HANDLE GlobalHeap;
WSPUPCALLTABLE Upcalls;
LPWPUCOMPLETEOVERLAPPEDREQUEST lpWPUCompleteOverlappedRequest;
-ULONG SocketCount = 0;
PSOCKET_INFORMATION SocketListHead = NULL;
LIST_ENTRY SockHelpersListHead = { NULL, NULL };
ULONG SockAsyncThreadRefCount;
/* Get the Socket Structure associate to this Socket*/
Socket = GetSocketStructure(Handle);
+ if (!Socket)
+ {
+ NtClose(SockEvent);
+ *lpErrno = WSAENOTSOCK;
+ return SOCKET_ERROR;
+ }
if (Socket->HelperEvents & WSH_NOTIFY_CLOSE)
{
/* Get the Socket Structure associate to this Socket*/
Socket = GetSocketStructure(Handle);
+ if (!Socket)
+ {
+ HeapFree(GlobalHeap, 0, BindData);
+ *lpErrno = WSAENOTSOCK;
+ return SOCKET_ERROR;
+ }
/* Set up Address in TDI Format */
BindData->Address.TAAddressCount = 1;
/* Get the Socket Structure associate to this Socket*/
Socket = GetSocketStructure(Handle);
+ if (!Socket)
+ {
+ *lpErrno = WSAENOTSOCK;
+ return SOCKET_ERROR;
+ }
if (Socket->SharedData.Listening)
return 0;
/* Get the Socket Structure associate to this Socket*/
Socket = GetSocketStructure(Handle);
+ if (!Socket)
+ {
+ NtClose(SockEvent);
+ *lpErrno = WSAENOTSOCK;
+ return INVALID_SOCKET;
+ }
/* If this is non-blocking, make sure there's something for us to accept */
FD_ZERO(&ReadSet);
Timeout.tv_sec=0;
Timeout.tv_usec=0;
- WSPSelect(0, &ReadSet, NULL, NULL, &Timeout, NULL);
+ if (WSPSelect(0, &ReadSet, NULL, NULL, &Timeout, lpErrno) == SOCKET_ERROR)
+ {
+ NtClose(SockEvent);
+ return INVALID_SOCKET;
+ }
if (ReadSet.fd_array[0] != Socket->Handle)
{
NtClose(SockEvent);
- return 0;
+ *lpErrno = WSAEWOULDBLOCK;
+ return INVALID_SOCKET;
}
/* Send IOCTL */
&ProtocolInfo,
GroupID,
Socket->SharedData.CreateFlags,
- NULL);
+ lpErrno);
+ if (AcceptSocket == INVALID_SOCKET)
+ return INVALID_SOCKET;
/* Set up the Accept Structure */
AcceptData.ListenHandle = (HANDLE)AcceptSocket;
/* Get the Socket Structure associate to this Socket*/
Socket = GetSocketStructure(Handle);
+ if (!Socket)
+ {
+ NtClose(SockEvent);
+ *lpErrno = WSAENOTSOCK;
+ return SOCKET_ERROR;
+ }
/* Bind us First */
if (Socket->SharedData.State == SocketOpen)
/* Get the Socket Structure associate to this Socket*/
Socket = GetSocketStructure(Handle);
+ if (!Socket)
+ {
+ NtClose(SockEvent);
+ *lpErrno = WSAENOTSOCK;
+ return SOCKET_ERROR;
+ }
/* Set AFD Disconnect Type */
switch (HowTo)
/* Get the Socket Structure associate to this Socket*/
Socket = GetSocketStructure(Handle);
+ if (!Socket)
+ {
+ NtClose(SockEvent);
+ *lpErrno = WSAENOTSOCK;
+ return SOCKET_ERROR;
+ }
/* Allocate a buffer for the address */
TdiAddressSize =
/* Get the Socket Structure associate to this Socket*/
Socket = GetSocketStructure(s);
+ if (!Socket)
+ {
+ NtClose(SockEvent);
+ *lpErrno = WSAENOTSOCK;
+ return SOCKET_ERROR;
+ }
/* Allocate a buffer for the address */
TdiAddressSize = sizeof(TRANSPORT_ADDRESS) + *NameLength;
/* Get the Socket Structure associate to this Socket*/
Socket = GetSocketStructure(Handle);
+ if (!Socket)
+ {
+ *lpErrno = WSAENOTSOCK;
+ return SOCKET_ERROR;
+ }
switch( dwIoControlCode )
{
{
PSOCKET_INFORMATION CurrentSocket;
+ if (!SocketListHead)
+ return NULL;
+
/* This is a special case */
if (SocketListHead->Handle == Handle)
return SocketListHead;