SET_VertexPointer(exec, _mesa_VertexPointer);
#endif
- /* 1.2 */
-#if _HAVE_FULL_GL
- SET_CopyTexSubImage3D(exec, _mesa_CopyTexSubImage3D);
- SET_TexImage3D(exec, _mesa_TexImage3D);
- SET_TexSubImage3D(exec, _mesa_TexSubImage3D);
-#endif
-
/* OpenGL 1.2 GL_ARB_imaging */
SET_BlendColor(exec, _mesa_BlendColor);
SET_BlendEquation(exec, _mesa_BlendEquation);
SET_PolygonOffsetEXT(exec, _mesa_PolygonOffsetEXT);
#endif
- /* 6. GL_EXT_texture3d */
-#if 0
-/* SET_CopyTexSubImage3DEXT(exec, _mesa_CopyTexSubImage3D); */
-/* SET_TexImage3DEXT(exec, _mesa_TexImage3DEXT); */
-/* SET_TexSubImage3DEXT(exec, _mesa_TexSubImage3D); */
-#endif
-
/* 11. GL_EXT_histogram */
#if 0
SET_GetHistogramEXT(exec, _mesa_GetHistogram);