--- /dev/null
+
+include_directories(BEFORE
+ include
+ src/include
+ src/libnurbs/internals
+ src/libnurbs/interface
+ src/libnurbs/nurbtess
+)
+
+add_definitions(
+ -DBUILD_GLU32
+ -DNDEBUG
+ -DLIBRARYBUILD
+ -DRESOLVE_3D_TEXTURE_SUPPORT
+)
+
+#this library uses C++
+# set_cpp()
+
+# we must use our own spec file
+spec2def(glu32.dll glu32.spec ADD_IMPORTLIB)
+
+list(APPEND SOURCE
+ src/libutil/error.c
+ src/libutil/glue.c
+ src/libutil/mipmap.c
+ src/libutil/project.c
+ src/libutil/quad.c
+ src/libutil/registry.c
+ src/libtess/dict.c
+ src/libtess/geom.c
+ src/libtess/memalloc.c
+ src/libtess/mesh.c
+ src/libtess/normal.c
+ src/libtess/priorityq.c
+ src/libtess/render.c
+ src/libtess/sweep.c
+ src/libtess/tess.c
+ src/libtess/tessmono.c
+ src/libnurbs/interface/bezierEval.cc
+ src/libnurbs/interface/bezierPatch.cc
+ src/libnurbs/interface/bezierPatchMesh.cc
+ src/libnurbs/interface/glcurveval.cc
+ src/libnurbs/interface/glinterface.cc
+ src/libnurbs/interface/glrenderer.cc
+ src/libnurbs/interface/glsurfeval.cc
+ src/libnurbs/interface/incurveeval.cc
+ src/libnurbs/interface/insurfeval.cc
+ src/libnurbs/internals/arc.cc
+ src/libnurbs/internals/arcsorter.cc
+ src/libnurbs/internals/arctess.cc
+ src/libnurbs/internals/backend.cc
+ src/libnurbs/internals/basiccrveval.cc
+ src/libnurbs/internals/basicsurfeval.cc
+ src/libnurbs/internals/bin.cc
+ src/libnurbs/internals/bufpool.cc
+ src/libnurbs/internals/cachingeval.cc
+ src/libnurbs/internals/ccw.cc
+ src/libnurbs/internals/coveandtiler.cc
+ src/libnurbs/internals/curve.cc
+ src/libnurbs/internals/curvelist.cc
+ src/libnurbs/internals/curvesub.cc
+ src/libnurbs/internals/dataTransform.cc
+ src/libnurbs/internals/displaylist.cc
+ src/libnurbs/internals/flist.cc
+ src/libnurbs/internals/flistsorter.cc
+ src/libnurbs/internals/hull.cc
+ src/libnurbs/internals/intersect.cc
+ src/libnurbs/internals/knotvector.cc
+ src/libnurbs/internals/mapdesc.cc
+ src/libnurbs/internals/mapdescv.cc
+ src/libnurbs/internals/maplist.cc
+ src/libnurbs/internals/mesher.cc
+ src/libnurbs/internals/monoTriangulationBackend.cc
+ src/libnurbs/internals/monotonizer.cc
+ src/libnurbs/internals/mycode.cc
+ src/libnurbs/internals/nurbsinterfac.cc
+ src/libnurbs/internals/nurbstess.cc
+ src/libnurbs/internals/patch.cc
+ src/libnurbs/internals/patchlist.cc
+ src/libnurbs/internals/quilt.cc
+ src/libnurbs/internals/reader.cc
+ src/libnurbs/internals/renderhints.cc
+ src/libnurbs/internals/slicer.cc
+ src/libnurbs/internals/sorter.cc
+ src/libnurbs/internals/splitarcs.cc
+ src/libnurbs/internals/subdivider.cc
+ src/libnurbs/internals/tobezier.cc
+ src/libnurbs/internals/trimline.cc
+ src/libnurbs/internals/trimregion.cc
+ src/libnurbs/internals/trimvertpool.cc
+ src/libnurbs/internals/uarray.cc
+ src/libnurbs/internals/varray.cc
+ src/libnurbs/nurbtess/directedLine.cc
+ src/libnurbs/nurbtess/gridWrap.cc
+ src/libnurbs/nurbtess/monoChain.cc
+ src/libnurbs/nurbtess/monoPolyPart.cc
+ src/libnurbs/nurbtess/monoTriangulation.cc
+ src/libnurbs/nurbtess/partitionX.cc
+ src/libnurbs/nurbtess/partitionY.cc
+ src/libnurbs/nurbtess/polyDBG.cc
+ src/libnurbs/nurbtess/polyUtil.cc
+ src/libnurbs/nurbtess/primitiveStream.cc
+ src/libnurbs/nurbtess/quicksort.cc
+ src/libnurbs/nurbtess/rectBlock.cc
+ src/libnurbs/nurbtess/sampleComp.cc
+ src/libnurbs/nurbtess/sampleCompBot.cc
+ src/libnurbs/nurbtess/sampleCompRight.cc
+ src/libnurbs/nurbtess/sampleCompTop.cc
+ src/libnurbs/nurbtess/sampleMonoPoly.cc
+ src/libnurbs/nurbtess/sampledLine.cc
+ src/libnurbs/nurbtess/searchTree.cc
+ ${CMAKE_CURRENT_BINARY_DIR}/glu32.def
+)
+
+add_library(glu32 SHARED ${SOURCE})
+set_module_type(glu32 win32dll)
+
+if(NOT MSVC)
+#FIXME: we really need a standard C++ library
+ target_link_libraries(glu32 -lsupc++ -lgcc)
+ add_compile_flags("-Wno-error=write-strings")
+endif()
+
+add_importlibs(glu32
+ opengl32
+ gdi32
+ msvcrt
+ kernel32
+ ntdll)
+
+add_cd_file(TARGET glu32 DESTINATION reactos/system32 FOR all)