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Fix the USER32 DLL initialization and cleanup routines to prevent memory/resource...
[reactos.git]
/
reactos
/
lib
/
user32
/
include
/
user32p.h
diff --git
a/reactos/lib/user32/include/user32p.h
b/reactos/lib/user32/include/user32p.h
index
c981b3f
..
e4d9f03
100644
(file)
--- a/
reactos/lib/user32/include/user32p.h
+++ b/
reactos/lib/user32/include/user32p.h
@@
-127,5
+127,10
@@
DEVMODEW *
STDCALL
GdiConvertToDevmodeW(DEVMODEA *dm);
+/* FIXME: Belongs to some header. */
+BOOL STDCALL GdiDllInitialize(HANDLE, DWORD, LPVOID);
+void InitStockObjects(void);
+VOID DeleteFrameBrushes(VOID);
+
#endif
/* EOF */