#define NDEBUG
#include <internal/debug.h>
+
/* PROTOTYPES ****************************************************************/
static PRTL_ATOM_TABLE RtlpGetGlobalAtomTable(VOID);
/* GLOBALS *******************************************************************/
+/* FIXME: this is WRONG! The global atom table should live in the WinSta struct
+ * and accessed thru win32k callouts.
+ * NOTE: There is a session/win32k global atom table also, but its private to
+ * win32k. Its used for RegisterWindowMessage() and for window classes.
+ * -Gunnar
+ */
static PRTL_ATOM_TABLE GlobalAtomTable = NULL;
/* FUNCTIONS *****************************************************************/