+++ /dev/null
-/*
- * Mesa 3-D graphics library
- * Version: 6.5.2
- *
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file swrast/s_alpha.c
- * \brief Functions to apply alpha test.
- */
-
-#include <precomp.h>
-
-#define ALPHA_TEST(ALPHA, LOOP_CODE) \
-do { \
- switch (ctx->Color.AlphaFunc) { \
- case GL_LESS: \
- for (i = 0; i < n; i++) { \
- mask[i] &= (ALPHA < ref); \
- LOOP_CODE; \
- } \
- break; \
- case GL_LEQUAL: \
- for (i = 0; i < n; i++) { \
- mask[i] &= (ALPHA <= ref); \
- LOOP_CODE; \
- } \
- break; \
- case GL_GEQUAL: \
- for (i = 0; i < n; i++) { \
- mask[i] &= (ALPHA >= ref); \
- LOOP_CODE; \
- } \
- break; \
- case GL_GREATER: \
- for (i = 0; i < n; i++) { \
- mask[i] &= (ALPHA > ref); \
- LOOP_CODE; \
- } \
- break; \
- case GL_NOTEQUAL: \
- for (i = 0; i < n; i++) { \
- mask[i] &= (ALPHA != ref); \
- LOOP_CODE; \
- } \
- break; \
- case GL_EQUAL: \
- for (i = 0; i < n; i++) { \
- mask[i] &= (ALPHA == ref); \
- LOOP_CODE; \
- } \
- break; \
- default: \
- _mesa_problem(ctx, "Invalid alpha test in _swrast_alpha_test" ); \
- return 0; \
- } \
-} while (0)
-
-
-
-/**
- * Perform the alpha test for an array of pixels.
- * For pixels that fail the test, mask[i] will be set to 0.
- * \return 0 if all pixels in the span failed the alpha test,
- * 1 if one or more pixels passed the alpha test.
- */
-GLint
-_swrast_alpha_test(const struct gl_context *ctx, SWspan *span)
-{
- const GLuint n = span->end;
- GLubyte *mask = span->array->mask;
- GLuint i;
-
- if (ctx->Color.AlphaFunc == GL_ALWAYS) {
- /* do nothing */
- return 1;
- }
- else if (ctx->Color.AlphaFunc == GL_NEVER) {
- /* All pixels failed - caller should check for this return value and
- * act accordingly.
- */
- span->writeAll = GL_FALSE;
- return 0;
- }
-
- if (span->arrayMask & SPAN_RGBA) {
- /* Use array's alpha values */
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- GLubyte (*rgba)[4] = span->array->rgba8;
- GLubyte ref;
- CLAMPED_FLOAT_TO_UBYTE(ref, ctx->Color.AlphaRef);
- ALPHA_TEST(rgba[i][ACOMP], ;);
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- GLushort (*rgba)[4] = span->array->rgba16;
- GLushort ref;
- CLAMPED_FLOAT_TO_USHORT(ref, ctx->Color.AlphaRef);
- ALPHA_TEST(rgba[i][ACOMP], ;);
- }
- else {
- GLfloat (*rgba)[4] = span->array->attribs[FRAG_ATTRIB_COL];
- const GLfloat ref = ctx->Color.AlphaRef;
- ALPHA_TEST(rgba[i][ACOMP], ;);
- }
- }
- else {
- /* Interpolate alpha values */
- ASSERT(span->interpMask & SPAN_RGBA);
- if (span->array->ChanType == GL_UNSIGNED_BYTE) {
- const GLfixed alphaStep = span->alphaStep;
- GLfixed alpha = span->alpha;
- GLubyte ref;
- CLAMPED_FLOAT_TO_UBYTE(ref, ctx->Color.AlphaRef);
- ALPHA_TEST(FixedToInt(alpha), alpha += alphaStep);
- }
- else if (span->array->ChanType == GL_UNSIGNED_SHORT) {
- const GLfixed alphaStep = span->alphaStep;
- GLfixed alpha = span->alpha;
- GLushort ref;
- CLAMPED_FLOAT_TO_USHORT(ref, ctx->Color.AlphaRef);
- ALPHA_TEST(FixedToInt(alpha), alpha += alphaStep);
- }
- else {
- const GLfloat alphaStep = FixedToFloat(span->alphaStep);
- GLfloat alpha = FixedToFloat(span->alpha);
- const GLfloat ref = ctx->Color.AlphaRef;
- ALPHA_TEST(alpha, alpha += alphaStep);
- }
- }
-
- span->writeAll = GL_FALSE;
-
- /* XXX examine mask[] values? */
- return 1;
-}