"glDrawElementsInstanced() during display list compile");
}
-static void GLAPIENTRY
-save_DrawElementsInstancedBaseVertexARB(GLenum mode,
- GLsizei count,
- GLenum type,
- const GLvoid *indices,
- GLsizei primcount,
- GLint basevertex)
-{
- GET_CURRENT_CONTEXT(ctx);
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glDrawElementsInstancedBaseVertex() during display list compile");
-}
-
static void invalidate_saved_current_state( struct gl_context *ctx )
{
GLint i;
vfmt->DrawArraysInstanced = save_DrawArraysInstancedARB;
vfmt->DrawElementsInstanced = save_DrawElementsInstancedARB;
- /* GL_ARB_draw_elements_base_vertex */
- vfmt->DrawElementsInstancedBaseVertex = save_DrawElementsInstancedBaseVertexARB;
-
/* The driver is required to implement these as
* 1) They can probably do a better job.
* 2) A lot of new mechanisms would have to be added to this module