WINE_DEFAULT_DEBUG_CHANNEL(d3d);
#define GLINFO_LOCATION ((IWineD3DImpl *)(((IWineD3DDeviceImpl *)This->resource.wineD3DDevice)->wineD3D))->gl_info
-/* IWineD3DResource IUnknown parts follow: */
-HRESULT WINAPI IWineD3DResourceImpl_QueryInterface(IWineD3DResource *iface, REFIID riid, LPVOID *ppobj)
+void resource_cleanup(IWineD3DResource *iface)
{
- IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
- TRACE("(%p)->(%s,%p)\n",This,debugstr_guid(riid),ppobj);
- if (IsEqualGUID(riid, &IID_IUnknown)
- || IsEqualGUID(riid, &IID_IWineD3DBase)
- || IsEqualGUID(riid, &IID_IWineD3DResource)) {
- IUnknown_AddRef(iface);
- *ppobj = This;
- return S_OK;
- }
- *ppobj = NULL;
- return E_NOINTERFACE;
-}
-
-ULONG WINAPI IWineD3DResourceImpl_AddRef(IWineD3DResource *iface) {
- IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
- ULONG ref = InterlockedIncrement(&This->resource.ref);
- TRACE("(%p) : AddRef increasing from %d\n", This, ref - 1);
- return ref;
-}
-
-ULONG WINAPI IWineD3DResourceImpl_Release(IWineD3DResource *iface) {
- IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
- ULONG ref = InterlockedDecrement(&This->resource.ref);
- TRACE("(%p) : Releasing from %d\n", This, ref + 1);
- if (ref == 0) {
- IWineD3DResourceImpl_CleanUp(iface);
- HeapFree(GetProcessHeap(), 0, This);
- }
- return ref;
-}
-
-/* class static (not in vtable) */
-void IWineD3DResourceImpl_CleanUp(IWineD3DResource *iface){
IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
struct list *e1, *e2;
PrivateData *data;
LIST_FOR_EACH_SAFE(e1, e2, &This->resource.privateData) {
data = LIST_ENTRY(e1, PrivateData, entry);
- hr = IWineD3DResourceImpl_FreePrivateData(iface, &data->tag);
+ hr = resource_free_private_data(iface, &data->tag);
if(hr != WINED3D_OK) {
ERR("Failed to free private data when destroying resource %p, hr = %08x\n", This, hr);
}
return;
}
-/* IWineD3DResource Interface follows: */
-HRESULT WINAPI IWineD3DResourceImpl_GetDevice(IWineD3DResource *iface, IWineD3DDevice** ppDevice) {
+HRESULT resource_get_device(IWineD3DResource *iface, IWineD3DDevice** ppDevice)
+{
IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
TRACE("(%p) : returning %p\n", This, This->resource.wineD3DDevice);
*ppDevice = (IWineD3DDevice *) This->resource.wineD3DDevice;
return WINED3D_OK;
}
-static PrivateData* IWineD3DResourceImpl_FindPrivateData(IWineD3DResourceImpl *This,
- REFGUID tag)
+static PrivateData* resource_find_private_data(IWineD3DResourceImpl *This, REFGUID tag)
{
PrivateData *data;
struct list *entry;
return NULL;
}
-HRESULT WINAPI IWineD3DResourceImpl_SetPrivateData(IWineD3DResource *iface, REFGUID refguid, CONST void* pData, DWORD SizeOfData, DWORD Flags) {
+HRESULT resource_set_private_data(IWineD3DResource *iface, REFGUID refguid,
+ const void *pData, DWORD SizeOfData, DWORD Flags)
+{
IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
PrivateData *data;
TRACE("(%p) : %s %p %d %d\n", This, debugstr_guid(refguid), pData, SizeOfData, Flags);
- IWineD3DResourceImpl_FreePrivateData(iface, refguid);
+ resource_free_private_data(iface, refguid);
data = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, sizeof(*data));
if (NULL == data) return E_OUTOFMEMORY;
data->tag = *refguid;
data->flags = Flags;
-#if 0
- (*data)->uniquenessValue = This->uniquenessValue;
-#endif
+
if (Flags & WINED3DSPD_IUNKNOWN) {
if(SizeOfData != sizeof(IUnknown *)) {
WARN("IUnknown data with size %d, returning WINED3DERR_INVALIDCALL\n", SizeOfData);
return WINED3D_OK;
}
-HRESULT WINAPI IWineD3DResourceImpl_GetPrivateData(IWineD3DResource *iface, REFGUID refguid, void* pData, DWORD* pSizeOfData) {
+HRESULT resource_get_private_data(IWineD3DResource *iface, REFGUID refguid, void *pData, DWORD *pSizeOfData)
+{
IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
PrivateData *data;
TRACE("(%p) : %p %p %p\n", This, refguid, pData, pSizeOfData);
- data = IWineD3DResourceImpl_FindPrivateData(This, refguid);
+ data = resource_find_private_data(This, refguid);
if (data == NULL) return WINED3DERR_NOTFOUND;
-
-#if 0 /* This may not be right. */
- if (((*data)->flags & WINED3DSPD_VOLATILE)
- && (*data)->uniquenessValue != This->uniquenessValue)
- return DDERR_EXPIRED;
-#endif
if (*pSizeOfData < data->size) {
*pSizeOfData = data->size;
return WINED3DERR_MOREDATA;
return WINED3D_OK;
}
-HRESULT WINAPI IWineD3DResourceImpl_FreePrivateData(IWineD3DResource *iface, REFGUID refguid) {
+HRESULT resource_free_private_data(IWineD3DResource *iface, REFGUID refguid)
+{
IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
PrivateData *data;
TRACE("(%p) : %s\n", This, debugstr_guid(refguid));
- data = IWineD3DResourceImpl_FindPrivateData(This, refguid);
+ data = resource_find_private_data(This, refguid);
if (data == NULL) return WINED3DERR_NOTFOUND;
if (data->flags & WINED3DSPD_IUNKNOWN)
return WINED3D_OK;
}
-DWORD WINAPI IWineD3DResourceImpl_SetPriority(IWineD3DResource *iface, DWORD PriorityNew) {
+DWORD resource_set_priority(IWineD3DResource *iface, DWORD PriorityNew)
+{
IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
DWORD PriorityOld = This->resource.priority;
This->resource.priority = PriorityNew;
return PriorityOld;
}
-DWORD WINAPI IWineD3DResourceImpl_GetPriority(IWineD3DResource *iface) {
+DWORD resource_get_priority(IWineD3DResource *iface)
+{
IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
TRACE("(%p) : returning %d\n", This, This->resource.priority );
return This->resource.priority;
}
-/* Preloading of resources is not supported yet */
-void WINAPI IWineD3DResourceImpl_PreLoad(IWineD3DResource *iface) {
- IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
- FIXME("(%p) : stub\n", This);
-}
-
-void WINAPI IWineD3DResourceImpl_UnLoad(IWineD3DResource *iface) {
- IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
- FIXME("(%p) : stub\n", This);
-}
-
-WINED3DRESOURCETYPE WINAPI IWineD3DResourceImpl_GetType(IWineD3DResource *iface) {
+WINED3DRESOURCETYPE resource_get_type(IWineD3DResource *iface)
+{
IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
TRACE("(%p) : returning %d\n", This, This->resource.resourceType);
return This->resource.resourceType;
}
-HRESULT WINAPI IWineD3DResourceImpl_GetParent(IWineD3DResource *iface, IUnknown **pParent) {
+HRESULT resource_get_parent(IWineD3DResource *iface, IUnknown **pParent)
+{
IWineD3DResourceImpl *This = (IWineD3DResourceImpl *)iface;
IUnknown_AddRef(This->resource.parent);
*pParent = This->resource.parent;
FIXME("Leftover resource %p with type %d,%s\n", resource, IWineD3DResource_GetType((IWineD3DResource *) resource), debug_d3dresourcetype(IWineD3DResource_GetType((IWineD3DResource *) resource)));
}
}
-
-static const IWineD3DResourceVtbl IWineD3DResource_Vtbl =
-{
- /* IUnknown */
- IWineD3DResourceImpl_QueryInterface,
- IWineD3DResourceImpl_AddRef,
- IWineD3DResourceImpl_Release,
- /* IWineD3DResource */
- IWineD3DResourceImpl_GetParent,
- IWineD3DResourceImpl_GetDevice,
- IWineD3DResourceImpl_SetPrivateData,
- IWineD3DResourceImpl_GetPrivateData,
- IWineD3DResourceImpl_FreePrivateData,
- IWineD3DResourceImpl_SetPriority,
- IWineD3DResourceImpl_GetPriority,
- IWineD3DResourceImpl_PreLoad,
- IWineD3DResourceImpl_UnLoad,
- IWineD3DResourceImpl_GetType
-};