<module name="opengl32" type="win32dll" baseaddress="${BASEADDRESS_OPENGL32}" installbase="system32" installname="opengl32.dll" unicode="yes" crt="msvcrt">
<importlibrary definition="opengl32.spec" />
+ <define name="_DISABLE_TIDENTS" />
<library>ntdll</library>
<library>kernel32</library>
<library>gdi32</library>