static ULONG WINAPI NullRendererInner_Release(IUnknown *iface)
{
NullRendererImpl *This = impl_from_IUnknown(iface);
- ULONG refCount = BaseFilterImpl_Release(&This->renderer.filter.IBaseFilter_iface);
+ ULONG refCount = BaseRendererImpl_Release(&This->renderer.filter.IBaseFilter_iface);
if (!refCount)
{