*/
HMENU
WINAPI
+DECLSPEC_HOTPATCH
ConsoleMenuControl(HANDLE hConsoleOutput,
DWORD dwCmdIdLow,
DWORD dwCmdIdHigh)
*/
HANDLE
WINAPI
+DECLSPEC_HOTPATCH
DuplicateConsoleHandle(HANDLE hConsole,
DWORD dwDesiredAccess,
BOOL bInheritHandle,
*/
COORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleFontSize(HANDLE hConsoleOutput,
DWORD nFont)
{
*/
ULONG
WINAPI
+DECLSPEC_HOTPATCH
GetNumberOfConsoleFonts(VOID)
{
DPRINT1("GetNumberOfConsoleFonts() UNIMPLEMENTED!\n");
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleCursor(HANDLE hConsoleOutput,
HCURSOR hCursor)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleFont(HANDLE hConsoleOutput,
DWORD nFont)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleKeyShortcuts(DWORD Unknown0,
DWORD Unknown1,
DWORD Unknown2,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleMenuClose(BOOL bEnable)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsolePalette(HANDLE hConsoleOutput,
HPALETTE hPalette,
UINT dwUsage)
*/
INT
WINAPI
+DECLSPEC_HOTPATCH
ShowConsoleCursor(HANDLE hConsoleOutput,
BOOL bShow)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
VerifyConsoleIoHandle(HANDLE hIoHandle)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
CloseConsoleHandle(HANDLE hHandle)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
HANDLE
WINAPI
+DECLSPEC_HOTPATCH
GetStdHandle(DWORD nStdHandle)
/*
* FUNCTION: Get a handle for the standard input, standard output
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetStdHandle(DWORD nStdHandle,
HANDLE hHandle)
/*
BOOL
WINAPI
+DECLSPEC_HOTPATCH
AllocConsole(VOID)
{
BOOL Success;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
FreeConsole(VOID)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleCursorPosition(HANDLE hConsoleOutput,
COORD dwCursorPosition)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleMode(HANDLE hConsoleHandle,
DWORD dwMode)
{
*/
COORD
WINAPI
+DECLSPEC_HOTPATCH
GetLargestConsoleWindowSize(HANDLE hConsoleOutput)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleActiveScreenBuffer(HANDLE hConsoleOutput)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
FlushConsoleInputBuffer(HANDLE hConsoleInput)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleScreenBufferSize(HANDLE hConsoleOutput,
COORD dwSize)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ScrollConsoleScreenBufferA(HANDLE hConsoleOutput,
CONST SMALL_RECT* lpScrollRectangle,
CONST SMALL_RECT* lpClipRectangle,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
ScrollConsoleScreenBufferW(HANDLE hConsoleOutput,
CONST SMALL_RECT *lpScrollRectangle,
CONST SMALL_RECT *lpClipRectangle,
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleTextAttribute(HANDLE hConsoleOutput,
WORD wAttributes)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleCtrlHandler(PHANDLER_ROUTINE HandlerRoutine,
BOOL Add)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GenerateConsoleCtrlEvent(DWORD dwCtrlEvent,
DWORD dwProcessGroupId)
{
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleTitleW(LPWSTR lpConsoleTitle,
DWORD nSize)
{
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleTitleA(LPSTR lpConsoleTitle,
DWORD nSize)
{
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleTitleW(LPCWSTR lpConsoleTitle)
{
return IntSetConsoleTitle(lpConsoleTitle, TRUE);
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleTitleA(LPCSTR lpConsoleTitle)
{
return IntSetConsoleTitle(lpConsoleTitle, FALSE);
*/
UINT
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleCP(VOID)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleCP(UINT wCodePageID)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
UINT
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleOutputCP(VOID)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleOutputCP(UINT wCodePageID)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
HWND
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleWindow(VOID)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleIcon(HICON hIcon)
{
CONSOLE_API_MESSAGE ApiMessage;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleInputExeNameW(IN LPWSTR lpExeName)
{
DWORD ExeLength;
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleInputExeNameA(IN LPSTR lpExeName)
{
NTSTATUS Status;
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleInputExeNameW(IN DWORD nBufferLength,
OUT LPWSTR lpExeName)
{
*/
DWORD
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleInputExeNameA(IN DWORD nBufferLength,
OUT LPSTR lpExeName)
{
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleCursorMode(HANDLE hConsole, PBOOL pUnknown1, PBOOL pUnknown2)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleCursorMode(HANDLE hConsole, BOOL Unknown1, BOOL Unknown2)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleNlsMode(HANDLE hConsole, LPDWORD lpMode)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleNlsMode(HANDLE hConsole, DWORD dwMode)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleLocalEUDC(DWORD Unknown1, DWORD Unknown2, DWORD Unknown3, DWORD Unknown4)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
RegisterConsoleIME(HWND hWnd, LPDWORD ThreadId)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
RegisterConsoleOS2(BOOL bUnknown)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
SetConsoleOS2OemFormat(BOOL bUnknown)
{
STUB;
BOOL
WINAPI
+DECLSPEC_HOTPATCH
UnregisterConsoleIME(VOID)
{
STUB;
}
+static
BOOL
IntGetConsoleKeyboardLayoutName(OUT PVOID pszLayoutName,
IN BOOL bAnsi)
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleKeyboardLayoutNameA(OUT LPSTR pszLayoutName)
{
return IntGetConsoleKeyboardLayoutName(pszLayoutName, TRUE);
*/
BOOL
WINAPI
+DECLSPEC_HOTPATCH
GetConsoleKeyboardLayoutNameW(OUT LPWSTR pszLayoutName)
{
return IntGetConsoleKeyboardLayoutName(pszLayoutName, FALSE);