IN ULONG NumberToFind,
IN ULONG HintIndex)
{
- ULONG CurrentBit, CurrentLength;
+ ULONG CurrentBit, Margin, CurrentLength;
/* Check for valid parameters */
if (!BitMapHeader || NumberToFind > BitMapHeader->SizeOfBitMap)
return HintIndex;
}
+ /* First margin is end of bitmap */
+ Margin = BitMapHeader->SizeOfBitMap;
+
+retry:
/* Start with hint index, length is 0 */
CurrentBit = HintIndex;
- CurrentLength = 0;
/* Loop until something is found or the end is reached */
- while (CurrentBit + NumberToFind < BitMapHeader->SizeOfBitMap)
+ while (CurrentBit + NumberToFind < Margin)
{
/* Search for the next clear run, by skipping a set run */
CurrentBit += RtlpGetLengthOfRunSet(BitMapHeader,
CurrentBit += CurrentLength;
}
+ /* Did we start at a hint? */
+ if (HintIndex)
+ {
+ /* Retry at the start */
+ Margin = min(HintIndex + NumberToFind, BitMapHeader->SizeOfBitMap);
+ HintIndex = 0;
+ goto retry;
+ }
+
/* Nothing found */
return MAXULONG;
}
/* Assume a set run first, count it's length */
Length = RtlpGetLengthOfRunSet(BitMapHeader, FromIndex, MAXULONG);
- *StartingRunIndex = FromIndex;
+ *StartingRunIndex = FromIndex + Length;
/* Now return the length of the run */
- return RtlpGetLengthOfRunClear(BitMapHeader, FromIndex, MAXULONG);
+ return RtlpGetLengthOfRunClear(BitMapHeader, FromIndex + Length, MAXULONG);
}
ULONG
}
/* Advance bits */
- FromIndex += NumberOfBits;
+ FromIndex = StartingIndex + NumberOfBits;
}
/* Check if we are finished */