format, type, &ctx->DefaultPacking, buffer);
/* make filename */
- _mesa_snprintf(s, sizeof(s), "/tmp/renderbuffer%u.ppm", rb->Name);
- _mesa_snprintf(s, sizeof(s), "C:\\renderbuffer%u.ppm", rb->Name);
+ _mesa_snprintf(s, sizeof(s), "/tmp/renderbuffer.ppm");
+ _mesa_snprintf(s, sizeof(s), "C:\\renderbuffer.ppm");
printf(" Writing renderbuffer image to %s\n", s);
static void
dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage)
{
- printf("Renderbuffer %u: %u x %u IntFormat = %s\n",
- rb->Name, rb->Width, rb->Height,
+ printf("Renderbuffer: %u x %u IntFormat = %s\n",
+ rb->Width, rb->Height,
_mesa_lookup_enum_by_nr(rb->InternalFormat));
if (writeImage) {
_mesa_write_renderbuffer_image(rb);