TRACE("( ");
DDRAW_dump_pixelformat_flag(pf->dwFlags);
if (pf->dwFlags & DDPF_FOURCC)
- {
- TRACE(", dwFourCC code '%c%c%c%c' (0x%08x) - %d bits per pixel",
+ TRACE(", dwFourCC code '%c%c%c%c' (0x%08x) - %u bits per pixel",
(unsigned char)( pf->dwFourCC &0xff),
(unsigned char)((pf->dwFourCC>> 8)&0xff),
(unsigned char)((pf->dwFourCC>>16)&0xff),
(unsigned char)((pf->dwFourCC>>24)&0xff),
pf->dwFourCC,
- pf->u1.dwYUVBitCount
- );
- }
+ pf->u1.dwYUVBitCount);
if (pf->dwFlags & DDPF_RGB)
{
- const char *cmd;
- TRACE(", RGB bits: %d, ", pf->u1.dwRGBBitCount);
- switch (pf->u1.dwRGBBitCount)
- {
- case 4: cmd = "%1lx"; break;
- case 8: cmd = "%02lx"; break;
- case 16: cmd = "%04lx"; break;
- case 24: cmd = "%06lx"; break;
- case 32: cmd = "%08lx"; break;
- default: ERR("Unexpected bit depth!\n"); cmd = "%d"; break;
- }
- TRACE(" R "); TRACE(cmd, pf->u2.dwRBitMask);
- TRACE(" G "); TRACE(cmd, pf->u3.dwGBitMask);
- TRACE(" B "); TRACE(cmd, pf->u4.dwBBitMask);
+ TRACE(", RGB bits: %u, R 0x%08x G 0x%08x B 0x%08x",
+ pf->u1.dwRGBBitCount,
+ pf->u2.dwRBitMask,
+ pf->u3.dwGBitMask,
+ pf->u4.dwBBitMask);
if (pf->dwFlags & DDPF_ALPHAPIXELS)
- {
- TRACE(" A "); TRACE(cmd, pf->u5.dwRGBAlphaBitMask);
- }
+ TRACE(" A 0x%08x", pf->u5.dwRGBAlphaBitMask);
if (pf->dwFlags & DDPF_ZPIXELS)
- {
- TRACE(" Z "); TRACE(cmd, pf->u5.dwRGBZBitMask);
- }
+ TRACE(" Z 0x%08x", pf->u5.dwRGBZBitMask);
}
if (pf->dwFlags & DDPF_ZBUFFER)
- {
- TRACE(", Z bits : %d", pf->u1.dwZBufferBitDepth);
- }
+ TRACE(", Z bits: %u", pf->u1.dwZBufferBitDepth);
if (pf->dwFlags & DDPF_ALPHA)
- {
- TRACE(", Alpha bits : %d", pf->u1.dwAlphaBitDepth);
- }
+ TRACE(", Alpha bits: %u", pf->u1.dwAlphaBitDepth);
if (pf->dwFlags & DDPF_BUMPDUDV)
- {
- const char *cmd = "%08lx";
- TRACE(", Bump bits: %d, ", pf->u1.dwBumpBitCount);
- TRACE(" U "); TRACE(cmd, pf->u2.dwBumpDuBitMask);
- TRACE(" V "); TRACE(cmd, pf->u3.dwBumpDvBitMask);
- TRACE(" L "); TRACE(cmd, pf->u4.dwBumpLuminanceBitMask);
- }
+ TRACE(", Bump bits: %u, U 0x%08x V 0x%08x L 0x%08x",
+ pf->u1.dwBumpBitCount,
+ pf->u2.dwBumpDuBitMask,
+ pf->u3.dwBumpDvBitMask,
+ pf->u4.dwBumpLuminanceBitMask);
TRACE(")\n");
}