilBitDepth == 1) return WINED3DFMT_S1_UINT_D15_UNORM;
- WARN("Unknown depth stencil format: 16 z bits, %u stencil bits.\n",
- DDPixelFormat->u2.dwStencilBitDepth);
- return WINED3DFMT_UNKNOWN;
-
- case 32:
- if (DDPixelFormat->u2.dwStencilBitDepth == 8) return WINED3DFMT_D24_UNORM_S8_UINT;
- else if (DDPixelFormat->u2.dwStencilBitDepth == 4) return WINED3DFMT_S4X4_UINT_D24_UNORM;
- WARN("Unknown depth stencil format: 32 z bits, %u stencil bits.\n",
- DDPixelFormat->u2.dwStencilBitDepth);
- return WINED3DFMT_UNKNOWN;
-
- default:
- WARN("Unknown depth stencil format: %u z bits, %u stencil bits.\n",
- DDPixelFormat->u1.dwZBufferBitDepth, DDPixelFormat->u2.dwStencilBitDepth);
- return WINED3DFMT_UNKNOWN;
- }
- }
- else
- {
- switch(DDPixelFormat->u1.dwZBufferBitDepth)
- {
- case 16:
- return WINED3DFMT_D16_UNORM;
-
- case 24:
- return WINED3DFMT_X8D24_UNORM;
-
- case 32:
- if (DDPixelFormat->u3.dwZBitMask == 0x00FFFFFF) return WINED3DFMT_X8D24_UNORM;
- else if (DDPixelFormat->u3.dwZBitMask == 0xFFFFFF00) return WINED3DFMT_X8D24_UNORM;
- else if (DDPixelFormat->u3.dwZBitMask == 0xFFFFFFFF) return WINED3DFMT_D32_UNORM;
- WARN("Unknown depth-only format: 32 z bits, mask 0x%08x\n",
- DDPixelFormat->u3.dwZBitMask);
- return WINED3DFMT_UNKNOWN;
-
- default:
- WARN("Unknown depth-only format: %u z bits, mask 0x%08x\n",
- DDPixelFormat->u1.dwZBufferBitDepth, DDPixelFormat->u3.dwZBitMask);
- return WINED3DFMT_UNKNOWN;
- }
- }
- }
- else if(DDPixelFormat->dwFlags & DDPF_FOURCC)
- {
- return DDPixelFormat->dwFourCC;
- }
- else if(DDPixelFormat->dwFlags & DDPF_BUMPDUDV)
- {
- if( (DDPixelFormat->u1.dwBumpBitCount == 16 ) &&
- (DDPixelFormat->u2.dwBumpDuBitMask == 0x000000ff) &&
- (DDPixelFormat->u3.dwBumpDvBitMask == 0x0000ff00) &&
- (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x00000000) )
- {
- return WINED3DFMT_R8G8_SNORM;
- }
- else if ( (DDPixelFormat->u1.dwBumpBitCount == 16 ) &&
- (DDPixelFormat->u2.dwBumpDuBitMask == 0x0000001f) &&
- (DDPixelFormat->u3.dwBumpDvBitMask == 0x000003e0) &&
- (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x0000fc00) )
- {
- return WINED3DFMT_R5G5_SNORM_L6_UNORM;
- }
- else if ( (DDPixelFormat->u1.dwBumpBitCount == 32 ) &&
- (DDPixelFormat->u2.dwBumpDuBitMask == 0x000000ff) &&
- (DDPixelFormat->u3.dwBumpDvBitMask == 0x0000ff00) &&
- (DDPixelFormat->u4.dwBumpLuminanceBitMask == 0x00ff0000) )
- {
- return WINED3DFMT_R8G8_SNORM_L8X8_UNORM;
- }
- }
-
- WARN("Unknown Pixelformat.\n");
- return WINED3DFMT_UNKNOWN;
-}
-
-static float colour_to_float(DWORD colour, DWORD mask)
-{
- if (!mask)
- return 0.0f;
- return (float)(colour & mask) / (float)mask;
-}
-
-BOOL wined3d_colour_from_ddraw_colour(const DDPIXELFORMAT *pf, const struct ddraw_palette *palette,
- DWORD colour, struct wined3d_color *wined3d_colour)
-{
- if (pf->dwFlags & DDPF_ALPHA)
- {
- DWORD size, mask;
-
- size = pf->u1.dwAlphaBitDepth;
- mask = size < 32 ? (1u << size) - 1 : ~0u;
- wined3d_colour->r = 0.0f;
- wined3d_colour->g = 0.0f;
- wined3d_colour->b = 0.0f;
- wined3d_colour->a = colour_to_float(colour, mask);
- return TRUE;
- }
-
- if (pf->dwFlags & DDPF_FOURCC)
- {
- WARN("FourCC formats not supported.\n");
- goto fail;
- }
-
- if (pf->dwFlags & DDPF_PALETTEINDEXED8)
- {
- PALETTEENTRY entry;
-
- colour &= 0xff;
- if (!palette || FAILED(wined3d_palette_get_entries(palette->wined3d_palette, 0, colour, 1, &entry)))
- {
- wined3d_colour->r = 0.0f;
- wined3d_colour->g = 0.0f;
- wined3d_colour->b = 0.0f;
- }
- else
- {
- wined3d_colour->r = entry.peRed / 255.0f;
- wined3d_colour->g = entry.peGreen / 255.0f;
- wined3d_colour->b = entry.peBlue / 255.0f;
- }
- wined3d_colour->a = colour / 255.0f;
- return TRUE;
- }
-
- if (pf->dwFlags & DDPF_RGB)
- {
- wined3d_colour->r = colour_to_float(colour, pf->u2.dwRBitMask);
- wined3d_colour->g = colour_to_float(colour, pf->u3.dwGBitMask);
- wined3d_colour->b = colour_to_float(colour, pf->u4.dwBBitMask);
- if (pf->dwFlags & DDPF_ALPHAPIXELS)
- wined3d_colour->a = colour_to_float(colour, pf->u5.dwRGBAlphaBitMask);
- else
- wined3d_colour->a = 0.0f;
- return TRUE;
- }
-
- if (pf->dwFlags & DDPF_ZBUFFER)
- {
- wined3d_colour->r = colour_to_float(colour, pf->u3.dwZBitMask);
- if (pf->dwFlags & DDPF_STENCILBUFFER)
- wined3d_colour->g = colour_to_float(colour, pf->u4.dwStencilBitMask);
- else
- wined3d_colour->g = 0.0f;
- wined3d_colour->b = 0.0f;
- wined3d_colour->a = 0.0f;
- return TRUE;
- }
-
- FIXME("Unhandled pixel format.\n");
- DDRAW_dump_pixelformat(pf);
-
-fail:
- wined3d_colour->r = 0.0f;
- wined3d_colour->g = 0.0f;
- wined3d_colour->b = 0.0f;
- wined3d_colour->a = 0.0f;
-
- return FALSE;
-}
-
-/*****************************************************************************
- * Various dumping functions.
- *
- * They write the contents of a specific function to a TRACE.
- *
- *****************************************************************************/
-static void
-DDRAW_dump_DWORD(const void *in)
-{
- TRACE("%d\n", *((const DWORD *) in));
-}
-static void
-DDRAW_dump_PTR(const void *in)
-{
- TRACE("%p\n", *((const void * const*) in));
-}
-static void
-DDRAW_dump_DDCOLORKEY(const DDCOLORKEY *ddck)
-{
- TRACE("Low : 0x%08x - High : 0x%08x\n", ddck->dwColorSpaceLowValue, ddck->dwColorSpaceHighValue);
-}
-
-static void DDRAW_dump_flags_nolf(DWORD flags, const struct flag_info *names, size_t num_names)
-{
- unsigned int i;
-
- for (i=0; i < num_names; i++)
- if ((flags & names[i].val) || /* standard flag value */
- ((!flags) && (!names[i].val))) /* zero value only */
- TRACE("%s ", names[i].name);
-}
-
-static void DDRAW_dump_flags(DWORD flags, const struct flag_info *names, size_t num_names)
-{
- DDRAW_dump_flags_nolf(flags, names, num_names);
- TRACE("\n");
-}
-
-void DDRAW_dump_DDSCAPS2(const DDSCAPS2 *in)
-{
- static const struct flag_info flags[] =
- {
- FE(DDSCAPS_RESERVED1),
- FE(DDSCAPS_ALPHA),
- FE(DDSCAPS_BACKBUFFER),
- FE(DDSCAPS_COMPLEX),
- FE(DDSCAPS_FLIP),
- FE(DDSCAPS_FRONTBUFFER),
- FE(DDSCAPS_OFFSCREENPLAIN),
- FE(DDSCAPS_OVERLAY),
- FE(DDSCAPS_PALETTE),
- FE(DDSCAPS_PRIMARYSURFACE),
- FE(DDSCAPS_PRIMARYSURFACELEFT),
- FE(DDSCAPS_SYSTEMMEMORY),
- FE(DDSCAPS_TEXTURE),
- FE(DDSCAPS_3DDEVICE),
- FE(DDSCAPS_VIDEOMEMORY),
- FE(DDSCAPS_VISIBLE),
- FE(DDSCAPS_WRITEONLY),
- FE(DDSCAPS_ZBUFFER),
- FE(DDSCAPS_OWNDC),
- FE(DDSCAPS_LIVEVIDEO),
- FE(DDSCAPS_HWCODEC),
- FE(DDSCAPS_MODEX),
- FE(DDSCAPS_MIPMAP),
- FE(DDSCAPS_RESERVED2),
- FE(DDSCAPS_ALLOCONLOAD),
- FE(DDSCAPS_VIDEOPORT),
- FE(DDSCAPS_LOCALVIDMEM),
- FE(DDSCAPS_NONLOCALVIDMEM),
- FE(DDSCAPS_STANDARDVGAMODE),
- FE(DDSCAPS_OPTIMIZED)
- };
- static const struct flag_info flags2[] =
- {
- FE(DDSCAPS2_HARDWAREDEINTERLACE),
- FE(DDSCAPS2_HINTDYNAMIC),
- FE(DDSCAPS2_HINTSTATIC),
- FE(DDSCAPS2_TEXTUREMANAGE),
- FE(DDSCAPS2_RESERVED1),
- FE(DDSCAPS2_RESERVED2),
- FE(DDSCAPS2_OPAQUE),
- FE(DDSCAPS2_HINTANTIALIASING),
- FE(DDSCAPS2_CUBEMAP),
- FE(DDSCAPS2_CUBEMAP_POSITIVEX),
- FE(DDSCAPS2_CUBEMAP_NEGATIVEX),
- FE(DDSCAPS2_CUBEMAP_POSITIVEY),
- FE(DDSCAPS2_CUBEMAP_NEGATIVEY),
- FE(DDSCAPS2_CUBEMAP_POSITIVEZ),
- FE(DDSCAPS2_CUBEMAP_NEGATIVEZ),
- FE(DDSCAPS2_MIPMAPSUBLEVEL),
- FE(DDSCAPS2_D3DTEXTUREMANAGE),
- FE(DDSCAPS2_DONOTPERSIST),
- FE(DDSCAPS2_STEREOSURFACELEFT)
- };
-
- DDRAW_dump_flags_nolf(in->dwCaps, flags, sizeof(flags)/sizeof(flags[0]));
- DDRAW_dump_flags(in->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0]));
-}
-
-static void
-DDRAW_dump_DDSCAPS(const DDSCAPS *in)
-{
- DDSCAPS2 in_bis;
-
- in_bis.dwCaps = in->dwCaps;
- in_bis.dwCaps2 = 0;
- in_bis.dwCaps3 = 0;
- in_bis.u1.dwCaps4 = 0;
-
- DDRAW_dump_DDSCAPS2(&in_bis);
-}
-
-static void
-DDRAW_dump_pixelformat_flag(DWORD flagmask)
-{
- static const struct flag_info flags[] =
- {
- FE(DDPF_ALPHAPIXELS),
- FE(DDPF_ALPHA),
- FE(DDPF_FOURCC),
- FE(DDPF_PALETTEINDEXED4),
- FE(DDPF_PALETTEINDEXEDTO8),
- FE(DDPF_PALETTEINDEXED8),
- FE(DDPF_RGB),
- FE(DDPF_COMPRESSED),
- FE(DDPF_RGBTOYUV),
- FE(DDPF_YUV),
- FE(DDPF_ZBUFFER),
- FE(DDPF_PALETTEINDEXED1),
- FE(DDPF_PALETTEINDEXED2),
- FE(DDPF_ZPIXELS)
- };
-
- DDRAW_dump_flags_nolf(flagmask, flags, sizeof(flags)/sizeof(flags[0]));
-}
-
-static void DDRAW_dump_members(DWORD flags, const void *data, const struct member_info *mems, size_t num_mems)
-{
- unsigned int i;
-
- for (i=0; i < num_mems; i++)
- {
- if (mems[i].val & flags)
- {
- TRACE(" - %s : ", mems[i].name);
- mems[i].func((const char *)data + mems[i].offset);
- }
- }
-}
-
-static void
-DDRAW_dump_pixelformat(const DDPIXELFORMAT *pf)
-{
- TRACE("( ");
- DDRAW_dump_pixelformat_flag(pf->dwFlags);
- if (pf->dwFlags & DDPF_FOURCC)
- TRACE(", dwFourCC code '%c%c%c%c' (0x%08x) - %u bits per pixel",
- (unsigned char)( pf->dwFourCC &0xff),
- (unsigned char)((pf->dwFourCC>> 8)&0xff),
- (unsigned char)((pf->dwFourCC>>16)&0xff),
- (unsigned char)((pf->dwFourCC>>24)&0xff),
- pf->dwFourCC,
- pf->u1.dwYUVBitCount);
- if (pf->dwFlags & DDPF_RGB)
- {
- TRACE(", RGB bits: %u, R 0x%08x G 0x%08x B 0x%08x",
- pf->u1.dwRGBBitCount,
- pf->u2.dwRBitMask,
- pf->u3.dwGBitMask,
- pf->u4.dwBBitMask);
- if (pf->dwFlags & DDPF_ALPHAPIXELS)
- TRACE(" A 0x%08x", pf->u5.dwRGBAlphaBitMask);
- if (pf->dwFlags & DDPF_ZPIXELS)
- TRACE(" Z 0x%08x", pf->u5.dwRGBZBitMask);
- }
- if (pf->dwFlags & DDPF_ZBUFFER)
- TRACE(", Z bits: %u", pf->u1.dwZBufferBitDepth);
- if (pf->dwFlags & DDPF_ALPHA)
- TRACE(", Alpha bits: %u", pf->u1.dwAlphaBitDepth);
- if (pf->dwFlags & DDPF_BUMPDUDV)
- TRACE(", Bump bits: %u, U 0x%08x V 0x%08x L 0x%08x",
- pf->u1.dwBumpBitCount,
- pf->u2.dwBumpDuBitMask,
- pf->u3.dwBumpDvBitMask,
- pf->u4.dwBumpLuminanceBitMask);
- TRACE(")\n");
-}
-
-void DDRAW_dump_surface_desc(const DDSURFACEDESC2 *lpddsd)
-{
-#define STRUCT DDSURFACEDESC2
- static const struct member_info members[] =
- {
- ME(DDSD_HEIGHT, DDRAW_dump_DWORD, dwHeight),
- ME(DDSD_WIDTH, DDRAW_dump_DWORD, dwWidth),
- ME(DDSD_PITCH, DDRAW_dump_DWORD, u1 /* lPitch */),
- ME(DDSD_LINEARSIZE, DDRAW_dump_DWORD, u1 /* dwLinearSize */),
- ME(DDSD_BACKBUFFERCOUNT, DDRAW_dump_DWORD, u5.dwBackBufferCount),
- ME(DDSD_MIPMAPCOUNT, DDRAW_dump_DWORD, u2 /* dwMipMapCount */),
- ME(DDSD_ZBUFFERBITDEPTH, DDRAW_dump_DWORD, u2 /* dwZBufferBitDepth */), /* This is for 'old-style' D3D */
- ME(DDSD_REFRESHRATE, DDRAW_dump_DWORD, u2 /* dwRefreshRate */),
- ME(DDSD_ALPHABITDEPTH, DDRAW_dump_DWORD, dwAlphaBitDepth),
- ME(DDSD_LPSURFACE, DDRAW_dump_PTR, lpSurface),
- ME(DDSD_CKDESTOVERLAY, DDRAW_dump_DDCOLORKEY, u3 /* ddckCKDestOverlay */),
- ME(DDSD_CKDESTBLT, DDRAW_dump_DDCOLORKEY, ddckCKDestBlt),
- ME(DDSD_CKSRCOVERLAY, DDRAW_dump_DDCOLORKEY, ddckCKSrcOverlay),
- ME(DDSD_CKSRCBLT, DDRAW_dump_DDCOLORKEY, ddckCKSrcBlt),
- ME(DDSD_PIXELFORMAT, DDRAW_dump_pixelformat, u4 /* ddpfPixelFormat */)
- };
- static const struct member_info members_caps[] =
- {
- ME(DDSD_CAPS, DDRAW_dump_DDSCAPS, ddsCaps)
- };
- static const struct member_info members_caps2[] =
- {
- ME(DDSD_CAPS, DDRAW_dump_DDSCAPS2, ddsCaps)
- };
-#undef STRUCT
-
- if (NULL == lpddsd)
- {
- TRACE("(null)\n");
- }
- else
- {
- if (lpddsd->dwSize >= sizeof(DDSURFACEDESC2))
- {
- DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps2, 1);
- }
- else
- {
- DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members_caps, 1);
- }
- DDRAW_dump_members(lpddsd->dwFlags, lpddsd, members,
- sizeof(members)/sizeof(members[0]));
- }
-}
-
-void
-dump_D3DMATRIX(const D3DMATRIX *mat)
-{
- TRACE(" %f %f %f %f\n", mat->_11, mat->_12, mat->_13, mat->_14);
- TRACE(" %f %f %f %f\n", mat->_21, mat->_22, mat->_23, mat->_24);
- TRACE(" %f %f %f %f\n", mat->_31, mat->_32, mat->_33, mat->_34);
- TRACE(" %f %f %f %f\n", mat->_41, mat->_42, mat->_43, mat->_44);
-}
-
-DWORD
-get_flexible_vertex_size(DWORD d3dvtVertexType)
-{
- DWORD size = 0;
- DWORD i;
-
- if (d3dvtVertexType & D3DFVF_NORMAL) size += 3 * sizeof(D3DVALUE);
- if (d3dvtVertexType & D3DFVF_DIFFUSE) size += sizeof(DWORD);
- if (d3dvtVertexType & D3DFVF_SPECULAR) size += sizeof(DWORD);
- if (d3dvtVertexType & D3DFVF_RESERVED1) size += sizeof(DWORD);
- switch (d3dvtVertexType & D3DFVF_POSITION_MASK)
- {
- case D3DFVF_XYZ: size += 3 * sizeof(D3DVALUE); break;
- case D3DFVF_XYZRHW: size += 4 * sizeof(D3DVALUE); break;
- case D3DFVF_XYZB1: size += 4 * sizeof(D3DVALUE); break;
- case D3DFVF_XYZB2: size += 5 * sizeof(D3DVALUE); break;
- case D3DFVF_XYZB3: size += 6 * sizeof(D3DVALUE); break;
- case D3DFVF_XYZB4: size += 7 * sizeof(D3DVALUE); break;
- case D3DFVF_XYZB5: size += 8 * sizeof(D3DVALUE); break;
- default: ERR("Unexpected position mask\n");
- }
- for (i = 0; i < GET_TEXCOUNT_FROM_FVF(d3dvtVertexType); i++)
- {
- size += GET_TEXCOORD_SIZE_FROM_FVF(d3dvtVertexType, i) * sizeof(D3DVALUE);
- }
-
- return size;
-}
-
-void DDRAW_Convert_DDSCAPS_1_To_2(const DDSCAPS* pIn, DDSCAPS2* pOut)
-{
- /* 2 adds three additional caps fields to the end. Both versions
- * are unversioned. */
- pOut->dwCaps = pIn->dwCaps;
- pOut->dwCaps2 = 0;
- pOut->dwCaps3 = 0;
- pOut->u1.dwCaps4 = 0;
-}
-
-void DDRAW_Convert_DDDEVICEIDENTIFIER_2_To_1(const DDDEVICEIDENTIFIER2* pIn, DDDEVICEIDENTIFIER* pOut)
-{
- /* 2 adds a dwWHQLLevel field to the end. Both structures are
- * unversioned. */
- memcpy(pOut, pIn, sizeof(*pOut));
-}
-
-void DDRAW_dump_cooperativelevel(DWORD cooplevel)
-{
- static const struct flag_info flags[] =
- {
- FE(DDSCL_FULLSCREEN),
- FE(DDSCL_ALLOWREBOOT),
- FE(DDSCL_NOWINDOWCHANGES),
- FE(DDSCL_NORMAL),
- FE(DDSCL_ALLOWMODEX),
- FE(DDSCL_EXCLUSIVE),
- FE(DDSCL_SETFOCUSWINDOW),
- FE(DDSCL_SETDEVICEWINDOW),
- FE(DDSCL_CREATEDEVICEWINDOW)
- };
-
- if (TRACE_ON(ddraw))
- {
- TRACE(" - ");
- DDRAW_dump_flags(cooplevel, flags, sizeof(flags)/sizeof(flags[0]));
- }
-}
-
-void DDRAW_dump_DDCAPS(const DDCAPS *lpcaps)
-{
- static const struct flag_info flags1[] =
- {
- FE(DDCAPS_3D),
- FE(DDCAPS_ALIGNBOUNDARYDEST),
- FE(DDCAPS_ALIGNSIZEDEST),
- FE(DDCAPS_ALIGNBOUNDARYSRC),
- FE(DDCAPS_ALIGNSIZESRC),
- FE(DDCAPS_ALIGNSTRIDE),
- FE(DDCAPS_BLT),
- FE(DDCAPS_BLTQUEUE),
- FE(DDCAPS_BLTFOURCC),
- FE(DDCAPS_BLTSTRETCH),
- FE(DDCAPS_GDI),
- FE(DDCAPS_OVERLAY),
- FE(DDCAPS_OVERLAYCANTCLIP),
- FE(DDCAPS_OVERLAYFOURCC),
- FE(DDCAPS_OVERLAYSTRETCH),
- FE(DDCAPS_PALETTE),
- FE(DDCAPS_PALETTEVSYNC),
- FE(DDCAPS_READSCANLINE),
- FE(DDCAPS_STEREOVIEW),
- FE(DDCAPS_VBI),
- FE(DDCAPS_ZBLTS),
- FE(DDCAPS_ZOVERLAYS),
- FE(DDCAPS_COLORKEY),
- FE(DDCAPS_ALPHA),
- FE(DDCAPS_COLORKEYHWASSIST),
- FE(DDCAPS_NOHARDWARE),
- FE(DDCAPS_BLTCOLORFILL),
- FE(DDCAPS_BANKSWITCHED),
- FE(DDCAPS_BLTDEPTHFILL),
- FE(DDCAPS_CANCLIP),
- FE(DDCAPS_CANCLIPSTRETCHED),
- FE(DDCAPS_CANBLTSYSMEM)
- };
- static const struct flag_info flags2[] =
- {
- FE(DDCAPS2_CERTIFIED),
- FE(DDCAPS2_NO2DDURING3DSCENE),
- FE(DDCAPS2_VIDEOPORT),
- FE(DDCAPS2_AUTOFLIPOVERLAY),
- FE(DDCAPS2_CANBOBINTERLEAVED),
- FE(DDCAPS2_CANBOBNONINTERLEAVED),
- FE(DDCAPS2_COLORCONTROLOVERLAY),
- FE(DDCAPS2_COLORCONTROLPRIMARY),
- FE(DDCAPS2_CANDROPZ16BIT),
- FE(DDCAPS2_NONLOCALVIDMEM),
- FE(DDCAPS2_NONLOCALVIDMEMCAPS),
- FE(DDCAPS2_NOPAGELOCKREQUIRED),
- FE(DDCAPS2_WIDESURFACES),
- FE(DDCAPS2_CANFLIPODDEVEN),
- FE(DDCAPS2_CANBOBHARDWARE),
- FE(DDCAPS2_COPYFOURCC),
- FE(DDCAPS2_PRIMARYGAMMA),
- FE(DDCAPS2_CANRENDERWINDOWED),
- FE(DDCAPS2_CANCALIBRATEGAMMA),
- FE(DDCAPS2_FLIPINTERVAL),
- FE(DDCAPS2_FLIPNOVSYNC),
- FE(DDCAPS2_CANMANAGETEXTURE),
- FE(DDCAPS2_TEXMANINNONLOCALVIDMEM),
- FE(DDCAPS2_STEREO),
- FE(DDCAPS2_SYSTONONLOCAL_AS_SYSTOLOCAL)
- };
- static const struct flag_info flags3[] =
- {
- FE(DDCKEYCAPS_DESTBLT),
- FE(DDCKEYCAPS_DESTBLTCLRSPACE),
- FE(DDCKEYCAPS_DESTBLTCLRSPACEYUV),
- FE(DDCKEYCAPS_DESTBLTYUV),
- FE(DDCKEYCAPS_DESTOVERLAY),
- FE(DDCKEYCAPS_DESTOVERLAYCLRSPACE),
- FE(DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV),
- FE(DDCKEYCAPS_DESTOVERLAYONEACTIVE),
- FE(DDCKEYCAPS_DESTOVERLAYYUV),
- FE(DDCKEYCAPS_SRCBLT),
- FE(DDCKEYCAPS_SRCBLTCLRSPACE),
- FE(DDCKEYCAPS_SRCBLTCLRSPACEYUV),
- FE(DDCKEYCAPS_SRCBLTYUV),
- FE(DDCKEYCAPS_SRCOVERLAY),
- FE(DDCKEYCAPS_SRCOVERLAYCLRSPACE),
- FE(DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV),
- FE(DDCKEYCAPS_SRCOVERLAYONEACTIVE),
- FE(DDCKEYCAPS_SRCOVERLAYYUV),
- FE(DDCKEYCAPS_NOCOSTOVERLAY)
- };
- static const struct flag_info flags4[] =
- {
- FE(DDFXCAPS_BLTALPHA),
- FE(DDFXCAPS_OVERLAYALPHA),
- FE(DDFXCAPS_BLTARITHSTRETCHYN),
- FE(DDFXCAPS_BLTARITHSTRETCHY),
- FE(DDFXCAPS_BLTMIRRORLEFTRIGHT),
- FE(DDFXCAPS_BLTMIRRORUPDOWN),
- FE(DDFXCAPS_BLTROTATION),
- FE(DDFXCAPS_BLTROTATION90),
- FE(DDFXCAPS_BLTSHRINKX),
- FE(DDFXCAPS_BLTSHRINKXN),
- FE(DDFXCAPS_BLTSHRINKY),
- FE(DDFXCAPS_BLTSHRINKYN),
- FE(DDFXCAPS_BLTSTRETCHX),
- FE(DDFXCAPS_BLTSTRETCHXN),
- FE(DDFXCAPS_BLTSTRETCHY),
- FE(DDFXCAPS_BLTSTRETCHYN),
- FE(DDFXCAPS_OVERLAYARITHSTRETCHY),
- FE(DDFXCAPS_OVERLAYARITHSTRETCHYN),
- FE(DDFXCAPS_OVERLAYSHRINKX),
- FE(DDFXCAPS_OVERLAYSHRINKXN),
- FE(DDFXCAPS_OVERLAYSHRINKY),
- FE(DDFXCAPS_OVERLAYSHRINKYN),
- FE(DDFXCAPS_OVERLAYSTRETCHX),
- FE(DDFXCAPS_OVERLAYSTRETCHXN),
- FE(DDFXCAPS_OVERLAYSTRETCHY),
- FE(DDFXCAPS_OVERLAYSTRETCHYN),
- FE(DDFXCAPS_OVERLAYMIRRORLEFTRIGHT),
- FE(DDFXCAPS_OVERLAYMIRRORUPDOWN)
- };
- static const struct flag_info flags5[] =
- {
- FE(DDFXALPHACAPS_BLTALPHAEDGEBLEND),
- FE(DDFXALPHACAPS_BLTALPHAPIXELS),
- FE(DDFXALPHACAPS_BLTALPHAPIXELSNEG),
- FE(DDFXALPHACAPS_BLTALPHASURFACES),
- FE(DDFXALPHACAPS_BLTALPHASURFACESNEG),
- FE(DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND),
- FE(DDFXALPHACAPS_OVERLAYALPHAPIXELS),
- FE(DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG),
- FE(DDFXALPHACAPS_OVERLAYALPHASURFACES),
- FE(DDFXALPHACAPS_OVERLAYALPHASURFACESNEG)
- };
- static const struct flag_info flags6[] =
- {
- FE(DDPCAPS_4BIT),
- FE(DDPCAPS_8BITENTRIES),
- FE(DDPCAPS_8BIT),
- FE(DDPCAPS_INITIALIZE),
- FE(DDPCAPS_PRIMARYSURFACE),
- FE(DDPCAPS_PRIMARYSURFACELEFT),
- FE(DDPCAPS_ALLOW256),
- FE(DDPCAPS_VSYNC),
- FE(DDPCAPS_1BIT),
- FE(DDPCAPS_2BIT),
- FE(DDPCAPS_ALPHA),
- };
- static const struct flag_info flags7[] =
- {
- FE(DDSVCAPS_RESERVED1),
- FE(DDSVCAPS_RESERVED2),
- FE(DDSVCAPS_RESERVED3),
- FE(DDSVCAPS_RESERVED4),
- FE(DDSVCAPS_STEREOSEQUENTIAL),
- };
-
- TRACE(" - dwSize : %d\n", lpcaps->dwSize);
- TRACE(" - dwCaps : "); DDRAW_dump_flags(lpcaps->dwCaps, flags1, sizeof(flags1)/sizeof(flags1[0]));
- TRACE(" - dwCaps2 : "); DDRAW_dump_flags(lpcaps->dwCaps2, flags2, sizeof(flags2)/sizeof(flags2[0]));
- TRACE(" - dwCKeyCaps : "); DDRAW_dump_flags(lpcaps->dwCKeyCaps, flags3, sizeof(flags3)/sizeof(flags3[0]));
- TRACE(" - dwFXCaps : "); DDRAW_dump_flags(lpcaps->dwFXCaps, flags4, sizeof(flags4)/sizeof(flags4[0]));
- TRACE(" - dwFXAlphaCaps : "); DDRAW_dump_flags(lpcaps->dwFXAlphaCaps, flags5, sizeof(flags5)/sizeof(flags5[0]));
- TRACE(" - dwPalCaps : "); DDRAW_dump_flags(lpcaps->dwPalCaps, flags6, sizeof(flags6)/sizeof(flags6[0]));
- TRACE(" - dwSVCaps : "); DDRAW_dump_flags(lpcaps->dwSVCaps, flags7, sizeof(flags7)/sizeof(flags7[0]));
- TRACE("...\n");
- TRACE(" - dwNumFourCCCodes : %d\n", lpcaps->dwNumFourCCCodes);
- TRACE(" - dwCurrVisibleOverlays : %d\n", lpcaps->dwCurrVisibleOverlays);
- TRACE(" - dwMinOverlayStretch : %d\n", lpcaps->dwMinOverlayStretch);
- TRACE(" - dwMaxOverlayStretch : %d\n", lpcaps->dwMaxOverlayStretch);
- TRACE("...\n");
- TRACE(" - ddsCaps : "); DDRAW_dump_DDSCAPS2(&lpcaps->ddsCaps);
-}
-
-/*****************************************************************************
- * multiply_matrix
- *
- * Multiplies 2 4x4 matrices src1 and src2, and stores the result in dest.
- *
- * Params:
- * dest: Pointer to the destination matrix
- * src1: Pointer to the first source matrix
- * src2: Pointer to the second source matrix
- *
- *****************************************************************************/
-void
-multiply_matrix(D3DMATRIX *dest,
- const D3DMATRIX *src1,
- const D3DMATRIX *src2)
-{
- D3DMATRIX temp;
-
- /* Now do the multiplication 'by hand'.
- I know that all this could be optimised, but this will be done later :-) */
- temp._11 = (src1->_11 * src2->_11) + (src1->_21 * src2->_12) + (src1->_31 * src2->_13) + (src1->_41 * src2->_14);
- temp._21 = (src1->_11 * src2->_21) + (src1->_21 * src2->_22) + (src1->_31 * src2->_23) + (src1->_41 * src2->_24);
- temp._31 = (src1->_11 * src2->_31) + (src1->_21 * src2->_32) + (src1->_31 * src2->_33) + (src1->_41 * src2->_34);
- temp._41 = (src1->_11 * src2->_41) + (src1->_21 * src2->_42) + (src1->_31 * src2->_43) + (src1->_41 * src2->_44);
-
- temp._12 = (src1->_12 * src2->_11) + (src1->_22 * src2->_12) + (src1->_32 * src2->_13) + (src1->_42 * src2->_14);
- temp._22 = (src1->_12 * src2->_21) + (src1->_22 * src2->_22) + (src1->_32 * src2->_23) + (src1->_42 * src2->_24);
- temp._32 = (src1->_12 * src2->_31) + (src1->_22 * src2->_32) + (src1->_32 * src2->_33) + (src1->_42 * src2->_34);
- temp._42 = (src1->_12 * src2->_41) + (src1->_22 * src2->_42) + (src1->_32 * src2->_43) + (src1->_42 * src2->_44);
-
- temp._13 = (src1->_13 * src2->_11) + (src1->_23 * src2->_12) + (src1->_33 * src2->_13) + (src1->_43 * src2->_14);
- temp._23 = (src1->_13 * src2->_21) + (src1->_23 * src2->_22) + (src1->_33 * src2->_23) + (src1->_43 * src2->_24);
- temp._33 = (src1->_13 * src2->_31) + (src1->_23 * src2->_32) + (src1->_33 * src2->_33) + (src1->_43 * src2->_34);
- temp._43 = (src1->_13 * src2->_41) + (src1->_23 * src2->_42) + (src1->_33 * src2->_43) + (src1->_43 * src2->_44);
-
- temp._14 = (src1->_14 * src2->_11) + (src1->_24 * src2->_12) + (src1->_34 * src2->_13) + (src1->_44 * src2->_14);
- temp._24 = (src1->_14 * src2->_21) + (src1->_24 * src2->_22) + (src1->_34 * src2->_23) + (src1->_44 * src2->_24);
- temp._34 = (src1->_14 * src2->_31) + (src1->_24 * src2->_32) + (src1->_34 * src2->_33) + (src1->_44 * src2->_34);
- temp._44 = (src1->_14 * src2->_41) + (src1->_24 * src2->_42) + (src1->_34 * src2->_43) + (src1->_44 * src2->_44);
-
- /* And copy the new matrix in the good storage.. */
- memcpy(dest, &temp, 16 * sizeof(D3DVALUE));
-}
-
-HRESULT
-hr_ddraw_from_wined3d(HRESULT hr)
-{
- switch(hr)
- {
- case WINED3DERR_INVALIDCALL: return DDERR_INVALIDPARAMS;
- default: return hr;
- }
-}
-
-/* Note that this function writes the full sizeof(DDSURFACEDESC2) size, don't use it
- * for writing into application-provided DDSURFACEDESC2 structures if the size may
- * be different */
-void DDSD_to_DDSD2(const DDSURFACEDESC *in, DDSURFACEDESC2 *out)
-{
- /* The output of this function is never passed to the application directly, so
- * the memset is not strictly needed. CreateSurface still has problems with this
- * though. Don't forget to set ddsCaps.dwCaps2/3/4 to 0 when removing this */
- memset(out, 0x00, sizeof(*out));
- out->dwSize = sizeof(*out);
- out->dwFlags = in->dwFlags & ~DDSD_ZBUFFERBITDEPTH;
- if (in->dwFlags & DDSD_WIDTH) out->dwWidth = in->dwWidth;
- if (in->dwFlags & DDSD_HEIGHT) out->dwHeight = in->dwHeight;
- if (in->dwFlags & DDSD_PIXELFORMAT) out->u4.ddpfPixelFormat = in->ddpfPixelFormat;
- else if(in->dwFlags & DDSD_ZBUFFERBITDEPTH)
- {
- out->dwFlags |= DDSD_PIXELFORMAT;
- memset(&out->u4.ddpfPixelFormat, 0, sizeof(out->u4.ddpfPixelFormat));
- out->u4.ddpfPixelFormat.dwSize = sizeof(out->u4.ddpfPixelFormat);
- out->u4.ddpfPixelFormat.dwFlags = DDPF_ZBUFFER;
- out->u4.ddpfPixelFormat.u1.dwZBufferBitDepth = in->u2.dwZBufferBitDepth;
- /* 0 is not a valid DDSURFACEDESC / DDPIXELFORMAT on either side of the
- * conversion */
- out->u4.ddpfPixelFormat.u3.dwZBitMask = ~0U >> (32 - in->u2.dwZBufferBitDepth);
- }
- /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
- out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
- if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
- if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->u5.dwBackBufferCount = in->dwBackBufferCount;
- if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
- /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
- out->lpSurface = in->lpSurface;
- if (in->dwFlags & DDSD_CKDESTOVERLAY) out->u3.ddckCKDestOverlay = in->ddckCKDestOverlay;
- if (in->dwFlags & DDSD_CKDESTBLT) out->ddckCKDestBlt = in->ddckCKDestBlt;
- if (in->dwFlags & DDSD_CKSRCOVERLAY) out->ddckCKSrcOverlay = in->ddckCKSrcOverlay;
- if (in->dwFlags & DDSD_CKSRCBLT) out->ddckCKSrcBlt = in->ddckCKSrcBlt;
- if (in->dwFlags & DDSD_MIPMAPCOUNT) out->u2.dwMipMapCount = in->u2.dwMipMapCount;
- if (in->dwFlags & DDSD_REFRESHRATE) out->u2.dwRefreshRate = in->u2.dwRefreshRate;
- if (in->dwFlags & DDSD_LINEARSIZE) out->u1.dwLinearSize = in->u1.dwLinearSize;
- /* Does not exist in DDSURFACEDESC:
- * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
- */
-}
-
-/* Note that this function writes the full sizeof(DDSURFACEDESC) size, don't use it
- * for writing into application-provided DDSURFACEDESC structures if the size may
- * be different */
-void DDSD2_to_DDSD(const DDSURFACEDESC2 *in, DDSURFACEDESC *out)
-{
- memset(out, 0, sizeof(*out));
- out->dwSize = sizeof(*out);
- out->dwFlags = in->dwFlags;
- if (in->dwFlags & DDSD_WIDTH) out->dwWidth = in->dwWidth;
- if (in->dwFlags & DDSD_HEIGHT) out->dwHeight = in->dwHeight;
- if (in->dwFlags & DDSD_PIXELFORMAT)
- {
- out->ddpfPixelFormat = in->u4.ddpfPixelFormat;
- if ((in->dwFlags & DDSD_CAPS) && (in->ddsCaps.dwCaps & DDSCAPS_ZBUFFER))
- {
- /* Z buffers have DDSD_ZBUFFERBITDEPTH set, but not DDSD_PIXELFORMAT. They do
- * have valid data in ddpfPixelFormat though */
- out->dwFlags &= ~DDSD_PIXELFORMAT;
- out->dwFlags |= DDSD_ZBUFFERBITDEPTH;
- out->u2.dwZBufferBitDepth = in->u4.ddpfPixelFormat.u1.dwZBufferBitDepth;
- }
- }
- /* ddsCaps is read even without DDSD_CAPS set. See dsurface:no_ddsd_caps_test */
- out->ddsCaps.dwCaps = in->ddsCaps.dwCaps;
- if (in->dwFlags & DDSD_PITCH) out->u1.lPitch = in->u1.lPitch;
- if (in->dwFlags & DDSD_BACKBUFFERCOUNT) out->dwBackBufferCount = in->u5.dwBackBufferCount;
- if (in->dwFlags & DDSD_ZBUFFERBITDEPTH) out->u2.dwZBufferBitDepth = in->u2.dwMipMapCount; /* same union */
- if (in->dwFlags & DDSD_ALPHABITDEPTH) out->dwAlphaBitDepth = in->dwAlphaBitDepth;
- /* DDraw(native, and wine) does not set the DDSD_LPSURFACE, so always copy */
- out->lpSurface = in->lpSurface;
- if (in->dwFlags & DDSD_CKDESTOVERLAY) out->ddckCKDestOverlay = in->u3.ddckCKDestOverlay;
- if (in->dwFlags & DDSD_CKDESTBLT) out->ddckCKDestBlt = in->ddckCKDestBlt;
- if (in->dwFlags & DDSD_CKSRCOVERLAY) out->ddckCKSrcOverlay = in->ddckCKSrcOverlay;
- if (in->dwFlags & DDSD_CKSRCBLT) out->ddckCKSrcBlt = in->ddckCKSrcBlt;
- if (in->dwFlags & DDSD_MIPMAPCOUNT) out->u2.dwMipMapCount = in->u2.dwMipMapCount;
- if (in->dwFlags & DDSD_REFRESHRATE) out->u2.dwRefreshRate = in->u2.dwRefreshRate;
- if (in->dwFlags & DDSD_LINEARSIZE) out->u1.dwLinearSize = in->u1.dwLinearSize;
- /* Does not exist in DDSURFACEDESC:
- * DDSD_TEXTURESTAGE, DDSD_FVF, DDSD_SRCVBHANDLE,
- */
- if (in->dwFlags & DDSD_TEXTURESTAGE) WARN("Does not exist in DDSURFACEDESC: DDSD_TEXTURESTAGE\n");
- if (in->dwFlags & DDSD_FVF) WARN("Does not exist in DDSURFACEDESC: DDSD_FVF\n");
- if (in->dwFlags & DDSD_SRCVBHANDLE) WARN("Does not exist in DDSURFACEDESC: DDSD_SRCVBHANDLE\n");
- out->dwFlags &= ~(DDSD_TEXTURESTAGE | DDSD_FVF | DDSD_SRCVBHANDLE);
-}