spec2def(opengl32.dll opengl32.spec ADD_IMPORTLIB)
-include_directories(
- ../mesa/src/mesa
- ../mesa/src/mapi)
+include_directories(../mesa)
add_definitions(
-D_GDI32_ # prevent gl* being declared __declspec(dllimport) in MS headers
-D_GLAPI_NO_EXPORTS # prevent _glapi_* from being declared __declspec(dllimport)
)
-# useful to test under windows <> w2k3
-set(OPENGL32_USE_TLS TRUE)
-
if(OPENGL32_USE_TLS)
add_definitions(-DOPENGL32_USE_TLS)
endif()
if(ARCH STREQUAL "i386")
# Optimisation: use asm trampolines to ICD provided functions
- list(APPEND SOURCE
+ add_asm_files(opengl32_asm
glapi_x86.s
)
endif()
-add_library(opengl32 SHARED ${SOURCE})
+add_library(opengl32 SHARED ${SOURCE} ${opengl32_asm})
target_link_libraries(opengl32
wine
${PSEH_LIB}
set_module_type(opengl32 win32dll)
add_importlibs(opengl32 gdi32 user32 advapi32 msvcrt kernel32 ntdll)
-add_cd_file(TARGET opengl32 DESTINATION reactos/system32 FOR all)
\ No newline at end of file
+add_cd_file(TARGET opengl32 DESTINATION reactos/system32 FOR all)