* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
/* $Id$ */
+
#include <w32k.h>
+#define NDEBUG
+#include <debug.h>
+
VOID
DIB_4BPP_PutPixel(SURFOBJ *SurfObj, LONG x, LONG y, ULONG c)
{
- PBYTE addr = SurfObj->pvScan0 + (x>>1) + y * SurfObj->lDelta;
+ PBYTE addr = (PBYTE)SurfObj->pvScan0 + (x>>1) + y * SurfObj->lDelta;
*addr = (*addr & notmask[x&1]) | (c << ((1-(x&1))<<2));
}
ULONG
DIB_4BPP_GetPixel(SURFOBJ *SurfObj, LONG x, LONG y)
{
- PBYTE addr = SurfObj->pvScan0 + (x>>1) + y * SurfObj->lDelta;
+ PBYTE addr = (PBYTE)SurfObj->pvScan0 + (x>>1) + y * SurfObj->lDelta;
return (*addr >> ((1-(x&1))<<2)) & 0x0f;
}
VOID
DIB_4BPP_HLine(SURFOBJ *SurfObj, LONG x1, LONG x2, LONG y, ULONG c)
{
- PBYTE addr = SurfObj->pvScan0 + (x1>>1) + y * SurfObj->lDelta;
+ PBYTE addr = (PBYTE)SurfObj->pvScan0 + (x1>>1) + y * SurfObj->lDelta;
LONG cx = x1;
while(cx < x2) {
PBYTE DestBits, DestLine, SourceBits_8BPP, SourceLine_8BPP;
PBYTE SourceBits, SourceLine;
- DestBits = BltInfo->DestSurface->pvScan0 +
+ DestBits = (PBYTE)BltInfo->DestSurface->pvScan0 +
(BltInfo->DestRect.left >> 1) +
BltInfo->DestRect.top * BltInfo->DestSurface->lDelta;
break;
case BMF_8BPP:
- SourceBits_8BPP = BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + BltInfo->SourcePoint.x;
+ SourceBits_8BPP = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + BltInfo->SourcePoint.x;
for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
{
break;
case BMF_16BPP:
- SourceLine = BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x;
+ SourceLine = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 2 * BltInfo->SourcePoint.x;
DestLine = DestBits;
for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++)
break;
case BMF_24BPP:
- SourceBits_24BPP = BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + BltInfo->SourcePoint.x * 3;
+ SourceBits_24BPP = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + BltInfo->SourcePoint.x * 3;
for (j=BltInfo->DestRect.top; j<BltInfo->DestRect.bottom; j++)
{
break;
case BMF_32BPP:
- SourceLine = BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 4 * BltInfo->SourcePoint.x;
+ SourceLine = (PBYTE)BltInfo->SourceSurface->pvScan0 + (BltInfo->SourcePoint.y * BltInfo->SourceSurface->lDelta) + 4 * BltInfo->SourcePoint.x;
DestLine = DestBits;
for (j = BltInfo->DestRect.top; j < BltInfo->DestRect.bottom; j++)
BOOLEAN UsesPattern;
PULONG DestBits;
LONG RoundedRight;
- static const ULONG ExpandSolidColor[16] =
+ static const ULONG ExpandSolidColor[16] =
{
0x00000000 /* 0 */,
0x11111111 /* 1 */,
0xFFFFFFFF /* 15 */,
};
- UsesSource = ROP_USES_SOURCE(BltInfo->Rop4);
- UsesPattern = ROP_USES_PATTERN(BltInfo->Rop4);
+ UsesSource = ROP4_USES_SOURCE(BltInfo->Rop4);
+ UsesPattern = ROP4_USES_PATTERN(BltInfo->Rop4);
SourceY = BltInfo->SourcePoint.y;
RoundedRight = BltInfo->DestRect.right -
{
if (BltInfo->PatternSurface)
{
- PatternY = (BltInfo->DestRect.top + BltInfo->BrushOrigin.y) %
+ PatternY = (BltInfo->DestRect.top + BltInfo->BrushOrigin.y) %
BltInfo->PatternSurface->sizlBitmap.cy;
}
else
for (DestY = BltInfo->DestRect.top; DestY < BltInfo->DestRect.bottom; DestY++)
{
DestBits = (PULONG)(
- BltInfo->DestSurface->pvScan0 +
+ (PBYTE)BltInfo->DestSurface->pvScan0 +
(BltInfo->DestRect.left >> 1) +
DestY * BltInfo->DestSurface->lDelta);
SourceX = BltInfo->SourcePoint.x;
if (BltInfo->PatternSurface)
{
Pattern = DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest);
- }
+ }
DIB_4BPP_PutPixel(BltInfo->DestSurface, DestX, DestY, DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern) & 0xF);
if (UsesSource)
{
Source =
- (DIB_GetSource(BltInfo->SourceSurface, SourceX + 1, SourceY, BltInfo->XlateSourceToDest)) |
+ (DIB_GetSource(BltInfo->SourceSurface, SourceX + 1, SourceY, BltInfo->XlateSourceToDest)) |
(DIB_GetSource(BltInfo->SourceSurface, SourceX + 0, SourceY, BltInfo->XlateSourceToDest) << 4) |
- (DIB_GetSource(BltInfo->SourceSurface, SourceX + 3, SourceY, BltInfo->XlateSourceToDest) << 8) |
+ (DIB_GetSource(BltInfo->SourceSurface, SourceX + 3, SourceY, BltInfo->XlateSourceToDest) << 8) |
(DIB_GetSource(BltInfo->SourceSurface, SourceX + 2, SourceY, BltInfo->XlateSourceToDest) << 12) |
- (DIB_GetSource(BltInfo->SourceSurface, SourceX + 5, SourceY, BltInfo->XlateSourceToDest) << 16) |
+ (DIB_GetSource(BltInfo->SourceSurface, SourceX + 5, SourceY, BltInfo->XlateSourceToDest) << 16) |
(DIB_GetSource(BltInfo->SourceSurface, SourceX + 4, SourceY, BltInfo->XlateSourceToDest) << 20) |
- (DIB_GetSource(BltInfo->SourceSurface, SourceX + 7, SourceY, BltInfo->XlateSourceToDest) << 24) |
+ (DIB_GetSource(BltInfo->SourceSurface, SourceX + 7, SourceY, BltInfo->XlateSourceToDest) << 24) |
(DIB_GetSource(BltInfo->SourceSurface, SourceX + 6, SourceY, BltInfo->XlateSourceToDest) << 28);
}
if (BltInfo->PatternSurface)
Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 7) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 24;
Pattern |= DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x + 6) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest) << 28;
}
- *DestBits = DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern);
+ *DestBits = DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern);
}
/* Process the rest of pixel on the line */
if (BltInfo->PatternSurface)
{
Pattern = DIB_GetSource(BltInfo->PatternSurface, (DestX + BltInfo->BrushOrigin.x) % BltInfo->PatternSurface->sizlBitmap.cx, PatternY, BltInfo->XlatePatternToDest);
- }
+ }
DIB_4BPP_PutPixel(BltInfo->DestSurface, DestX, DestY, DIB_DoRop(BltInfo->Rop4, Dest, Source, Pattern) & 0xF);
- }
+ }
SourceY++;
if (BltInfo->PatternSurface)
return TRUE;
}
+/* BitBlt Optimize */
+BOOLEAN
+DIB_4BPP_ColorFill(SURFOBJ* DestSurface, RECTL* DestRect, ULONG color)
+{
+ ULONG DestY;
+
+ for (DestY = DestRect->top; DestY< DestRect->bottom; DestY++)
+ {
+ DIB_4BPP_HLine(DestSurface, DestRect->left, DestRect->right, DestY, color);
+ }
+
+return TRUE;
+}
+
+//NOTE: If you change something here, please do the same in other dibXXbpp.c files!
BOOLEAN DIB_4BPP_StretchBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, RECTL *SourceRect,
POINTL* MaskOrigin, POINTL BrushOrigin,
CLIPOBJ *ClipRegion, XLATEOBJ *ColorTranslation,
ULONG Mode)
{
- DbgPrint("DIB_4BPP_StretchBlt: Source BPP: %u\n", BitsPerFormat(SourceSurf->iBitmapFormat));
- return FALSE;
+ LONG SrcSizeY;
+ LONG SrcSizeX;
+ LONG DesSizeY;
+ LONG DesSizeX;
+ LONG sx;
+ LONG sy;
+ LONG DesX;
+ LONG DesY;
+ LONG color;
+
+ SrcSizeY = SourceRect->bottom - SourceRect->top;
+ SrcSizeX = SourceRect->right - SourceRect->left;
+
+ DesSizeY = DestRect->bottom - DestRect->top;
+ DesSizeX = DestRect->right - DestRect->left;
+
+ switch(SourceSurf->iBitmapFormat)
+ {
+ case BMF_1BPP:
+ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
+ /* This is a reference implementation, it hasn't been optimized for speed */
+
+ for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
+ {
+ sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
+
+ for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
+ {
+ sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
+
+ if(DIB_1BPP_GetPixel(SourceSurf, sx, sy) == 0)
+ {
+ DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, 0));
+ }
+ else
+ {
+ DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, 1));
+ }
+ }
+ }
+
+ break;
+
+ case BMF_4BPP:
+ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
+ /* This is a reference implementation, it hasn't been optimized for speed */
+
+ for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
+ {
+ sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
+
+ for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
+ {
+ sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
+ color = DIB_4BPP_GetPixel(SourceSurf, sx, sy);
+ DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
+ }
+ }
+ break;
+
+ case BMF_8BPP:
+ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
+ /* This is a reference implementation, it hasn't been optimized for speed */
+
+ for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
+ {
+ sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
+
+ for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
+ {
+ sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
+ color = DIB_8BPP_GetPixel(SourceSurf, sx, sy);
+ DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
+ }
+ }
+ break;
+
+ case BMF_16BPP:
+ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
+ /* This is a reference implementation, it hasn't been optimized for speed */
+
+ for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
+ {
+ sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
+
+ for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
+ {
+ sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
+ color = DIB_16BPP_GetPixel(SourceSurf, sx, sy);
+ DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
+ }
+ }
+ break;
+
+ case BMF_24BPP:
+ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
+ /* This is a reference implementation, it hasn't been optimized for speed */
+
+ for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
+ {
+ sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
+
+ for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
+ {
+ sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
+ color = DIB_24BPP_GetPixel(SourceSurf, sx, sy);
+ DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
+ }
+ }
+ break;
+
+ case BMF_32BPP:
+ /* FIXME : MaskOrigin, BrushOrigin, ClipRegion, Mode ? */
+ /* This is a reference implementation, it hasn't been optimized for speed */
+
+ for (DesY=DestRect->top; DesY<DestRect->bottom; DesY++)
+ {
+ sy = (((DesY - DestRect->top) * SrcSizeY) / DesSizeY) + SourceRect->top;
+
+ for (DesX=DestRect->left; DesX<DestRect->right; DesX++)
+ {
+ sx = (((DesX - DestRect->left) * SrcSizeX) / DesSizeX) + SourceRect->left;
+ color = DIB_32BPP_GetPixel(SourceSurf, sx, sy);
+ DIB_4BPP_PutPixel(DestSurf, DesX, DesY, XLATEOBJ_iXlate(ColorTranslation, color));
+ }
+ }
+ break;
+
+ default:
+ //DPRINT1("DIB_4BPP_StretchBlt: Unhandled Source BPP: %u\n", BitsPerFormat(SourceSurf->iBitmapFormat));
+ return FALSE;
+ }
+
+ return TRUE;
}
-BOOLEAN
+BOOLEAN
DIB_4BPP_TransparentBlt(SURFOBJ *DestSurf, SURFOBJ *SourceSurf,
RECTL* DestRect, POINTL *SourcePoint,
XLATEOBJ *ColorTranslation, ULONG iTransColor)
return FALSE;
}
+BOOLEAN
+DIB_4BPP_AlphaBlend(SURFOBJ* Dest, SURFOBJ* Source, RECTL* DestRect,
+ RECTL* SourceRect, CLIPOBJ* ClipRegion,
+ XLATEOBJ* ColorTranslation, BLENDOBJ* BlendObj)
+{
+ UNIMPLEMENTED;
+ return FALSE;
+}
+
/* EOF */