return WINED3D_OK;
}
-HRESULT CDECL wined3d_rendertarget_view_create_from_surface(struct wined3d_surface *surface,
- void *parent, const struct wined3d_parent_ops *parent_ops, struct wined3d_rendertarget_view **view)
-{
- struct wined3d_rendertarget_view_desc desc;
-
- TRACE("surface %p, parent %p, parent_ops %p, view %p.\n", surface, parent, parent_ops, view);
-
- desc.format_id = surface->resource.format->id;
- desc.u.texture.level_idx = surface->texture_level;
- desc.u.texture.layer_idx = surface->texture_layer;
- desc.u.texture.layer_count = 1;
-
- return wined3d_rendertarget_view_create(&desc, &surface->container->resource, parent, parent_ops, view);
-}
-
HRESULT CDECL wined3d_rendertarget_view_create_from_sub_resource(struct wined3d_texture *texture,
unsigned int sub_resource_idx, void *parent, const struct wined3d_parent_ops *parent_ops,
struct wined3d_rendertarget_view **view)
{
- struct wined3d_resource *sub_resource;
+ struct wined3d_rendertarget_view_desc desc;
TRACE("texture %p, sub_resource_idx %u, parent %p, parent_ops %p, view %p.\n",
texture, sub_resource_idx, parent, parent_ops, view);
- if (!(sub_resource = wined3d_texture_get_sub_resource(texture, sub_resource_idx)))
- return WINED3DERR_INVALIDCALL;
-
- if (sub_resource->type != WINED3D_RTYPE_SURFACE)
- {
- FIXME("Not implemented for %s resources.\n", debug_d3dresourcetype(texture->resource.type));
- return WINED3DERR_INVALIDCALL;
- }
+ desc.format_id = texture->resource.format->id;
+ desc.u.texture.level_idx = sub_resource_idx % texture->level_count;
+ desc.u.texture.layer_idx = sub_resource_idx / texture->level_count;
+ desc.u.texture.layer_count = 1;
- return wined3d_rendertarget_view_create_from_surface(surface_from_resource(sub_resource),
- parent, parent_ops, view);
+ return wined3d_rendertarget_view_create(&desc, &texture->resource, parent, parent_ops, view);
}
ULONG CDECL wined3d_shader_resource_view_incref(struct wined3d_shader_resource_view *view)