--- /dev/null
+/*
+ * PROJECT: .inf file parser
+ * LICENSE: GPL - See COPYING in the top level directory
+ * PROGRAMMER: Royce Mitchell III
+ * Eric Kohl
+ * Ge van Geldorp <gvg@reactos.org>
+ */
+
+/* INCLUDES *****************************************************************/
+
+#include "inflib.h"
+#include "infhost.h"
+
+#define NDEBUG
+#include <debug.h>
+
+NTSTATUS NTAPI
+RtlMultiByteToUnicodeN(
+ IN PWCHAR UnicodeString,
+ IN ULONG UnicodeSize,
+ IN PULONG ResultSize,
+ IN PCSTR MbString,
+ IN ULONG MbSize)
+{
+ ULONG Size = 0;
+ ULONG i;
+ PUCHAR WideString;
+
+ /* single-byte code page */
+ if (MbSize > (UnicodeSize / sizeof(WCHAR)))
+ Size = UnicodeSize / sizeof(WCHAR);
+ else
+ Size = MbSize;
+
+ if (ResultSize != NULL)
+ *ResultSize = Size * sizeof(WCHAR);
+
+ WideString = (PUCHAR)UnicodeString;
+ for (i = 0; i < Size; i++)
+ {
+ WideString[2 * i + 0] = (UCHAR)MbString[i];
+ WideString[2 * i + 1] = 0;
+ }
+
+ return STATUS_SUCCESS;
+}
+
+
+BOOLEAN
+NTAPI
+RtlIsTextUnicode( PVOID buf, INT len, INT *pf )
+{
+ static const WCHAR std_control_chars[] = {'\r','\n','\t',' ',0x3000,0};
+ static const WCHAR byterev_control_chars[] = {0x0d00,0x0a00,0x0900,0x2000,0};
+ const WCHAR *s = buf;
+ int i;
+ unsigned int flags = MAXULONG, out_flags = 0;
+
+ if (len < sizeof(WCHAR))
+ {
+ /* FIXME: MSDN documents IS_TEXT_UNICODE_BUFFER_TOO_SMALL but there is no such thing... */
+ if (pf) *pf = 0;
+ return FALSE;
+ }
+ if (pf)
+ flags = (unsigned int)*pf;
+ /*
+ * Apply various tests to the text string. According to the
+ * docs, each test "passed" sets the corresponding flag in
+ * the output flags. But some of the tests are mutually
+ * exclusive, so I don't see how you could pass all tests ...
+ */
+
+ /* Check for an odd length ... pass if even. */
+ if (len & 1) out_flags |= IS_TEXT_UNICODE_ODD_LENGTH;
+
+ if (((char *)buf)[len - 1] == 0)
+ len--; /* Windows seems to do something like that to avoid e.g. false IS_TEXT_UNICODE_NULL_BYTES */
+
+ len /= (INT)sizeof(WCHAR);
+ /* Windows only checks the first 256 characters */
+ if (len > 256) len = 256;
+
+ /* Check for the special byte order unicode marks. */
+ if (*s == 0xFEFF) out_flags |= IS_TEXT_UNICODE_SIGNATURE;
+ if (*s == 0xFFFE) out_flags |= IS_TEXT_UNICODE_REVERSE_SIGNATURE;
+
+ /* apply some statistical analysis */
+ if (flags & IS_TEXT_UNICODE_STATISTICS)
+ {
+ int stats = 0;
+ /* FIXME: checks only for ASCII characters in the unicode stream */
+ for (i = 0; i < len; i++)
+ {
+ if (s[i] <= 255) stats++;
+ }
+ if (stats > len / 2)
+ out_flags |= IS_TEXT_UNICODE_STATISTICS;
+ }
+
+ /* Check for unicode NULL chars */
+ if (flags & IS_TEXT_UNICODE_NULL_BYTES)
+ {
+ for (i = 0; i < len; i++)
+ {
+ if (!(s[i] & 0xff) || !(s[i] >> 8))
+ {
+ out_flags |= IS_TEXT_UNICODE_NULL_BYTES;
+ break;
+ }
+ }
+ }
+
+ if (flags & IS_TEXT_UNICODE_CONTROLS)
+ {
+ for (i = 0; i < len; i++)
+ {
+ if (strchrW(std_control_chars, s[i]))
+ {
+ out_flags |= IS_TEXT_UNICODE_CONTROLS;
+ break;
+ }
+ }
+ }
+
+ if (flags & IS_TEXT_UNICODE_REVERSE_CONTROLS)
+ {
+ for (i = 0; i < len; i++)
+ {
+ if (strchrW(byterev_control_chars, s[i]))
+ {
+ out_flags |= IS_TEXT_UNICODE_REVERSE_CONTROLS;
+ break;
+ }
+ }
+ }
+
+ if (pf)
+ {
+ out_flags &= (unsigned int)*pf;
+ *pf = (INT)out_flags;
+ }
+ /* check for flags that indicate it's definitely not valid Unicode */
+ if (out_flags & (IS_TEXT_UNICODE_REVERSE_MASK | IS_TEXT_UNICODE_NOT_UNICODE_MASK)) return FALSE;
+ /* now check for invalid ASCII, and assume Unicode if so */
+ if (out_flags & IS_TEXT_UNICODE_NOT_ASCII_MASK) return TRUE;
+ /* now check for Unicode flags */
+ if (out_flags & IS_TEXT_UNICODE_UNICODE_MASK) return TRUE;
+ /* no flags set */
+ return FALSE;
+}