Closing of wave output devices is functional and terminates the sound thread
[reactos.git] / reactos / lib / drivers / sound / mmebuddy / wave / wodMessage.c
index 051f240..7c456f4 100644 (file)
@@ -98,14 +98,21 @@ wodMessage(
             break;
         }
 
             break;
         }
 
+        case WODM_RESET :
+        {
+            /* Stop playback, reset position to zero */
+            Result = MmeResetWavePlayback(PrivateHandle);
+            break;
+        }
+
+        case WODM_RESTART :
+        {
+            /* Continue playback when paused */
+            break;
+        }
+
         case WODM_GETPOS :
         {
         case WODM_GETPOS :
         {
-#if 0
-            /* Hacky code to test the threading */
-            PSOUND_DEVICE_INSTANCE Instance = (PSOUND_DEVICE_INSTANCE)PrivateHandle;
-            CallSoundThread(Instance->Thread, HelloWorld, Instance, L"Hello World!");
-            CallSoundThread(Instance->Thread, HelloWorld, Instance, L"Hello Universe!");
-#endif
             break;
         }
     }
             break;
         }
     }