[SDK] One step further towards ReactOS source code tree restructure: the sdk folder...
[reactos.git] / reactos / lib / 3rdparty / stlport / test / eh / random_number.cpp
diff --git a/reactos/lib/3rdparty/stlport/test/eh/random_number.cpp b/reactos/lib/3rdparty/stlport/test/eh/random_number.cpp
deleted file mode 100644 (file)
index a5bf598..0000000
+++ /dev/null
@@ -1,39 +0,0 @@
-/***********************************************************************************
-  random_number.cpp
-
- * Copyright (c) 1997
- * Mark of the Unicorn, Inc.
- *
- * Permission to use, copy, modify, distribute and sell this software
- * and its documentation for any purpose is hereby granted without fee,
- * provided that the above copyright notice appear in all copies and
- * that both that copyright notice and this permission notice appear
- * in supporting documentation.  Mark of the Unicorn makes no
- * representations about the suitability of this software for any
- * purpose.  It is provided "as is" without express or implied warranty.
-
-***********************************************************************************/
-#include "random_number.h"
-#include "Prefix.h"
-#if defined (EH_NEW_HEADERS)
-# include <functional>
-# include <cstdlib>
-#else
-# include <function.h>
-# include <stdlib.h>
-#endif
-
-unsigned random_number( size_t range )
-{
-#if !defined( __SGI_STL )
-  if (range == 0) return 0;
-  return (unsigned)(EH_STD::rand() + EH_STD::rand()) % range;
-#else
-  static EH_STD::subtractive_rng rnd;
-        if (range==0) return 0;
-        return rnd(range);
-#endif
-}
-
-// default base for random container sizes
-unsigned random_base = 1000;