OPCODE_BLEND_EQUATION_SEPARATE,
OPCODE_BLEND_FUNC_SEPARATE,
- OPCODE_BLEND_EQUATION_I,
- OPCODE_BLEND_EQUATION_SEPARATE_I,
- OPCODE_BLEND_FUNC_I,
- OPCODE_BLEND_FUNC_SEPARATE_I,
-
OPCODE_CALL_LIST,
OPCODE_CALL_LIST_OFFSET,
OPCODE_CLEAR,
/* GL_ARB_vertex/fragment_program */
OPCODE_PROGRAM_STRING_ARB,
OPCODE_PROGRAM_ENV_PARAMETER_ARB,
- /* GL_ARB_draw_buffers */
- OPCODE_DRAW_BUFFERS_ARB,
/* GL_ATI_fragment_shader */
OPCODE_TEX_BUMP_PARAMETER_ATI,
/* OpenGL 2.0 */
}
}
-/* GL_ARB_draw_buffers_blend */
-static void GLAPIENTRY
-save_BlendFuncSeparatei(GLuint buf, GLenum sfactorRGB, GLenum dfactorRGB,
- GLenum sfactorA, GLenum dfactorA)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 5);
- if (n) {
- n[1].ui = buf;
- n[2].e = sfactorRGB;
- n[3].e = dfactorRGB;
- n[4].e = sfactorA;
- n[5].e = dfactorA;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlendFuncSeparateiARB(ctx->Exec, (buf, sfactorRGB, dfactorRGB,
- sfactorA, dfactorA));
- }
-}
-
-/* GL_ARB_draw_buffers_blend */
-static void GLAPIENTRY
-save_BlendFunci(GLuint buf, GLenum sfactor, GLenum dfactor)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLEND_FUNC_SEPARATE_I, 3);
- if (n) {
- n[1].ui = buf;
- n[2].e = sfactor;
- n[3].e = dfactor;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlendFunciARB(ctx->Exec, (buf, sfactor, dfactor));
- }
-}
-
-/* GL_ARB_draw_buffers_blend */
-static void GLAPIENTRY
-save_BlendEquationi(GLuint buf, GLenum mode)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_I, 2);
- if (n) {
- n[1].ui = buf;
- n[2].e = mode;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlendEquationiARB(ctx->Exec, (buf, mode));
- }
-}
-
-/* GL_ARB_draw_buffers_blend */
-static void GLAPIENTRY
-save_BlendEquationSeparatei(GLuint buf, GLenum modeRGB, GLenum modeA)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_BLEND_EQUATION_SEPARATE_I, 3);
- if (n) {
- n[1].ui = buf;
- n[2].e = modeRGB;
- n[3].e = modeA;
- }
- if (ctx->ExecuteFlag) {
- CALL_BlendEquationSeparateiARB(ctx->Exec, (buf, modeRGB, modeA));
- }
-}
-
static void invalidate_saved_current_state( struct gl_context *ctx )
{
GLint i;
#endif /* FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program */
-
-static void GLAPIENTRY
-save_DrawBuffersARB(GLsizei count, const GLenum * buffers)
-{
- GET_CURRENT_CONTEXT(ctx);
- Node *n;
- ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
- n = alloc_instruction(ctx, OPCODE_DRAW_BUFFERS_ARB, 1 + MAX_DRAW_BUFFERS);
- if (n) {
- GLint i;
- n[1].i = count;
- if (count > MAX_DRAW_BUFFERS)
- count = MAX_DRAW_BUFFERS;
- for (i = 0; i < count; i++) {
- n[2 + i].e = buffers[i];
- }
- }
- if (ctx->ExecuteFlag) {
- CALL_DrawBuffersARB(ctx->Exec, (count, buffers));
- }
-}
-
static void GLAPIENTRY
save_TexBumpParameterfvATI(GLenum pname, const GLfloat *param)
{
(n[1].e, n[2].e, n[3].e, n[4].e));
break;
- case OPCODE_BLEND_FUNC_I:
- /* GL_ARB_draw_buffers_blend */
- CALL_BlendFunciARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e));
- break;
- case OPCODE_BLEND_FUNC_SEPARATE_I:
- /* GL_ARB_draw_buffers_blend */
- CALL_BlendFuncSeparateiARB(ctx->Exec, (n[1].ui, n[2].e, n[3].e,
- n[4].e, n[5].e));
- break;
- case OPCODE_BLEND_EQUATION_I:
- /* GL_ARB_draw_buffers_blend */
- CALL_BlendEquationiARB(ctx->Exec, (n[1].ui, n[2].e));
- break;
- case OPCODE_BLEND_EQUATION_SEPARATE_I:
- /* GL_ARB_draw_buffers_blend */
- CALL_BlendEquationSeparateiARB(ctx->Exec,
- (n[1].ui, n[2].e, n[3].e));
- break;
-
case OPCODE_CALL_LIST:
/* Generated by glCallList(), don't add ListBase */
if (ctx->ListState.CallDepth < MAX_LIST_NESTING) {
n[6].f));
break;
#endif
- case OPCODE_DRAW_BUFFERS_ARB:
- {
- GLenum buffers[MAX_DRAW_BUFFERS];
- GLint i, count = MIN2(n[1].i, MAX_DRAW_BUFFERS);
- for (i = 0; i < count; i++)
- buffers[i] = n[2 + i].e;
- CALL_DrawBuffersARB(ctx->Exec, (n[1].i, buffers));
- }
- break;
#if FEATURE_EXT_framebuffer_blit
case OPCODE_BLIT_FRAMEBUFFER:
CALL_BlitFramebufferEXT(ctx->Exec, (n[1].i, n[2].i, n[3].i, n[4].i,
SET_MapBufferARB(table, _mesa_MapBufferARB);
SET_UnmapBufferARB(table, _mesa_UnmapBufferARB);
- SET_DrawBuffersARB(table, save_DrawBuffersARB);
-
#if FEATURE_EXT_framebuffer_blit
SET_BlitFramebufferEXT(table, save_BlitFramebufferEXT);
#endif
/* GL_NV_texture_barrier */
SET_TextureBarrierNV(table, save_TextureBarrierNV);
- /* GL_ARB_draw_buffer_blend */
- SET_BlendFunciARB(table, save_BlendFunci);
- SET_BlendFuncSeparateiARB(table, save_BlendFuncSeparatei);
- SET_BlendEquationiARB(table, save_BlendEquationi);
- SET_BlendEquationSeparateiARB(table, save_BlendEquationSeparatei);
-
/* GL_ARB_texture_storage (no dlist support) */
SET_TexStorage1D(table, _mesa_TexStorage1D);
SET_TexStorage2D(table, _mesa_TexStorage2D);