#define D3DCOMPILE_OPTIMIZATION_LEVEL1 0x00000000
#define D3DCOMPILE_OPTIMIZATION_LEVEL2 0x0000c000
#define D3DCOMPILE_OPTIMIZATION_LEVEL3 0x00008000
+#define D3DCOMPILE_RESERVED16 0x00010000
+#define D3DCOMPILE_RESERVED17 0x00020000
#define D3DCOMPILE_WARNINGS_ARE_ERRORS 0x00040000
+#define D3DCOMPILE_RESOURCES_MAY_ALIAS 0x00080000
#define D3D_DISASM_ENABLE_COLOR_CODE 0x00000001
#define D3D_DISASM_ENABLE_DEFAULT_VALUE_PRINTS 0x00000002
HRESULT WINAPI D3DGetOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
HRESULT WINAPI D3DGetInputAndOutputSignatureBlob(const void *data, SIZE_T data_size, ID3DBlob **blob);
HRESULT WINAPI D3DGetDebugInfo(const void *data, SIZE_T data_size, ID3DBlob **blob);
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+HRESULT WINAPI D3DReadFileToBlob(const WCHAR *filename, ID3DBlob **contents);
+HRESULT WINAPI D3DWriteBlobToFile(ID3DBlob *blob, const WCHAR *filename, BOOL overwrite);
HRESULT WINAPI D3DReflect(const void *data, SIZE_T data_size, REFIID riid, void **reflector);
HRESULT WINAPI D3DCreateBlob(SIZE_T data_size, ID3DBlob **blob);