+ //now all filters have been pre-opened
+ // lets enumerate the filters
+ Entry = MixerList->MixerData.Flink;
+ while(Entry != &MixerList->MixerData)
+ {
+ MixerData = (LPMIXER_DATA)CONTAINING_RECORD(Entry, MIXER_DATA, Entry);
+ MMixerSetupFilter(MixerContext, MixerList, MixerData, &Count);
+ Entry = Entry->Flink;
+ }
+