pDDSD->lPitch = This->DirectDrawGlobal.vmiData.lDisplayPitch;
pDDSD->dwRefreshRate = This->DirectDrawGlobal.dwMonitorFrequency;
- /* have not check where I should get hold of this info yet */
- DWORD dwBackBufferCount;
+ RtlCopyMemory(&pDDSD->ddpfPixelFormat,&This->DirectDrawGlobal.vmiData.ddpfDisplay,sizeof(DDPIXELFORMAT));
+ RtlCopyMemory(&pDDSD->ddsCaps,&This->DirectDrawGlobal.ddCaps,sizeof(DDCORECAPS));
/* have not check where I should get hold of this info yet
+ DWORD dwBackBufferCount;
DWORD dwAlphaBitDepth;
DWORD dwReserved;
LPVOID lpSurface;
}
DDCOLORKEY ddckCKDestBlt;
DDCOLORKEY ddckCKSrcOverlay;
- DDCOLORKEY ddckCKSrcBlt;
- */
-
- RtlCopyMemory(&pDDSD->ddpfPixelFormat,&This->DirectDrawGlobal.vmiData.ddpfDisplay,sizeof(DDPIXELFORMAT));
- RtlCopyMemory(&pDDSD->ddsCaps,&This->DirectDrawGlobal.ddCaps,sizeof(DDCORECAPS));
-
- /* have not check where I should get hold of this info yet
+ DDCOLORKEY ddckCKSrcBlt;
DWORD dwTextureStage;
*/
- return DD_OK;
+ return DD_OK;
}
HRESULT WINAPI Main_DirectDraw_WaitForVerticalBlank(LPDIRECTDRAW7 iface, DWORD dwFlags,