ResourceDescriptor = ResourceList->List[0].PartialResourceList.PartialDescriptors;
/* Fill resources list structure */
+ resource = Buffer.Pointer;
while (resource->Type != ACPI_RESOURCE_TYPE_END_TAG)
{
switch (resource->Type)
RequirementDescriptor = RequirementsList->List[0].Descriptors;
/* Fill resources list structure */
+ resource = Buffer.Pointer;
while (resource->Type != ACPI_RESOURCE_TYPE_END_TAG)
{
switch (resource->Type)