+++ /dev/null
-/*
- * PROJECT: ReactOS Framebuffer Display Driver
- * LICENSE: Microsoft NT4 DDK Sample Code License
- * FILE: boot/drivers/video/displays/framebuf/driver.h
- * PURPOSE: Main Driver Header File
- * PROGRAMMERS: Copyright (c) 1992-1995 Microsoft Corporation
- * ReactOS Portable Systems Group
- */
-
-//#define DBG 1
-#include "stddef.h"
-#include <stdarg.h>
-#include <string.h>
-#include "windef.h"
-#include "wingdi.h"
-#include "winddi.h"
-#include "devioctl.h"
-#include "ntddvdeo.h"
-#include "debug.h"
-
-typedef struct _PDEV
-{
- HANDLE hDriver; // Handle to \Device\Screen
- HDEV hdevEng; // Engine's handle to PDEV
- HSURF hsurfEng; // Engine's handle to surface
- HPALETTE hpalDefault; // Handle to the default palette for device.
- PBYTE pjScreen; // This is pointer to base screen address
- ULONG cxScreen; // Visible screen width
- ULONG cyScreen; // Visible screen height
- ULONG ulMode; // Mode the mini-port driver is in.
- LONG lDeltaScreen; // Distance from one scan to the next.
- ULONG cScreenSize; // size of video memory, including
- // offscreen memory.
- PVOID pOffscreenList; // linked list of DCI offscreen surfaces.
- FLONG flRed; // For bitfields device, Red Mask
- FLONG flGreen; // For bitfields device, Green Mask
- FLONG flBlue; // For bitfields device, Blue Mask
- ULONG cPaletteShift; // number of bits the 8-8-8 palette must
- // be shifted by to fit in the hardware
- // palette.
- ULONG ulBitCount; // # of bits per pel 8,16,24,32 are only supported.
- POINTL ptlHotSpot; // adjustment for pointer hot spot
- VIDEO_POINTER_CAPABILITIES PointerCapabilities; // HW pointer abilities
- PVIDEO_POINTER_ATTRIBUTES pPointerAttributes; // hardware pointer attributes
- DWORD cjPointerAttributes; // Size of buffer allocated
- BOOL fHwCursorActive; // Are we currently using the hw cursor
- PALETTEENTRY *pPal; // If this is pal managed, this is the pal
- BOOL bSupportDCI; // Does the miniport support DCI?
-// eVb: 3.1 [DDK Change] - Support new VGA Miniport behavior w.r.t updated framebuffer remapping
- LONG flHooks;
-// eVb: 3.1 [END]
-} PDEV, *PPDEV;
-
-DWORD getAvailableModes(HANDLE, PVIDEO_MODE_INFORMATION *, DWORD *);
-BOOL bInitPDEV(PPDEV, PDEVMODEW, GDIINFO *, DEVINFO *);
-BOOL bInitSURF(PPDEV, BOOL);
-BOOL bInitPaletteInfo(PPDEV, DEVINFO *);
-BOOL bInitPointer(PPDEV, DEVINFO *);
-BOOL bInit256ColorPalette(PPDEV);
-VOID vDisablePalette(PPDEV);
-VOID vDisableSURF(PPDEV);
-
-#define MAX_CLUT_SIZE (sizeof(VIDEO_CLUT) + (sizeof(ULONG) * 256))
-
-//
-// Determines the size of the DriverExtra information in the DEVMODE
-// structure passed to and from the display driver.
-//
-
-#define DRIVER_EXTRA_SIZE 0
-
-#define DLL_NAME L"framebuf" // Name of the DLL in UNICODE
-#define STANDARD_DEBUG_PREFIX "FRAMEBUF: " // All debug output is prefixed
-#define ALLOC_TAG 'bfDD' // Four byte tag (characters in
- // reverse order) used for memory
- // allocations