Git conversion: Make reactos the root directory, move rosapps, rostests, wallpapers...
[reactos.git] / reactos / sdk / include / dxsdk / d3dx9tex.h
diff --git a/reactos/sdk/include/dxsdk/d3dx9tex.h b/reactos/sdk/include/dxsdk/d3dx9tex.h
deleted file mode 100644 (file)
index 77f2d35..0000000
+++ /dev/null
@@ -1,351 +0,0 @@
-/*
- * Copyright (C) 2008 Tony Wasserka
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
-
-#include <d3dx9.h>
-
-#ifndef __WINE_D3DX9TEX_H
-#define __WINE_D3DX9TEX_H
-
-/**********************************************
- ***************** Definitions ****************
- **********************************************/
-#define D3DX_FILTER_NONE                 0x00000001
-#define D3DX_FILTER_POINT                0x00000002
-#define D3DX_FILTER_LINEAR               0x00000003
-#define D3DX_FILTER_TRIANGLE             0x00000004
-#define D3DX_FILTER_BOX                  0x00000005
-#define D3DX_FILTER_MIRROR_U             0x00010000
-#define D3DX_FILTER_MIRROR_V             0x00020000
-#define D3DX_FILTER_MIRROR_W             0x00040000
-#define D3DX_FILTER_MIRROR               0x00070000
-#define D3DX_FILTER_DITHER               0x00080000
-#define D3DX_FILTER_DITHER_DIFFUSION     0x00100000
-#define D3DX_FILTER_SRGB_IN              0x00200000
-#define D3DX_FILTER_SRGB_OUT             0x00400000
-#define D3DX_FILTER_SRGB                 0x00600000
-
-#define D3DX_SKIP_DDS_MIP_LEVELS_MASK    0x1f
-#define D3DX_SKIP_DDS_MIP_LEVELS_SHIFT   26
-#define D3DX_SKIP_DDS_MIP_LEVELS(l, f)   ((((l) & D3DX_SKIP_DDS_MIP_LEVELS_MASK) \
-        << D3DX_SKIP_DDS_MIP_LEVELS_SHIFT) | ((f) == D3DX_DEFAULT ? D3DX_FILTER_BOX : (f)))
-
-#define D3DX_NORMALMAP_MIRROR_U          0x00010000
-#define D3DX_NORMALMAP_MIRROR_V          0x00020000
-#define D3DX_NORMALMAP_MIRROR            0x00030000
-#define D3DX_NORMALMAP_INVERTSIGN        0x00080000
-#define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
-
-#define D3DX_CHANNEL_RED                 0x00000001
-#define D3DX_CHANNEL_BLUE                0x00000002
-#define D3DX_CHANNEL_GREEN               0x00000004
-#define D3DX_CHANNEL_ALPHA               0x00000008
-#define D3DX_CHANNEL_LUMINANCE           0x00000010
-
-/**********************************************
- ****************** Typedefs ******************
- **********************************************/
-typedef enum _D3DXIMAGE_FILEFORMAT
-{
-    D3DXIFF_BMP,
-    D3DXIFF_JPG,
-    D3DXIFF_TGA,
-    D3DXIFF_PNG,
-    D3DXIFF_DDS,
-    D3DXIFF_PPM,
-    D3DXIFF_DIB,
-    D3DXIFF_HDR,
-    D3DXIFF_PFM,
-    D3DXIFF_FORCE_DWORD = 0x7fffffff
-} D3DXIMAGE_FILEFORMAT;
-
-typedef struct _D3DXIMAGE_INFO
-{
-    UINT Width;
-    UINT Height;
-    UINT Depth;
-    UINT MipLevels;
-    D3DFORMAT Format;
-    D3DRESOURCETYPE ResourceType;
-    D3DXIMAGE_FILEFORMAT ImageFileFormat;
-} D3DXIMAGE_INFO;
-
-/**********************************************
- ****************** Functions *****************
- **********************************************/
-/* Typedefs for callback functions */
-typedef void (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, const D3DXVECTOR2 *texcoord,
-        const D3DXVECTOR2 *texelsize, void *data);
-typedef void (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, const D3DXVECTOR3 *texcoord,
-        const D3DXVECTOR3 *texelsize, void *data);
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-
-/* Image Information */
-HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info);
-HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info);
-#define        D3DXGetImageInfoFromFile WINELIB_NAME_AW(D3DXGetImageInfoFromFile)
-
-HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info);
-HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info);
-#define        D3DXGetImageInfoFromResource WINELIB_NAME_AW(D3DXGetImageInfoFromResource)
-
-HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT data_size, D3DXIMAGE_INFO *info);
-
-
-/* Surface Loading/Saving */
-HRESULT WINAPI D3DXLoadSurfaceFromFileA(struct IDirect3DSurface9 *destsurface,
-        const PALETTEENTRY *destpalette, const RECT *destrect, const char *srcfile,
-        const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
-HRESULT WINAPI D3DXLoadSurfaceFromFileW(struct IDirect3DSurface9 *destsurface,
-        const PALETTEENTRY *destpalette, const RECT *destrect, const WCHAR *srcfile,
-        const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
-#define D3DXLoadSurfaceFromFile WINELIB_NAME_AW(D3DXLoadSurfaceFromFile)
-
-HRESULT WINAPI D3DXLoadSurfaceFromResourceA(struct IDirect3DSurface9 *destsurface,
-        const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const char *resource,
-        const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
-HRESULT WINAPI D3DXLoadSurfaceFromResourceW(struct IDirect3DSurface9 *destsurface,
-        const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const WCHAR *resource,
-        const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
-#define D3DXLoadSurfaceFromResource WINELIB_NAME_AW(D3DXLoadSurfaceFromResource)
-
-HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(struct IDirect3DSurface9 *destsurface,
-        const PALETTEENTRY *destpalette, const RECT *destrect, const void *srcdata, UINT srcdatasize,
-        const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
-
-HRESULT WINAPI D3DXLoadSurfaceFromSurface(struct IDirect3DSurface9 *destsurface,
-        const PALETTEENTRY *destpalette, const RECT *destrect, struct IDirect3DSurface9 *srcsurface,
-        const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey);
-
-HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
-        const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
-        D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
-        DWORD filter, D3DCOLOR color_key);
-
-HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(struct ID3DXBuffer **destbuffer,
-        D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface,
-        const PALETTEENTRY *srcpalette, const RECT *srcrect);
-
-HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
-        struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
-HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
-        struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
-#define D3DXSaveSurfaceToFile WINELIB_NAME_AW(D3DXSaveSurfaceToFile)
-
-
-/* Volume Loading/Saving */
-HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume,
-        const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile,
-        const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
-HRESULT WINAPI D3DXLoadVolumeFromFileW( struct IDirect3DVolume9 *destvolume,
-        const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile,
-        const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
-#define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile)
-
-HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume,
-        const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource,
-        const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
-HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume,
-        const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource,
-        const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
-#define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource)
-
-HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume,
-        const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize,
-        const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
-
-HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume,
-        const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume,
-        const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
-
-HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume,
-        const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory,
-        D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette,
-        const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
-
-HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
-        struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
-HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
-        struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
-#define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile)
-
-
-/* Texture, cube texture and volume texture creation */
-HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
-        UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
-HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, UINT *size,
-        UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
-HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
-        UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
-
-HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UINT height,
-        UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture);
-HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size,
-        UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube);
-HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, UINT depth,
-        UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume);
-
-HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device,
-        const char *srcfile, struct IDirect3DTexture9 **texture);
-HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device,
-        const WCHAR *srcfile, struct IDirect3DTexture9 **texture);
-#define D3DXCreateTextureFromFile WINELIB_NAME_AW(D3DXCreateTextureFromFile)
-
-HRESULT WINAPI D3DXCreateCubeTextureFromFileA(struct IDirect3DDevice9 *device,
-        const char *srcfile, struct IDirect3DCubeTexture9 **cube);
-HRESULT WINAPI D3DXCreateCubeTextureFromFileW(struct IDirect3DDevice9 *device,
-        const WCHAR *srcfile, struct IDirect3DCubeTexture9 **cube);
-#define D3DXCreateCubeTextureFromFile WINELIB_NAME_AW(D3DXCreateCubeTextureFromFile)
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(struct IDirect3DDevice9 *device,
-        const char *srcfile, struct IDirect3DVolumeTexture9 **volume);
-HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(struct IDirect3DDevice9 *device,
-        const WCHAR *srcfile, struct IDirect3DVolumeTexture9 **volume);
-#define D3DXCreateVolumeTextureFromFile WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFile)
-
-HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device,
-        HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture);
-HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device,
-        HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture);
-#define D3DXCreateTextureFromResource WINELIB_NAME_AW(D3DXCreateTextureFromResource)
-
-HRESULT WINAPI D3DXCreateCubeTextureFromResourceA(struct IDirect3DDevice9 *device,
-        HMODULE srcmodule, const char *resource, struct IDirect3DCubeTexture9 **cube);
-HRESULT WINAPI D3DXCreateCubeTextureFromResourceW(struct IDirect3DDevice9 *device,
-        HMODULE srcmodule, const WCHAR *resource, struct IDirect3DCubeTexture9 **cube);
-#define D3DXCreateCubeTextureFromResource WINELIB_NAME_AW(D3DXCreateCubeTextureFromResource)
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(struct IDirect3DDevice9 *device,
-        HMODULE srcmodule, const char *resource, struct IDirect3DVolumeTexture9 **volume);
-HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(struct IDirect3DDevice9 *device,
-        HMODULE srcmodule, const WCHAR *resource, struct IDirect3DVolumeTexture9 **volume);
-#define D3DXCreateVolumeTextureFromResource WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResource)
-
-HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
-        UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
-HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
-        UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
-#define D3DXCreateTextureFromFileEx WINELIB_NAME_AW(D3DXCreateTextureFromFileEx)
-
-HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
-        UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
-HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
-        UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
-#define D3DXCreateCubeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromFileEx)
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
-        UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
-HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
-        UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
-#define D3DXCreateVolumeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFileEx)
-
-HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
-        const char *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
-HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
-        const WCHAR *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
-#define D3DXCreateTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateTextureFromResourceEx)
-
-HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
-        const char *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
-HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
-        const WCHAR *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
-#define D3DXCreateCubeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromResourceEx)
-
-HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
-        const char *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
-HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
-        const WCHAR *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
-#define D3DXCreateVolumeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
-
-HRESULT WINAPI D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9 *device,
-        const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture);
-HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
-        const void *srcdata, UINT srcdatasize, struct IDirect3DCubeTexture9 **cube);
-HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
-        const void *srcdata, UINT srcdatasize, struct IDirect3DVolumeTexture9 **volume);
-
-HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
-        UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
-HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
-        UINT srcdatasize, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
-HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
-        UINT srcdatasize, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
-        D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
-        PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
-
-HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat,
-        struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
-HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
-        struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
-HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
-        struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
-#define D3DXSaveTextureToFile WINELIB_NAME_AW(D3DXSaveTextureToFile)
-
-/* Other functions */
-HRESULT WINAPI D3DXFilterTexture(struct IDirect3DBaseTexture9 *texture,
-        const PALETTEENTRY *palette, UINT srclevel, DWORD filter);
-#define D3DXFilterCubeTexture D3DXFilterTexture
-#define D3DXFilterVolumeTexture D3DXFilterTexture
-
-HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D function, void *data);
-HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data);
-HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data);
-
-HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, ID3DXTextureShader *texture_shader);
-HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, ID3DXTextureShader *texture_shader);
-HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, ID3DXTextureShader *texture_shader);
-
-HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture,
-        const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __WINE_D3DX9TEX_H */