#include <user32.h>
+#define NDEBUG
+#include <debug.h>
/* FIXME: Belongs to some header. */
-WINBOOL STDCALL GdiDllInitialize(HANDLE, DWORD, LPVOID);
+BOOL STDCALL GdiDllInitialize(HANDLE, DWORD, LPVOID);
void InitStockObjects(void);
VOID DeleteFrameBrushes(VOID);
-#ifdef DBG
-
-/* See debug.h for debug/trace constants */
-DWORD DebugTraceLevel = MIN_TRACE;
-
-#endif /* DBG */
-
extern CRITICAL_SECTION gcsMPH;
static ULONG User32TlsIndex;
HINSTANCE User32Instance;