void surfbbox( long, REAL *, REAL * );
void surfgrid( REAL, REAL, long, REAL, REAL, long );
void surfmesh( long, long, long, long );
- void bgntmesh( char * );
+ void bgntmesh( const char * );
void endtmesh( void );
void swaptmesh( void );
void tmeshvert( GridTrimVertex * );